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authorDavid Robillard <d@drobilla.net>2021-09-10 13:20:47 -0400
committerDavid Robillard <d@drobilla.net>2022-01-28 21:57:07 -0500
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tree532f6995ace537170fbbfde2d0d8226d1a48279b /src/namespaces.h
parentcbf01be4126cbc0f6d80364a7e0b6ad777a7d8ae (diff)
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Make environments and sinks part of the world
Although functions/components that require minimal pre-existing state are nice, these allocate memory and could potentially share resources. So, give them a pointer to a world which can be used to configure such things. In particular, this is working towards supporting custom allocators everywhere.
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