// Copyright 2021 David Robillard <d@drobilla.net> // SPDX-License-Identifier: ISC // Tests basic functionality of, and access to, the world. #undef NDEBUG #include <pugl/pugl.h> #include <assert.h> #include <stdint.h> int main(void) { PuglWorld* const world = puglNewWorld(PUGL_PROGRAM, 0); PuglView* const view = puglNewView(world); // Check that the world can be accessed from the view assert(puglGetWorld(view) == world); // Check that puglGetNativeWorld() returns something assert(puglGetNativeWorld(world)); // Set and get world handle uintptr_t data = 1234; puglSetWorldHandle(world, &data); assert(puglGetWorldHandle(world) == &data); // Tear down puglFreeView(view); puglFreeWorld(world); return 0; }