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authorHans de Goede <jwrdegoede@fedoraproject.org>2009-01-24 18:13:39 +0100
committerSebastian Dröge <sebastian.droege@collabora.co.uk>2009-01-24 18:13:39 +0100
commitbf7ccbe0f8fd834ef186e5c266e40acaadf5536d (patch)
tree155ce9c51f5cfc1cc3a43942094eb9bf3bdd6575 /gst/modplug/libmodplug/modplug.h
parent83ca36e07f7690b0703396f85974ba4ffd7a27e5 (diff)
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Build the modplug plugin against the modplug library and remove our copy
Always build the modplug plugin against the system modplug library and remove our own copy. Using the system version has advantages if security issues or other critical bugs are found in libmodplug and our own copy wasn't really maintained anyway. Also our copy only contained some patches to use GLib types and functions. Fixes bug #568837.
Diffstat (limited to 'gst/modplug/libmodplug/modplug.h')
-rw-r--r--gst/modplug/libmodplug/modplug.h92
1 files changed, 0 insertions, 92 deletions
diff --git a/gst/modplug/libmodplug/modplug.h b/gst/modplug/libmodplug/modplug.h
deleted file mode 100644
index ead6d627..00000000
--- a/gst/modplug/libmodplug/modplug.h
+++ /dev/null
@@ -1,92 +0,0 @@
-/*
- * This source code is public domain.
- *
- * Authors: Kenton Varda <temporal@gauge3d.org> (C interface wrapper)
- */
-
-#ifndef MODPLUG_H__INCLUDED
-#define MODPLUG_H__INCLUDED
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-struct _ModPlugFile;
-typedef struct _ModPlugFile ModPlugFile;
-
-/* Load a mod file. [data] should point to a block of memory containing the complete
- * file, and [size] should be the size of that block.
- * Return the loaded mod file on success, or NULL on failure. */
-ModPlugFile* ModPlug_Load(const void* data, int size);
-/* Unload a mod file. */
-void ModPlug_Unload(ModPlugFile* file);
-
-/* Read sample data into the buffer. Returns the number of bytes read. If the end
- * of the mod has been reached, zero is returned. */
-int ModPlug_Read(ModPlugFile* file, void* buffer, int size);
-
-/* Get the name of the mod. The returned buffer is stored within the ModPlugFile
- * structure and will remain valid until you unload the file. */
-const char* ModPlug_GetName(ModPlugFile* file);
-
-/* Get the length of the mod, in milliseconds. Note that this result is not always
- * accurate, especially in the case of mods with loops. */
-int ModPlug_GetLength(ModPlugFile* file);
-
-/* Seek to a particular position in the song. Note that seeking and MODs don't mix very
- * well. Some mods will be missing instruments for a short time after a seek, as ModPlug
- * does not scan the sequence backwards to find out which instruments were supposed to be
- * playing at that time. (Doing so would be difficult and not very reliable.) Also,
- * note that seeking is not very exact in some mods -- especially those for which
- * ModPlug_GetLength() does not report the full length. */
-void ModPlug_Seek(ModPlugFile* file, int millisecond);
-
-enum _ModPlug_Flags
-{
- MODPLUG_ENABLE_OVERSAMPLING = 1 << 0, /* Enable oversampling (*highly* recommended) */
- MODPLUG_ENABLE_NOISE_REDUCTION = 1 << 1, /* Enable noise reduction */
- MODPLUG_ENABLE_REVERB = 1 << 2, /* Enable reverb */
- MODPLUG_ENABLE_MEGABASS = 1 << 3, /* Enable megabass */
- MODPLUG_ENABLE_SURROUND = 1 << 4 /* Enable surround sound. */
-};
-
-enum _ModPlug_ResamplingMode
-{
- MODPLUG_RESAMPLE_NEAREST = 0, /* No interpolation (very fast, extremely bad sound quality) */
- MODPLUG_RESAMPLE_LINEAR = 1, /* Linear interpolation (fast, good quality) */
- MODPLUG_RESAMPLE_SPLINE = 2, /* Cubic spline interpolation (high quality) */
- MODPLUG_RESAMPLE_FIR = 3 /* 8-tap fir filter (extremely high quality) */
-};
-
-typedef struct _ModPlug_Settings
-{
- int mFlags; /* One or more of the MODPLUG_ENABLE_* flags above, bitwise-OR'ed */
-
- /* Note that ModPlug always decodes sound at 44100kHz, 32 bit, stereo and then
- * down-mixes to the settings you choose. */
- int mChannels; /* Number of channels - 1 for mono or 2 for stereo */
- int mBits; /* Bits per sample - 8, 16, or 32 */
- int mFrequency; /* Sampling rate - 11025, 22050, or 44100 */
- int mResamplingMode; /* One of MODPLUG_RESAMPLE_*, above */
-
- int mReverbDepth; /* Reverb level 0(quiet)-100(loud) */
- int mReverbDelay; /* Reverb delay in ms, usually 40-200ms */
- int mBassAmount; /* XBass level 0(quiet)-100(loud) */
- int mBassRange; /* XBass cutoff in Hz 10-100 */
- int mSurroundDepth; /* Surround level 0(quiet)-100(heavy) */
- int mSurroundDelay; /* Surround delay in ms, usually 5-40ms */
- int mLoopCount; /* Number of times to loop. Zero prevents looping.
- -1 loops forever. */
-} ModPlug_Settings;
-
-/* Get and set the mod decoder settings. All options, except for channels, bits-per-sample,
- * sampling rate, and loop count, will take effect immediately. Those options which don't
- * take effect immediately will take effect the next time you load a mod. */
-void ModPlug_GetSettings(ModPlug_Settings* settings);
-void ModPlug_SetSettings(const ModPlug_Settings* settings);
-
-#ifdef __cplusplus
-} /* extern "C" */
-#endif
-
-#endif