// Copyright 2021 David Robillard // SPDX-License-Identifier: ISC // Tests basic view setup #undef NDEBUG #include "test_utils.h" #include "pugl/pugl.h" #include "pugl/stub.h" #include #include #include typedef enum { START, CREATED, MAPPED, DESTROYED, } State; typedef struct { PuglWorld* world; PuglView* view; PuglTestOptions opts; State state; } PuglTest; static PuglStatus onEvent(PuglView* view, const PuglEvent* event) { PuglTest* test = (PuglTest*)puglGetHandle(view); if (test->opts.verbose) { printEvent(event, "Event: ", true); } switch (event->type) { case PUGL_CREATE: assert(test->state == START); test->state = CREATED; break; case PUGL_MAP: test->state = MAPPED; break; case PUGL_DESTROY: test->state = DESTROYED; break; default: break; } return PUGL_SUCCESS; } int main(int argc, char** argv) { PuglTest test = {puglNewWorld(PUGL_PROGRAM, 0), NULL, puglParseTestOptions(&argc, &argv), START}; // Set up view test.view = puglNewView(test.world); puglSetClassName(test.world, "PuglTest"); puglSetWindowTitle(test.view, "Pugl View Test"); puglSetBackend(test.view, puglStubBackend()); puglSetHandle(test.view, &test); puglSetEventFunc(test.view, onEvent); puglSetSizeHint(test.view, PUGL_DEFAULT_SIZE, 512, 512); // Create and show window assert(!puglRealize(test.view)); assert(!puglShow(test.view)); while (test.state < MAPPED) { assert(!puglUpdate(test.world, -1.0)); } // Check that puglGetNativeWindow() returns something assert(puglGetNativeWindow(test.view)); // Tear down puglFreeView(test.view); puglFreeWorld(test.world); return 0; }