#!/usr/bin/env python import os import sys from waflib import Logs, Options, TaskGen from waflib.extras import autowaf # Library and package version (UNIX style major, minor, micro) # major increment <=> incompatible changes # minor increment <=> compatible changes (additions) # micro increment <=> no interface changes PUGL_VERSION = '0.2.0' PUGL_MAJOR_VERSION = '0' # Mandatory waf variables APPNAME = 'pugl' # Package name for waf dist VERSION = PUGL_VERSION # Package version for waf dist top = '.' # Source directory out = 'build' # Build directory def options(ctx): ctx.load('compiler_c') opts = ctx.configuration_options() opts.add_option('--target', default=None, dest='target', help='target platform (e.g. "win32" or "darwin")') ctx.add_flags( opts, {'all-headers': 'install complete header implementation', 'no-gl': 'do not build OpenGL support', 'no-cairo': 'do not build Cairo support', 'no-static': 'do not build static library', 'no-shared': 'do not build shared library', 'log': 'print GL information to console', 'grab-focus': 'work around keyboard issues by grabbing focus'}) ctx.get_option_group('Test options').add_option( '--gui-tests', action='store_true', help='Run GUI tests') def configure(conf): conf.load('compiler_c', cache=True) conf.load('autowaf', cache=True) autowaf.set_c_lang(conf, 'c99') conf.env.ALL_HEADERS = Options.options.all_headers conf.env.TARGET_PLATFORM = Options.options.target or sys.platform platform = conf.env.TARGET_PLATFORM if platform == 'darwin': conf.env.append_unique('CFLAGS', ['-Wno-deprecated-declarations']) if conf.env.MSVC_COMPILER: conf.env.append_unique('CFLAGS', ['/wd4191']) else: conf.env.append_value('LINKFLAGS', ['-fvisibility=hidden']) conf.env.append_value('CFLAGS', ['-fvisibility=hidden']) if Options.options.strict: conf.env.append_value('CFLAGS', ['-Wunused-parameter', '-Wno-pedantic']) if conf.env.TARGET_PLATFORM == 'darwin': conf.env.append_unique('CFLAGS', ['-DGL_SILENCE_DEPRECATION']) conf.env.append_unique('CXXFLAGS', ['-DGL_SILENCE_DEPRECATION']) if Options.options.ultra_strict and 'clang' in conf.env.CC: for var in ['CFLAGS', 'CXXFLAGS']: flags = conf.env[var] conf.env[var] = [f for f in flags if not f.startswith('-W')] conf.env.append_value(var, [ '-Weverything', '-Wno-bad-function-cast', '-Wno-double-promotion', '-Wno-float-equal', '-Wno-format-nonliteral', '-Wno-padded', '-Wno-reserved-id-macro', '-Wno-switch-enum', ]) conf.env.append_value('CXXFLAGS', ['-Wno-c++98-compat', '-Wno-c++98-compat-pedantic']) conf.check_cc(lib='m', uselib_store='M', mandatory=False) conf.check_cc(lib='dl', uselib_store='DL', mandatory=False) # Check for "native" platform dependencies conf.env.HAVE_GL = False if platform == 'darwin': conf.check_cc(framework_name='Cocoa', framework='Cocoa', uselib_store='COCOA') if not Options.options.no_gl: conf.check_cc(framework_name='OpenGL', uselib_store='GL', mandatory=False) conf.env.HAVE_GL = conf.env.FRAMEWORK_GL elif platform == 'win32': conf.check_cc(lib='gdi32', uselib_store='GDI32') conf.check_cc(lib='user32', uselib_store='USER32') if not Options.options.no_gl: conf.check_cc(lib='opengl32', uselib_store='GL', mandatory=False) conf.env.HAVE_GL = conf.env.LIB_GL else: conf.check_cc(lib='X11', uselib_store='X11') if not Options.options.no_gl: glx_fragment = """#include int main(void) { glXSwapBuffers(0, 0); return 0; }""" conf.check_cc(lib='GLX', uselib_store='GLX', mandatory=False) conf.check_cc(lib='GL', uselib_store='GL', mandatory=False) conf.check_cc(fragment=glx_fragment, lib='GLX' if conf.env.LIB_GLX else 'GL', mandatory=False, msg='Checking for GLX') conf.env.HAVE_GL = conf.env.LIB_GL or conf.env.LIB_GLX # Check for Cairo via pkg-config if not Options.options.no_cairo: autowaf.check_pkg(conf, 'cairo', uselib_store = 'CAIRO', atleast_version = '1.0.0', system = True, mandatory = False) if Options.options.log: conf.define('PUGL_VERBOSE', 1) conf.env.update({ 'BUILD_SHARED': not Options.options.no_shared, 'BUILD_STATIC': conf.env.BUILD_TESTS or not Options.options.no_static}) autowaf.set_lib_env(conf, 'pugl', PUGL_VERSION) conf.write_config_header('pugl_config.h', remove=False) autowaf.display_summary( conf, {"Build static library": bool(conf.env.BUILD_STATIC), "Build shared library": bool(conf.env.BUILD_SHARED), "OpenGL support": bool(conf.env.HAVE_GL), "Cairo support": bool(conf.env.HAVE_CAIRO), "Verbose console output": conf.is_defined('PUGL_VERBOSE')}) def _build_pc_file(bld, name, desc, target, libname, deps={}, requires=[]): "Builds a pkg-config file for a library" env = bld.env prefix = env.PREFIX xprefix = os.path.dirname(env.LIBDIR) uselib = deps.get('uselib', []) pkg_deps = [l for l in uselib if 'PKG_' + l.lower() in env] lib_deps = [l for l in uselib if 'PKG_' + l.lower() not in env] link_flags = [env.LIB_ST % l for l in (deps.get('lib', []) + [libname])] for l in lib_deps: link_flags += [env.LIB_ST % l for l in env['LIB_' + l]] for f in deps.get('framework', []): link_flags += ['-framework', f] bld(features='subst', source='pugl.pc.in', target='%s-%s.pc' % (target, PUGL_MAJOR_VERSION), install_path=os.path.join(env.LIBDIR, 'pkgconfig'), PREFIX=prefix, EXEC_PREFIX='${prefix}' if xprefix == prefix else xprefix, LIBDIR='${exec_prefix}/' + os.path.basename(env.LIBDIR), INCLUDEDIR=env.INCLUDEDIR.replace(prefix, '${prefix}', 1), NAME=name, DESCRIPTION=desc, PUGL_MAJOR_VERSION=PUGL_MAJOR_VERSION, REQUIRES=' '.join(requires + [p.lower() for p in pkg_deps]), LIBS=' '.join(link_flags)) tests = ['redisplay', 'show_hide'] def build(bld): # C Headers includedir = '${INCLUDEDIR}/pugl-%s/pugl' % PUGL_MAJOR_VERSION bld.install_files(includedir, bld.path.ant_glob('pugl/*.h')) bld.install_files(includedir, bld.path.ant_glob('pugl/*.hpp')) if bld.env.ALL_HEADERS: detaildir = os.path.join(includedir, 'detail') bld.install_files(detaildir, bld.path.ant_glob('pugl/detail/*.h')) bld.install_files(detaildir, bld.path.ant_glob('pugl/detail/*.c')) # Library dependencies of pugl libraries (for building examples) deps = {} def build_pugl_lib(name, **kwargs): deps[name] = {} for k in ('lib', 'framework', 'uselib'): deps[name][k] = kwargs.get(k, []) args = kwargs.copy() args.update({'includes': ['.'], 'export_includes': ['.'], 'install_path': '${LIBDIR}', 'vnum': PUGL_VERSION}) if bld.env.BUILD_SHARED: bld(features = 'c cshlib', name = name, target = 'pugl_' + name, defines = ['PUGL_INTERNAL', 'PUGL_SHARED'], **args) if bld.env.BUILD_STATIC: bld(features = 'c cstlib', name = 'pugl_%s_static' % name, target = 'pugl_' + name, defines = ['PUGL_INTERNAL', 'PUGL_DISABLE_DEPRECATED'], **args) def build_platform(platform, **kwargs): build_pugl_lib(platform, **kwargs) _build_pc_file(bld, 'Pugl', 'Pugl GUI library core', 'pugl', 'pugl_%s' % platform, deps=kwargs) def build_backend(platform, backend, **kwargs): name = '%s_%s' % (platform, backend) label = 'OpenGL' if backend == 'gl' else backend.title() build_pugl_lib(name, **kwargs) _build_pc_file(bld, 'Pugl %s' % label, 'Pugl GUI library with %s backend' % label, 'pugl-%s' % backend, 'pugl_' + name, deps=kwargs, requires=['pugl-%s' % PUGL_MAJOR_VERSION]) lib_source = ['pugl/detail/implementation.c'] if bld.env.TARGET_PLATFORM == 'win32': platform = 'win' build_platform('win', uselib=['GDI32', 'USER32'], source=lib_source + ['pugl/detail/win.c']) if bld.env.HAVE_GL: build_backend('win', 'gl', uselib=['GDI32', 'USER32', 'GL'], source=['pugl/detail/win_gl.c']) if bld.env.HAVE_CAIRO: build_backend('win', 'cairo', uselib=['CAIRO', 'GDI32', 'USER32'], source=['pugl/detail/win_cairo.c']) elif bld.env.TARGET_PLATFORM == 'darwin': platform = 'mac' build_platform('mac', framework=['Cocoa'], source=lib_source + ['pugl/detail/mac.m']) build_backend('mac', 'stub', framework=['Cocoa'], source=['pugl/detail/mac_stub.m']) if bld.env.HAVE_GL: build_backend('mac', 'gl', framework=['Cocoa', 'OpenGL'], source=['pugl/detail/mac_gl.m']) if bld.env.HAVE_CAIRO: build_backend('mac', 'cairo', framework=['Cocoa'], uselib=['CAIRO'], source=['pugl/detail/mac_cairo.m']) else: platform = 'x11' build_platform('x11', uselib=['M', 'X11'], source=lib_source + ['pugl/detail/x11.c']) if bld.env.HAVE_GL: glx_lib = 'GLX' if bld.env.LIB_GLX else 'GL' build_backend('x11', 'gl', uselib=[glx_lib, 'X11'], source=['pugl/detail/x11_gl.c']) if bld.env.HAVE_CAIRO: build_backend('x11', 'cairo', uselib=['CAIRO', 'X11'], source=['pugl/detail/x11_cairo.c']) def build_example(prog, source, platform, backend, **kwargs): use = ['pugl_%s_static' % platform, 'pugl_%s_%s_static' % (platform, backend)] target = prog if bld.env.TARGET_PLATFORM == 'darwin': target = '{0}.app/Contents/MacOS/{0}'.format(prog) bld(features = 'subst', source = 'resources/Info.plist.in', target = '{}.app/Contents/Info.plist'.format(prog), install_path = '', NAME = prog) backend_lib = platform + '_' + backend for k in ('lib', 'framework', 'uselib'): kwargs.update({k: (kwargs.get(k, []) + deps.get(platform, {}).get(k, []) + deps.get(backend_lib, {}).get(k, []))}) bld(features = 'c cprogram', source = source, target = target, use = use, install_path = '', **kwargs) if bld.env.BUILD_TESTS: for s in ('rect.vert', 'rect.frag'): # Copy shaders to build directory for example programs bld(features = 'subst', is_copy = True, source = 'shaders/%s' % s, target = 'shaders/%s' % s) if bld.env.HAVE_GL: build_example('pugl_embed_demo', ['examples/pugl_embed_demo.c'], platform, 'gl', uselib=['GL', 'M']) build_example('pugl_window_demo', ['examples/pugl_window_demo.c'], platform, 'gl', uselib=['GL', 'M']) build_example('pugl_print_events', ['examples/pugl_print_events.c'], platform, 'stub') build_example('pugl_gl3_demo', ['examples/pugl_gl3_demo.c', 'examples/glad/glad.c'], platform, 'gl', uselib=['DL', 'GL', 'M']) if bld.env.HAVE_CAIRO: build_example('pugl_cairo_demo', ['examples/pugl_cairo_demo.c'], platform, 'cairo', uselib=['M', 'CAIRO']) for test in tests: bld(features = 'c cprogram', source = 'test/test_%s.c' % test, target = 'test/test_%s' % test, install_path = '', use = ['pugl_%s_static' % platform, 'pugl_%s_stub_static' % platform], uselib = deps[platform]['uselib'] + ['CAIRO']) if bld.env.DOCS: autowaf.build_dox(bld, 'PUGL', PUGL_VERSION, top, out) def test(tst): if tst.options.gui_tests: with tst.group('gui') as check: for test in tests: check(['test/test_%s' % test]) def lint(ctx): "checks code for style issues" import json import subprocess subprocess.call("flake8 wscript --ignore E221,W504,E251,E241", shell=True) with open('build/compile_commands.json', 'r') as db: commands = json.load(db) files = [c['file'] for c in commands if os.path.basename(c['file']) != 'glad.c'] subprocess.call(['clang-tidy'] + files, cwd='build') try: subprocess.call(['iwyu_tool.py', '-o', 'clang', '-p', 'build']) except Exception: Logs.warn('Failed to call iwyu_tool.py') # Alias .m files to be compiled like .c files, gcc will do the right thing. @TaskGen.extension('.m') def m_hook(self, node): return self.create_compiled_task('c', node)