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authorSébastien Moutte <sebastien@moutte.net>2006-07-24 21:43:06 +0000
committerSébastien Moutte <sebastien@moutte.net>2006-07-24 21:43:06 +0000
commit454c2523355d5a278cf1293c446f308ce4d48c61 (patch)
tree50b441e89813aecb14c014797125d1b891a0261c /docs/Makefile.am
parentb7f35a1240ff5ff5ccdfceb4730242f1714d9a18 (diff)
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sys/directsound/gstdirectsoundsink.*: Add an attenuation property that will directly attenuate the directsound buffer.
Original commit message from CVS: * sys/directsound/gstdirectsoundsink.h: * sys/directsound/gstdirectsoundsink.c: Add an attenuation property that will directly attenuate the directsound buffer. Change the size of the directsound secondary buffer to a half second. Add more debug logs. Add a lock to protect dsound buffer write access. Fix a bad implementation of reset. * sys/directsound/gstdirectdrawsink.c: * sys/directsound/gstdirectdrawsink.h: Add a keep_aspect_ratio property. Do not use overlay if not supported. Add more debug logs. Remove overwrite of WM_ERASEBKGND message handling. It was not redrawing border when keep_aspect_ratio was enabled. * win32/common/config.h: update version waiting an auto-generated config.h
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