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author | David Robillard <d@drobilla.net> | 2018-09-15 14:51:03 +0200 |
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committer | David Robillard <d@drobilla.net> | 2018-09-15 14:51:03 +0200 |
commit | c2b0355b0de23f6ec83b5fa5be038bcce208e26f (patch) | |
tree | ff0760d5f3f0e994413c8c1dff7a4fed37914bee /extras/xcode6.py | |
download | sratom-c2b0355b0de23f6ec83b5fa5be038bcce208e26f.tar.gz sratom-c2b0355b0de23f6ec83b5fa5be038bcce208e26f.tar.bz2 sratom-c2b0355b0de23f6ec83b5fa5be038bcce208e26f.zip |
Squashed 'waflib/' content from commit 982416b
git-subtree-dir: waflib
git-subtree-split: 982416b8a6c6728e200243e1be3ab60435c08830
Diffstat (limited to 'extras/xcode6.py')
-rw-r--r-- | extras/xcode6.py | 727 |
1 files changed, 727 insertions, 0 deletions
diff --git a/extras/xcode6.py b/extras/xcode6.py new file mode 100644 index 0000000..91bbff1 --- /dev/null +++ b/extras/xcode6.py @@ -0,0 +1,727 @@ +#! /usr/bin/env python +# encoding: utf-8 +# XCode 3/XCode 4/XCode 6/Xcode 7 generator for Waf +# Based on work by Nicolas Mercier 2011 +# Extended by Simon Warg 2015, https://github.com/mimon +# XCode project file format based on http://www.monobjc.net/xcode-project-file-format.html + +""" +See playground/xcode6/ for usage examples. + +""" + +from waflib import Context, TaskGen, Build, Utils, Errors, Logs +import os, sys + +# FIXME too few extensions +XCODE_EXTS = ['.c', '.cpp', '.m', '.mm'] + +HEADERS_GLOB = '**/(*.h|*.hpp|*.H|*.inl)' + +MAP_EXT = { + '': "folder", + '.h' : "sourcecode.c.h", + + '.hh': "sourcecode.cpp.h", + '.inl': "sourcecode.cpp.h", + '.hpp': "sourcecode.cpp.h", + + '.c': "sourcecode.c.c", + + '.m': "sourcecode.c.objc", + + '.mm': "sourcecode.cpp.objcpp", + + '.cc': "sourcecode.cpp.cpp", + + '.cpp': "sourcecode.cpp.cpp", + '.C': "sourcecode.cpp.cpp", + '.cxx': "sourcecode.cpp.cpp", + '.c++': "sourcecode.cpp.cpp", + + '.l': "sourcecode.lex", # luthor + '.ll': "sourcecode.lex", + + '.y': "sourcecode.yacc", + '.yy': "sourcecode.yacc", + + '.plist': "text.plist.xml", + ".nib": "wrapper.nib", + ".xib": "text.xib", +} + +# Used in PBXNativeTarget elements +PRODUCT_TYPE_APPLICATION = 'com.apple.product-type.application' +PRODUCT_TYPE_FRAMEWORK = 'com.apple.product-type.framework' +PRODUCT_TYPE_EXECUTABLE = 'com.apple.product-type.tool' +PRODUCT_TYPE_LIB_STATIC = 'com.apple.product-type.library.static' +PRODUCT_TYPE_LIB_DYNAMIC = 'com.apple.product-type.library.dynamic' +PRODUCT_TYPE_EXTENSION = 'com.apple.product-type.kernel-extension' +PRODUCT_TYPE_IOKIT = 'com.apple.product-type.kernel-extension.iokit' + +# Used in PBXFileReference elements +FILE_TYPE_APPLICATION = 'wrapper.cfbundle' +FILE_TYPE_FRAMEWORK = 'wrapper.framework' +FILE_TYPE_LIB_DYNAMIC = 'compiled.mach-o.dylib' +FILE_TYPE_LIB_STATIC = 'archive.ar' +FILE_TYPE_EXECUTABLE = 'compiled.mach-o.executable' + +# Tuple packs of the above +TARGET_TYPE_FRAMEWORK = (PRODUCT_TYPE_FRAMEWORK, FILE_TYPE_FRAMEWORK, '.framework') +TARGET_TYPE_APPLICATION = (PRODUCT_TYPE_APPLICATION, FILE_TYPE_APPLICATION, '.app') +TARGET_TYPE_DYNAMIC_LIB = (PRODUCT_TYPE_LIB_DYNAMIC, FILE_TYPE_LIB_DYNAMIC, '.dylib') +TARGET_TYPE_STATIC_LIB = (PRODUCT_TYPE_LIB_STATIC, FILE_TYPE_LIB_STATIC, '.a') +TARGET_TYPE_EXECUTABLE = (PRODUCT_TYPE_EXECUTABLE, FILE_TYPE_EXECUTABLE, '') + +# Maps target type string to its data +TARGET_TYPES = { + 'framework': TARGET_TYPE_FRAMEWORK, + 'app': TARGET_TYPE_APPLICATION, + 'dylib': TARGET_TYPE_DYNAMIC_LIB, + 'stlib': TARGET_TYPE_STATIC_LIB, + 'exe' :TARGET_TYPE_EXECUTABLE, +} + +def delete_invalid_values(dct): + """ Deletes entries that are dictionaries or sets """ + for k, v in list(dct.items()): + if isinstance(v, dict) or isinstance(v, set): + del dct[k] + return dct + +""" +Configuration of the global project settings. Sets an environment variable 'PROJ_CONFIGURATION' +which is a dictionary of configuration name and buildsettings pair. +E.g.: +env.PROJ_CONFIGURATION = { + 'Debug': { + 'ARCHS': 'x86', + ... + } + 'Release': { + 'ARCHS' x86_64' + ... + } +} +The user can define a completely customized dictionary in configure() stage. Otherwise a default Debug/Release will be created +based on env variable +""" +def configure(self): + if not self.env.PROJ_CONFIGURATION: + self.to_log("A default project configuration was created since no custom one was given in the configure(conf) stage. Define your custom project settings by adding PROJ_CONFIGURATION to env. The env.PROJ_CONFIGURATION must be a dictionary with at least one key, where each key is the configuration name, and the value is a dictionary of key/value settings.\n") + + # Check for any added config files added by the tool 'c_config'. + if 'cfg_files' in self.env: + self.env.INCLUDES = Utils.to_list(self.env.INCLUDES) + [os.path.abspath(os.path.dirname(f)) for f in self.env.cfg_files] + + # Create default project configuration? + if 'PROJ_CONFIGURATION' not in self.env: + defaults = delete_invalid_values(self.env.get_merged_dict()) + self.env.PROJ_CONFIGURATION = { + "Debug": defaults, + "Release": defaults, + } + + # Some build settings are required to be present by XCode. We will supply default values + # if user hasn't defined any. + defaults_required = [('PRODUCT_NAME', '$(TARGET_NAME)')] + for cfgname,settings in self.env.PROJ_CONFIGURATION.items(): + for default_var, default_val in defaults_required: + if default_var not in settings: + settings[default_var] = default_val + + # Error check customization + if not isinstance(self.env.PROJ_CONFIGURATION, dict): + raise Errors.ConfigurationError("The env.PROJ_CONFIGURATION must be a dictionary with at least one key, where each key is the configuration name, and the value is a dictionary of key/value settings.") + +part1 = 0 +part2 = 10000 +part3 = 0 +id = 562000999 +def newid(): + global id + id += 1 + return "%04X%04X%04X%012d" % (0, 10000, 0, id) + +""" +Represents a tree node in the XCode project plist file format. +When written to a file, all attributes of XCodeNode are stringified together with +its value. However, attributes starting with an underscore _ are ignored +during that process and allows you to store arbitrary values that are not supposed +to be written out. +""" +class XCodeNode(object): + def __init__(self): + self._id = newid() + self._been_written = False + + def tostring(self, value): + if isinstance(value, dict): + result = "{\n" + for k,v in value.items(): + result = result + "\t\t\t%s = %s;\n" % (k, self.tostring(v)) + result = result + "\t\t}" + return result + elif isinstance(value, str): + return "\"%s\"" % value + elif isinstance(value, list): + result = "(\n" + for i in value: + result = result + "\t\t\t%s,\n" % self.tostring(i) + result = result + "\t\t)" + return result + elif isinstance(value, XCodeNode): + return value._id + else: + return str(value) + + def write_recursive(self, value, file): + if isinstance(value, dict): + for k,v in value.items(): + self.write_recursive(v, file) + elif isinstance(value, list): + for i in value: + self.write_recursive(i, file) + elif isinstance(value, XCodeNode): + value.write(file) + + def write(self, file): + if not self._been_written: + self._been_written = True + for attribute,value in self.__dict__.items(): + if attribute[0] != '_': + self.write_recursive(value, file) + w = file.write + w("\t%s = {\n" % self._id) + w("\t\tisa = %s;\n" % self.__class__.__name__) + for attribute,value in self.__dict__.items(): + if attribute[0] != '_': + w("\t\t%s = %s;\n" % (attribute, self.tostring(value))) + w("\t};\n\n") + +# Configurations +class XCBuildConfiguration(XCodeNode): + def __init__(self, name, settings = {}, env=None): + XCodeNode.__init__(self) + self.baseConfigurationReference = "" + self.buildSettings = settings + self.name = name + if env and env.ARCH: + settings['ARCHS'] = " ".join(env.ARCH) + + +class XCConfigurationList(XCodeNode): + def __init__(self, configlst): + """ :param configlst: list of XCConfigurationList """ + XCodeNode.__init__(self) + self.buildConfigurations = configlst + self.defaultConfigurationIsVisible = 0 + self.defaultConfigurationName = configlst and configlst[0].name or "" + +# Group/Files +class PBXFileReference(XCodeNode): + def __init__(self, name, path, filetype = '', sourcetree = "SOURCE_ROOT"): + + XCodeNode.__init__(self) + self.fileEncoding = 4 + if not filetype: + _, ext = os.path.splitext(name) + filetype = MAP_EXT.get(ext, 'text') + self.lastKnownFileType = filetype + self.explicitFileType = filetype + self.name = name + self.path = path + self.sourceTree = sourcetree + + def __hash__(self): + return (self.path+self.name).__hash__() + + def __eq__(self, other): + return (self.path, self.name) == (other.path, other.name) + +class PBXBuildFile(XCodeNode): + """ This element indicate a file reference that is used in a PBXBuildPhase (either as an include or resource). """ + def __init__(self, fileRef, settings={}): + XCodeNode.__init__(self) + + # fileRef is a reference to a PBXFileReference object + self.fileRef = fileRef + + # A map of key/value pairs for additional settings. + self.settings = settings + + def __hash__(self): + return (self.fileRef).__hash__() + + def __eq__(self, other): + return self.fileRef == other.fileRef + +class PBXGroup(XCodeNode): + def __init__(self, name, sourcetree = 'SOURCE_TREE'): + XCodeNode.__init__(self) + self.children = [] + self.name = name + self.sourceTree = sourcetree + + # Maintain a lookup table for all PBXFileReferences + # that are contained in this group. + self._filerefs = {} + + def add(self, sources): + """ + Add a list of PBXFileReferences to this group + + :param sources: list of PBXFileReferences objects + """ + self._filerefs.update(dict(zip(sources, sources))) + self.children.extend(sources) + + def get_sub_groups(self): + """ + Returns all child PBXGroup objects contained in this group + """ + return list(filter(lambda x: isinstance(x, PBXGroup), self.children)) + + def find_fileref(self, fileref): + """ + Recursively search this group for an existing PBXFileReference. Returns None + if none were found. + + The reason you'd want to reuse existing PBXFileReferences from a PBXGroup is that XCode doesn't like PBXFileReferences that aren't part of a PBXGroup hierarchy. + If it isn't, the consequence is that certain UI features like 'Reveal in Finder' + stops working. + """ + if fileref in self._filerefs: + return self._filerefs[fileref] + elif self.children: + for childgroup in self.get_sub_groups(): + f = childgroup.find_fileref(fileref) + if f: + return f + return None + +class PBXContainerItemProxy(XCodeNode): + """ This is the element for to decorate a target item. """ + def __init__(self, containerPortal, remoteGlobalIDString, remoteInfo='', proxyType=1): + XCodeNode.__init__(self) + self.containerPortal = containerPortal # PBXProject + self.remoteGlobalIDString = remoteGlobalIDString # PBXNativeTarget + self.remoteInfo = remoteInfo # Target name + self.proxyType = proxyType + +class PBXTargetDependency(XCodeNode): + """ This is the element for referencing other target through content proxies. """ + def __init__(self, native_target, proxy): + XCodeNode.__init__(self) + self.target = native_target + self.targetProxy = proxy + +class PBXFrameworksBuildPhase(XCodeNode): + """ This is the element for the framework link build phase, i.e. linking to frameworks """ + def __init__(self, pbxbuildfiles): + XCodeNode.__init__(self) + self.buildActionMask = 2147483647 + self.runOnlyForDeploymentPostprocessing = 0 + self.files = pbxbuildfiles #List of PBXBuildFile (.o, .framework, .dylib) + +class PBXHeadersBuildPhase(XCodeNode): + """ This is the element for adding header files to be packaged into the .framework """ + def __init__(self, pbxbuildfiles): + XCodeNode.__init__(self) + self.buildActionMask = 2147483647 + self.runOnlyForDeploymentPostprocessing = 0 + self.files = pbxbuildfiles #List of PBXBuildFile (.o, .framework, .dylib) + +class PBXCopyFilesBuildPhase(XCodeNode): + """ + Represents the PBXCopyFilesBuildPhase section. PBXBuildFile + can be added to this node to copy files after build is done. + """ + def __init__(self, pbxbuildfiles, dstpath, dstSubpathSpec=0, *args, **kwargs): + XCodeNode.__init__(self) + self.files = pbxbuildfiles + self.dstPath = dstpath + self.dstSubfolderSpec = dstSubpathSpec + +class PBXSourcesBuildPhase(XCodeNode): + """ Represents the 'Compile Sources' build phase in a Xcode target """ + def __init__(self, buildfiles): + XCodeNode.__init__(self) + self.files = buildfiles # List of PBXBuildFile objects + +class PBXLegacyTarget(XCodeNode): + def __init__(self, action, target=''): + XCodeNode.__init__(self) + self.buildConfigurationList = XCConfigurationList([XCBuildConfiguration('waf', {})]) + if not target: + self.buildArgumentsString = "%s %s" % (sys.argv[0], action) + else: + self.buildArgumentsString = "%s %s --targets=%s" % (sys.argv[0], action, target) + self.buildPhases = [] + self.buildToolPath = sys.executable + self.buildWorkingDirectory = "" + self.dependencies = [] + self.name = target or action + self.productName = target or action + self.passBuildSettingsInEnvironment = 0 + +class PBXShellScriptBuildPhase(XCodeNode): + def __init__(self, action, target): + XCodeNode.__init__(self) + self.buildActionMask = 2147483647 + self.files = [] + self.inputPaths = [] + self.outputPaths = [] + self.runOnlyForDeploymentPostProcessing = 0 + self.shellPath = "/bin/sh" + self.shellScript = "%s %s %s --targets=%s" % (sys.executable, sys.argv[0], action, target) + +class PBXNativeTarget(XCodeNode): + """ Represents a target in XCode, e.g. App, DyLib, Framework etc. """ + def __init__(self, target, node, target_type=TARGET_TYPE_APPLICATION, configlist=[], buildphases=[]): + XCodeNode.__init__(self) + product_type = target_type[0] + file_type = target_type[1] + + self.buildConfigurationList = XCConfigurationList(configlist) + self.buildPhases = buildphases + self.buildRules = [] + self.dependencies = [] + self.name = target + self.productName = target + self.productType = product_type # See TARGET_TYPE_ tuples constants + self.productReference = PBXFileReference(node.name, node.abspath(), file_type, '') + + def add_configuration(self, cf): + """ :type cf: XCBuildConfiguration """ + self.buildConfigurationList.buildConfigurations.append(cf) + + def add_build_phase(self, phase): + # Some build phase types may appear only once. If a phase type already exists, then merge them. + if ( (phase.__class__ == PBXFrameworksBuildPhase) + or (phase.__class__ == PBXSourcesBuildPhase) ): + for b in self.buildPhases: + if b.__class__ == phase.__class__: + b.files.extend(phase.files) + return + self.buildPhases.append(phase) + + def add_dependency(self, depnd): + self.dependencies.append(depnd) + +# Root project object +class PBXProject(XCodeNode): + def __init__(self, name, version, env): + XCodeNode.__init__(self) + + if not isinstance(env.PROJ_CONFIGURATION, dict): + raise Errors.WafError("Error: env.PROJ_CONFIGURATION must be a dictionary. This is done for you if you do not define one yourself. However, did you load the xcode module at the end of your wscript configure() ?") + + # Retrieve project configuration + configurations = [] + for config_name, settings in env.PROJ_CONFIGURATION.items(): + cf = XCBuildConfiguration(config_name, settings) + configurations.append(cf) + + self.buildConfigurationList = XCConfigurationList(configurations) + self.compatibilityVersion = version[0] + self.hasScannedForEncodings = 1 + self.mainGroup = PBXGroup(name) + self.projectRoot = "" + self.projectDirPath = "" + self.targets = [] + self._objectVersion = version[1] + + def create_target_dependency(self, target, name): + """ : param target : PXBNativeTarget """ + proxy = PBXContainerItemProxy(self, target, name) + dependency = PBXTargetDependency(target, proxy) + return dependency + + def write(self, file): + + # Make sure this is written only once + if self._been_written: + return + + w = file.write + w("// !$*UTF8*$!\n") + w("{\n") + w("\tarchiveVersion = 1;\n") + w("\tclasses = {\n") + w("\t};\n") + w("\tobjectVersion = %d;\n" % self._objectVersion) + w("\tobjects = {\n\n") + + XCodeNode.write(self, file) + + w("\t};\n") + w("\trootObject = %s;\n" % self._id) + w("}\n") + + def add_target(self, target): + self.targets.append(target) + + def get_target(self, name): + """ Get a reference to PBXNativeTarget if it exists """ + for t in self.targets: + if t.name == name: + return t + return None + +@TaskGen.feature('c', 'cxx') +@TaskGen.after('propagate_uselib_vars', 'apply_incpaths') +def process_xcode(self): + bld = self.bld + try: + p = bld.project + except AttributeError: + return + + if not hasattr(self, 'target_type'): + return + + products_group = bld.products_group + + target_group = PBXGroup(self.name) + p.mainGroup.children.append(target_group) + + # Determine what type to build - framework, app bundle etc. + target_type = getattr(self, 'target_type', 'app') + if target_type not in TARGET_TYPES: + raise Errors.WafError("Target type '%s' does not exists. Available options are '%s'. In target '%s'" % (target_type, "', '".join(TARGET_TYPES.keys()), self.name)) + else: + target_type = TARGET_TYPES[target_type] + file_ext = target_type[2] + + # Create the output node + target_node = self.path.find_or_declare(self.name+file_ext) + target = PBXNativeTarget(self.name, target_node, target_type, [], []) + + products_group.children.append(target.productReference) + + # Pull source files from the 'source' attribute and assign them to a UI group. + # Use a default UI group named 'Source' unless the user + # provides a 'group_files' dictionary to customize the UI grouping. + sources = getattr(self, 'source', []) + if hasattr(self, 'group_files'): + group_files = getattr(self, 'group_files', []) + for grpname,files in group_files.items(): + group = bld.create_group(grpname, files) + target_group.children.append(group) + else: + group = bld.create_group('Source', sources) + target_group.children.append(group) + + # Create a PBXFileReference for each source file. + # If the source file already exists as a PBXFileReference in any of the UI groups, then + # reuse that PBXFileReference object (XCode does not like it if we don't reuse) + for idx, path in enumerate(sources): + fileref = PBXFileReference(path.name, path.abspath()) + existing_fileref = target_group.find_fileref(fileref) + if existing_fileref: + sources[idx] = existing_fileref + else: + sources[idx] = fileref + + # If the 'source' attribute contains any file extension that XCode can't work with, + # then remove it. The allowed file extensions are defined in XCODE_EXTS. + is_valid_file_extension = lambda file: os.path.splitext(file.path)[1] in XCODE_EXTS + sources = list(filter(is_valid_file_extension, sources)) + + buildfiles = [bld.unique_buildfile(PBXBuildFile(x)) for x in sources] + target.add_build_phase(PBXSourcesBuildPhase(buildfiles)) + + # Check if any framework to link against is some other target we've made + libs = getattr(self, 'tmp_use_seen', []) + for lib in libs: + use_target = p.get_target(lib) + if use_target: + # Create an XCode dependency so that XCode knows to build the other target before this target + dependency = p.create_target_dependency(use_target, use_target.name) + target.add_dependency(dependency) + + buildphase = PBXFrameworksBuildPhase([PBXBuildFile(use_target.productReference)]) + target.add_build_phase(buildphase) + if lib in self.env.LIB: + self.env.LIB = list(filter(lambda x: x != lib, self.env.LIB)) + + # If 'export_headers' is present, add files to the Headers build phase in xcode. + # These are files that'll get packed into the Framework for instance. + exp_hdrs = getattr(self, 'export_headers', []) + hdrs = bld.as_nodes(Utils.to_list(exp_hdrs)) + files = [p.mainGroup.find_fileref(PBXFileReference(n.name, n.abspath())) for n in hdrs] + files = [PBXBuildFile(f, {'ATTRIBUTES': ('Public',)}) for f in files] + buildphase = PBXHeadersBuildPhase(files) + target.add_build_phase(buildphase) + + # Merge frameworks and libs into one list, and prefix the frameworks + frameworks = Utils.to_list(self.env.FRAMEWORK) + frameworks = ' '.join(['-framework %s' % (f.split('.framework')[0]) for f in frameworks]) + + libs = Utils.to_list(self.env.STLIB) + Utils.to_list(self.env.LIB) + libs = ' '.join(bld.env['STLIB_ST'] % t for t in libs) + + # Override target specific build settings + bldsettings = { + 'HEADER_SEARCH_PATHS': ['$(inherited)'] + self.env['INCPATHS'], + 'LIBRARY_SEARCH_PATHS': ['$(inherited)'] + Utils.to_list(self.env.LIBPATH) + Utils.to_list(self.env.STLIBPATH) + Utils.to_list(self.env.LIBDIR) , + 'FRAMEWORK_SEARCH_PATHS': ['$(inherited)'] + Utils.to_list(self.env.FRAMEWORKPATH), + 'OTHER_LDFLAGS': libs + ' ' + frameworks, + 'OTHER_LIBTOOLFLAGS': bld.env['LINKFLAGS'], + 'OTHER_CPLUSPLUSFLAGS': Utils.to_list(self.env['CXXFLAGS']), + 'OTHER_CFLAGS': Utils.to_list(self.env['CFLAGS']), + 'INSTALL_PATH': [] + } + + # Install path + installpaths = Utils.to_list(getattr(self, 'install', [])) + prodbuildfile = PBXBuildFile(target.productReference) + for instpath in installpaths: + bldsettings['INSTALL_PATH'].append(instpath) + target.add_build_phase(PBXCopyFilesBuildPhase([prodbuildfile], instpath)) + + if not bldsettings['INSTALL_PATH']: + del bldsettings['INSTALL_PATH'] + + # Create build settings which can override the project settings. Defaults to none if user + # did not pass argument. This will be filled up with target specific + # search paths, libs to link etc. + settings = getattr(self, 'settings', {}) + + # The keys represents different build configuration, e.g. Debug, Release and so on.. + # Insert our generated build settings to all configuration names + keys = set(settings.keys() + bld.env.PROJ_CONFIGURATION.keys()) + for k in keys: + if k in settings: + settings[k].update(bldsettings) + else: + settings[k] = bldsettings + + for k,v in settings.items(): + target.add_configuration(XCBuildConfiguration(k, v)) + + p.add_target(target) + + +class xcode(Build.BuildContext): + cmd = 'xcode6' + fun = 'build' + + def as_nodes(self, files): + """ Returns a list of waflib.Nodes from a list of string of file paths """ + nodes = [] + for x in files: + if not isinstance(x, str): + d = x + else: + d = self.srcnode.find_node(x) + if not d: + raise Errors.WafError('File \'%s\' was not found' % x) + nodes.append(d) + return nodes + + def create_group(self, name, files): + """ + Returns a new PBXGroup containing the files (paths) passed in the files arg + :type files: string + """ + group = PBXGroup(name) + """ + Do not use unique file reference here, since XCode seem to allow only one file reference + to be referenced by a group. + """ + files_ = [] + for d in self.as_nodes(Utils.to_list(files)): + fileref = PBXFileReference(d.name, d.abspath()) + files_.append(fileref) + group.add(files_) + return group + + def unique_buildfile(self, buildfile): + """ + Returns a unique buildfile, possibly an existing one. + Use this after you've constructed a PBXBuildFile to make sure there is + only one PBXBuildFile for the same file in the same project. + """ + try: + build_files = self.build_files + except AttributeError: + build_files = self.build_files = {} + + if buildfile not in build_files: + build_files[buildfile] = buildfile + return build_files[buildfile] + + def execute(self): + """ + Entry point + """ + self.restore() + if not self.all_envs: + self.load_envs() + self.recurse([self.run_dir]) + + appname = getattr(Context.g_module, Context.APPNAME, os.path.basename(self.srcnode.abspath())) + + p = PBXProject(appname, ('Xcode 3.2', 46), self.env) + + # If we don't create a Products group, then + # XCode will create one, which entails that + # we'll start to see duplicate files in the UI + # for some reason. + products_group = PBXGroup('Products') + p.mainGroup.children.append(products_group) + + self.project = p + self.products_group = products_group + + # post all task generators + # the process_xcode method above will be called for each target + if self.targets and self.targets != '*': + (self._min_grp, self._exact_tg) = self.get_targets() + + self.current_group = 0 + while self.current_group < len(self.groups): + self.post_group() + self.current_group += 1 + + node = self.bldnode.make_node('%s.xcodeproj' % appname) + node.mkdir() + node = node.make_node('project.pbxproj') + with open(node.abspath(), 'w') as f: + p.write(f) + Logs.pprint('GREEN', 'Wrote %r' % node.abspath()) + +def bind_fun(tgtype): + def fun(self, *k, **kw): + tgtype = fun.__name__ + if tgtype == 'shlib' or tgtype == 'dylib': + features = 'cxx cxxshlib' + tgtype = 'dylib' + elif tgtype == 'framework': + features = 'cxx cxxshlib' + tgtype = 'framework' + elif tgtype == 'program': + features = 'cxx cxxprogram' + tgtype = 'exe' + elif tgtype == 'app': + features = 'cxx cxxprogram' + tgtype = 'app' + elif tgtype == 'stlib': + features = 'cxx cxxstlib' + tgtype = 'stlib' + lst = kw['features'] = Utils.to_list(kw.get('features', [])) + for x in features.split(): + if not x in kw['features']: + lst.append(x) + + kw['target_type'] = tgtype + return self(*k, **kw) + fun.__name__ = tgtype + setattr(Build.BuildContext, tgtype, fun) + return fun + +for xx in 'app framework dylib shlib stlib program'.split(): + bind_fun(xx) + |