// Copyright 2014-2021 David Robillard // SPDX-License-Identifier: ISC #undef NDEBUG #include "zix/allocator.h" #include "zix/bump_allocator.h" #include #include static void test_allocator(void) { // Just a basic smoke test to check that things seem to be working ZixAllocator* const allocator = zix_default_allocator(); char* const malloced = (char*)zix_malloc(allocator, 4); malloced[0] = 0; malloced[3] = 3; assert(malloced[0] == 0); assert(malloced[3] == 3); char* const calloced = (char*)zix_calloc(allocator, 4, 1); assert(calloced[0] == 0); assert(calloced[1] == 0); assert(calloced[2] == 0); assert(calloced[3] == 0); char* const realloced = (char*)zix_realloc(allocator, calloced, 8); assert(realloced[0] == 0); assert(realloced[1] == 0); assert(realloced[2] == 0); assert(realloced[3] == 0); realloced[4] = 4; realloced[5] = 5; realloced[6] = 6; realloced[7] = 7; assert(realloced[4] == 4); assert(realloced[5] == 5); assert(realloced[6] == 6); assert(realloced[7] == 7); char* const aligned = (char*)zix_aligned_alloc(allocator, 4096, 4096); assert((uintptr_t)aligned % 4096 == 0); aligned[0] = 0; aligned[3] = 3; assert(aligned[0] == 0); assert(aligned[3] == 3); zix_aligned_free(allocator, aligned); zix_free(allocator, realloced); zix_free(allocator, malloced); } static void test_bump_allocator(void) { char buffer[1024] = {0}; ZixBumpAllocator allocator = zix_bump_allocator(sizeof(buffer), buffer); assert(!zix_malloc(&allocator.base, 1025)); char* const malloced = (char*)zix_malloc(&allocator.base, 3); assert(malloced >= buffer); assert(malloced <= buffer + sizeof(buffer)); assert((uintptr_t)malloced % sizeof(uintmax_t) == 0U); assert(!zix_calloc(&allocator.base, 1017, 1)); char* const calloced = (char*)zix_calloc(&allocator.base, 4, 1); assert(calloced > malloced); assert(calloced <= buffer + sizeof(buffer)); assert((uintptr_t)calloced % sizeof(uintmax_t) == 0U); assert(!calloced[0]); assert(!calloced[1]); assert(!calloced[2]); assert(!calloced[3]); char* const realloced = (char*)zix_realloc(&allocator.base, calloced, 8); assert(realloced == calloced); assert(!zix_realloc(&allocator.base, malloced, 8)); // Not the top assert(!zix_realloc(&allocator.base, realloced, 4089)); // No space assert(!zix_calloc(&allocator.base, 4089, 1)); // No space zix_free(&allocator.base, realloced); char* const reclaimed = (char*)zix_malloc(&allocator.base, 512); assert(reclaimed); assert(reclaimed == realloced); assert(!zix_aligned_alloc(&allocator.base, sizeof(uintmax_t), 1024)); assert(!zix_aligned_alloc(&allocator.base, 1024, 1024)); assert(!zix_aligned_alloc(&allocator.base, 2048, 2048)); assert(!zix_aligned_alloc(&allocator.base, 4096, 4096)); assert(!zix_aligned_alloc(&allocator.base, 8192, 8192)); assert(!zix_aligned_alloc(&allocator.base, 4096, 4096)); assert(!zix_aligned_alloc(&allocator.base, 2048, 2048)); assert(!zix_aligned_alloc(&allocator.base, 1024, 1024)); assert(!zix_aligned_alloc(&allocator.base, 512, 512)); char* const aligned = (char*)zix_aligned_alloc(&allocator.base, 128, 128); assert(aligned); assert(aligned >= reclaimed); assert(aligned <= buffer + sizeof(buffer)); assert((uintptr_t)aligned % 128 == 0U); zix_aligned_free(&allocator.base, aligned); zix_free(&allocator.base, reclaimed); // Correct, but a noop zix_free(&allocator.base, malloced); // Correct, but a noop } int main(void) { test_allocator(); test_bump_allocator(); return 0; }