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author | Benjamin Otte <otte@gnome.org> | 2005-01-06 06:48:01 +0000 |
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committer | Benjamin Otte <otte@gnome.org> | 2005-01-06 06:48:01 +0000 |
commit | 5e19f0229dafd991937f0d344d49dcef4917e710 (patch) | |
tree | 3719de7f5017750b9a83fbe07f0138c9b997f23e /gst/games/gstpuzzle.c | |
parent | fdfbf3baa5ad5c1fc666f0927f380939576e6562 (diff) | |
download | gst-plugins-bad-5e19f0229dafd991937f0d344d49dcef4917e710.tar.gz gst-plugins-bad-5e19f0229dafd991937f0d344d49dcef4917e710.tar.bz2 gst-plugins-bad-5e19f0229dafd991937f0d344d49dcef4917e710.zip |
add a puzzle game with...
Original commit message from CVS:
* configure.ac:
* gst/games/Makefile.am:
* gst/games/gstpuzzle.c:
add a puzzle game with...
* gst/games/gstvideoimage.c:
* gst/games/gstvideoimage.h:
... full colorspace support (that includes YUV9 and RGB16)) stolen
from videotestsrc and made into something that would be a nice
library for a lot of other plugins.
Diffstat (limited to 'gst/games/gstpuzzle.c')
-rw-r--r-- | gst/games/gstpuzzle.c | 458 |
1 files changed, 458 insertions, 0 deletions
diff --git a/gst/games/gstpuzzle.c b/gst/games/gstpuzzle.c new file mode 100644 index 00000000..ac057f62 --- /dev/null +++ b/gst/games/gstpuzzle.c @@ -0,0 +1,458 @@ +/* GStreamer + * Copyright (C) <1999> Erik Walthinsen <omega@cse.ogi.edu> + * <2003> David Schleef <ds@schleef.org> + * <2004> Benjamin Otte <otte@gnome.org> + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#include <gst/gst.h> +#include <gstvideofilter.h> +#include "gstvideoimage.h" +#include <string.h> + +#define GST_TYPE_PUZZLE \ + (gst_puzzle_get_type()) +#define GST_PUZZLE(obj) \ + (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_PUZZLE,GstPuzzle)) +#define GST_PUZZLE_CLASS(klass) \ + (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_PUZZLE,GstPuzzleClass)) +#define GST_IS_PUZZLE(obj) \ + (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_PUZZLE)) +#define GST_IS_PUZZLE_CLASS(obj) \ + (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_PUZZLE)) + +typedef struct _GstPuzzle GstPuzzle; +typedef struct _GstPuzzleClass GstPuzzleClass; + +struct _GstPuzzle +{ + GstVideofilter videofilter; + + const GstVideoFormat *format; + /* properties */ + guint rows; + guint columns; + guint tiles; + /* state */ + guint *permutation; + guint position; + gboolean solved; +}; + +struct _GstPuzzleClass +{ + GstVideofilterClass parent_class; +}; + + +/* GstPuzzle signals and args */ +enum +{ + /* FILL ME */ + LAST_SIGNAL +}; + +enum +{ + ARG_0, + ARG_COLUMNS, + ARG_ROWS + /* FILL ME */ +}; + +static void gst_puzzle_base_init (gpointer g_class); +static void gst_puzzle_class_init (gpointer g_class, gpointer class_data); +static void gst_puzzle_init (GTypeInstance * instance, gpointer g_class); + +static void gst_puzzle_set_property (GObject * object, guint prop_id, + const GValue * value, GParamSpec * pspec); +static void gst_puzzle_get_property (GObject * object, guint prop_id, + GValue * value, GParamSpec * pspec); + +static void gst_puzzle_setup (GstVideofilter * videofilter); +static void draw_puzzle (GstVideofilter * videofilter, void *destp, void *srcp); + +GType +gst_puzzle_get_type (void) +{ + static GType puzzle_type = 0; + + if (!puzzle_type) { + static const GTypeInfo puzzle_info = { + sizeof (GstPuzzleClass), + gst_puzzle_base_init, + NULL, + gst_puzzle_class_init, + NULL, + NULL, + sizeof (GstPuzzle), + 0, + gst_puzzle_init, + }; + + puzzle_type = g_type_register_static (GST_TYPE_VIDEOFILTER, + "GstPuzzle", &puzzle_info, 0); + } + return puzzle_type; +} + +static void +gst_puzzle_base_init (gpointer g_class) +{ + static GstElementDetails puzzle_details = + GST_ELEMENT_DETAILS ("a simple puzzle", + "Filter/Effect/Video/Games", + "A simple puzzle, use arrow keys and space to restart/solve", + "Benjamin Otte <otte@gnome.org>"); + GstElementClass *element_class = GST_ELEMENT_CLASS (g_class); + GstVideofilterClass *videofilter_class = GST_VIDEOFILTER_CLASS (g_class); + int i; + GstVideofilterFormat *f; + + gst_element_class_set_details (element_class, &puzzle_details); + + for (i = 0; i < gst_video_format_count; i++) { + f = g_new0 (GstVideofilterFormat, 1); + f->fourcc = gst_video_format_list[i].fourcc; + f->bpp = gst_video_format_list[i].bitspp; + f->filter_func = draw_puzzle; + if (gst_video_format_list[i].ext_caps) { + f->depth = gst_video_format_list[i].depth; + f->endianness = G_BYTE_ORDER; + f->red_mask = gst_video_format_list[i].red_mask; + f->green_mask = gst_video_format_list[i].green_mask; + f->blue_mask = gst_video_format_list[i].blue_mask; + } + gst_videofilter_class_add_format (videofilter_class, f); + } + + gst_videofilter_class_add_pad_templates (GST_VIDEOFILTER_CLASS (g_class)); +} + +static void +gst_puzzle_class_init (gpointer g_class, gpointer class_data) +{ + GObjectClass *gobject_class; + GstVideofilterClass *videofilter_class; + + gobject_class = G_OBJECT_CLASS (g_class); + videofilter_class = GST_VIDEOFILTER_CLASS (g_class); + + gobject_class->set_property = gst_puzzle_set_property; + gobject_class->get_property = gst_puzzle_get_property; + + g_object_class_install_property (gobject_class, ARG_ROWS, + g_param_spec_uint ("rows", "rows", "number of rows in puzzle", + 1, G_MAXUINT, 4, G_PARAM_READWRITE | G_PARAM_CONSTRUCT)); + g_object_class_install_property (gobject_class, ARG_COLUMNS, + g_param_spec_uint ("columns", "columns", "number of columns in puzzle", + 1, G_MAXUINT, 4, G_PARAM_READWRITE | G_PARAM_CONSTRUCT)); + + videofilter_class->setup = gst_puzzle_setup; +} + +static void G_GNUC_UNUSED +gst_puzzle_solve (GstPuzzle * puzzle) +{ + guint i; + + for (i = 0; i < puzzle->tiles; i++) { + puzzle->permutation[i] = i; + } + puzzle->position = puzzle->tiles - 1; + puzzle->solved = TRUE; +} + +static gboolean +gst_puzzle_is_solved (GstPuzzle * puzzle) +{ + guint i; + + if (puzzle->position != puzzle->tiles - 1) + return FALSE; + + for (i = 0; i < puzzle->tiles; i++) { + if (puzzle->permutation[i] != i) + return FALSE; + } + + return TRUE; +} + +#if 0 +static void +gst_puzzle_show (GstPuzzle * puzzle) +{ + guint i; + + for (i = 0; i < puzzle->tiles; i++) { + g_print ("%d ", puzzle->permutation[i]); + } + g_print ("\n"); +} +#endif + +typedef enum +{ + DIR_UP, + DIR_DOWN, + DIR_LEFT, + DIR_RIGHT +} GstPuzzleDirection; + +static void +gst_puzzle_move (GstPuzzle * puzzle, GstPuzzleDirection dir) +{ + guint next = puzzle->tiles; + + switch (dir) { + case DIR_UP: + if (puzzle->position >= puzzle->columns) + next = puzzle->position - puzzle->columns; + break; + case DIR_DOWN: + if (puzzle->tiles - puzzle->position > puzzle->columns) + next = puzzle->position + puzzle->columns; + break; + case DIR_LEFT: + if ((puzzle->position % puzzle->columns) > 0) + next = puzzle->position - 1; + break; + case DIR_RIGHT: + if ((puzzle->position % puzzle->columns) < puzzle->columns - 1) + next = puzzle->position + 1; + break; + default: + g_assert_not_reached (); + } + + if (next < puzzle->tiles) { + /* the move was valid */ + guint tmp = puzzle->permutation[puzzle->position]; + + puzzle->permutation[puzzle->position] = puzzle->permutation[next]; + puzzle->permutation[next] = tmp; + puzzle->position = next; + puzzle->solved = gst_puzzle_is_solved (puzzle); + } +} + +static void +gst_puzzle_shuffle (GstPuzzle * puzzle) +{ + guint i; + + do { + for (i = 0; i < 100 * puzzle->tiles; i++) { + gst_puzzle_move (puzzle, g_random_int_range (0, 4)); + } + } while (gst_puzzle_is_solved (puzzle)); + puzzle->solved = FALSE; +} + +static gboolean +nav_event_handler (GstPad * pad, GstEvent * event) +{ + GstPuzzle *puzzle; + const gchar *type; + + puzzle = GST_PUZZLE (gst_pad_get_parent (pad)); + + switch (GST_EVENT_TYPE (event)) { + case GST_EVENT_NAVIGATION: + type = gst_structure_get_string (event->event_data.structure.structure, + "event"); + if (g_str_equal (type, "key-press")) { + const gchar *key = + gst_structure_get_string (event->event_data.structure.structure, + "key"); + if (g_str_equal (key, "space")) { + if (gst_puzzle_is_solved (puzzle)) { + gst_puzzle_shuffle (puzzle); + } else { + gst_puzzle_solve (puzzle); + } + } else { + if (puzzle->solved) + break; + if (g_str_equal (key, "Left")) { + gst_puzzle_move (puzzle, DIR_LEFT); + } else if (g_str_equal (key, "Right")) { + gst_puzzle_move (puzzle, DIR_RIGHT); + } else if (g_str_equal (key, "Up")) { + gst_puzzle_move (puzzle, DIR_UP); + } else if (g_str_equal (key, "Down")) { + gst_puzzle_move (puzzle, DIR_DOWN); + } else { + break; + } + } + gst_event_unref (event); + return TRUE; + } + break; + default: + break; + } + return gst_pad_event_default (pad, event); +} + +static void +gst_puzzle_init (GTypeInstance * instance, gpointer g_class) +{ + GstVideofilter *videofilter; + + videofilter = GST_VIDEOFILTER (instance); + /* FIXME: this is evil */ + gst_pad_set_event_function (videofilter->srcpad, nav_event_handler); +} + +static void +gst_puzzle_set_property (GObject * object, guint prop_id, + const GValue * value, GParamSpec * pspec) +{ + GstPuzzle *src; + + /* it's not null if we got it, but it might not be ours */ + g_return_if_fail (GST_IS_PUZZLE (object)); + src = GST_PUZZLE (object); + + GST_DEBUG ("gst_puzzle_set_property"); + switch (prop_id) { + case ARG_COLUMNS: + src->columns = g_value_get_uint (value); + src->tiles = src->columns * src->rows; + break; + case ARG_ROWS: + src->rows = g_value_get_uint (value); + src->tiles = src->columns * src->rows; + break; + default: + G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); + break; + } +} + +static void +gst_puzzle_get_property (GObject * object, guint prop_id, GValue * value, + GParamSpec * pspec) +{ + GstPuzzle *src; + + /* it's not null if we got it, but it might not be ours */ + g_return_if_fail (GST_IS_PUZZLE (object)); + src = GST_PUZZLE (object); + + switch (prop_id) { + case ARG_COLUMNS: + g_value_set_uint (value, src->columns); + break; + case ARG_ROWS: + g_value_set_uint (value, src->rows); + break; + default: + G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); + break; + } +} + +static void +gst_puzzle_setup (GstVideofilter * videofilter) +{ + GstPuzzle *puzzle; + guint i; + + g_return_if_fail (GST_IS_PUZZLE (videofilter)); + puzzle = GST_PUZZLE (videofilter); + + g_free (puzzle->permutation); + puzzle->permutation = g_new (guint, puzzle->tiles); + for (i = 0; i < puzzle->tiles; i++) { + puzzle->permutation[i] = i; + } + puzzle->position = puzzle->tiles - 1; + /* shuffle a bit */ + gst_puzzle_shuffle (puzzle); + puzzle->format = NULL; +} + +static void +draw_puzzle (GstVideofilter * videofilter, void *destp, void *srcp) +{ + GstPuzzle *puzzle; + int width, height; + guint i; + GstVideoImage dest, src; + + puzzle = GST_PUZZLE (videofilter); + if (!puzzle->format) { + puzzle->format = + gst_video_format_find_by_structure (gst_caps_get_structure + (gst_pad_get_negotiated_caps (videofilter->sinkpad), 0)); + } + width = gst_videofilter_get_input_width (videofilter); + height = gst_videofilter_get_input_height (videofilter); + gst_video_image_setup (&dest, puzzle->format, destp, width, height); + gst_video_image_setup (&src, puzzle->format, srcp, width, height); + if (width % puzzle->columns != 0) { + guint w = width % puzzle->columns; + + gst_video_image_copy_area (&dest, width - w, 0, &src, width - w, 0, w, + height); + } + if (height % puzzle->rows != 0) { + guint h = height % puzzle->rows; + + gst_video_image_copy_area (&dest, 0, height - h, &src, 0, height - h, width, + h); + } + width /= puzzle->columns; + height /= puzzle->rows; + + for (i = 0; i < puzzle->tiles; i++) { + if (!puzzle->solved && i == puzzle->position) { + gst_video_image_draw_rectangle (&dest, width * (i % puzzle->columns), + height * (i / puzzle->columns), width, height, + &GST_VIDEO_COLOR_WHITE, TRUE); + } else { + gst_video_image_copy_area (&dest, width * (i % puzzle->columns), + height * (i / puzzle->columns), &src, + width * (puzzle->permutation[i] % puzzle->columns), + height * (puzzle->permutation[i] / puzzle->columns), width, height); + } + } +} + +static gboolean +plugin_init (GstPlugin * plugin) +{ + if (!gst_library_load ("gstvideofilter")) + return FALSE; + + return gst_element_register (plugin, "puzzle", GST_RANK_NONE, + GST_TYPE_PUZZLE); +} + +GST_PLUGIN_DEFINE (GST_VERSION_MAJOR, + GST_VERSION_MINOR, + "games", + "a collection of games to showcase features", + plugin_init, VERSION, GST_LICENSE, GST_PACKAGE, GST_ORIGIN) |