/* Copyright 2020 David Robillard Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /* Tests that update events are received and than redisplays they trigger happen immediately in the same event loop iteration. */ #undef NDEBUG #include "test_utils.h" #include "pugl/pugl.h" #include "pugl/stub.h" #include #include #include #include #include #include #ifdef __APPLE__ static const double timeout = 1 / 60.0; #else static const double timeout = -1.0; #endif #ifdef _WIN32 // Windows SetTimer has a maximum resolution of 10ms static const double tolerance = 0.011; #else static const double tolerance = 0.002; #endif static const uintptr_t timerId = 1u; static const double timerPeriod = 1 / 60.0; typedef enum { START, EXPOSED, } State; typedef struct { PuglWorld* world; PuglView* view; PuglTestOptions opts; size_t numAlarms; State state; } PuglTest; static PuglStatus onEvent(PuglView* view, const PuglEvent* event) { PuglTest* test = (PuglTest*)puglGetHandle(view); if (test->opts.verbose) { printEvent(event, "Event: ", true); } switch (event->type) { case PUGL_EXPOSE: test->state = EXPOSED; break; case PUGL_TIMER: assert(event->timer.id == timerId); ++test->numAlarms; break; default: break; } return PUGL_SUCCESS; } static double roundPeriod(const double period) { return floor(period * 1000.0) / 1000.0; // Round down to milliseconds } int main(int argc, char** argv) { PuglTest app = {puglNewWorld(PUGL_PROGRAM, 0), NULL, puglParseTestOptions(&argc, &argv), 0, START}; // Set up view app.view = puglNewView(app.world); puglSetClassName(app.world, "Pugl Test"); puglSetBackend(app.view, puglStubBackend()); puglSetHandle(app.view, &app); puglSetEventFunc(app.view, onEvent); puglSetDefaultSize(app.view, 512, 512); // Create and show window assert(!puglRealize(app.view)); assert(!puglShowWindow(app.view)); while (app.state != EXPOSED) { assert(!puglUpdate(app.world, timeout)); } // Register a timer with a longer period first assert(!puglStartTimer(app.view, timerId, timerPeriod * 2.0)); // Replace it with the one we want (to ensure timers are replaced) assert(!puglStartTimer(app.view, timerId, timerPeriod)); const double startTime = puglGetTime(app.world); puglUpdate(app.world, 1.0); // Calculate the actual period of the timer const double endTime = puglGetTime(app.world); const double duration = endTime - startTime; const double expectedPeriod = roundPeriod(timerPeriod); const double actualPeriod = roundPeriod(duration / (double)app.numAlarms); const double difference = fabs(actualPeriod - expectedPeriod); if (difference > tolerance) { fprintf(stderr, "error: Period not within %f of %f\n", tolerance, expectedPeriod); fprintf(stderr, "note: Actual period %f\n", actualPeriod); } assert(difference <= tolerance); // Deregister timer and tick once to synchronize assert(!puglStopTimer(app.view, timerId)); puglUpdate(app.world, 0.0); // Update for a half second and check that we receive no more alarms app.numAlarms = 0; puglUpdate(app.world, 0.5); assert(app.numAlarms == 0); puglFreeView(app.view); puglFreeWorld(app.world); return 0; }