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authorSébastien Moutte <sebastien@moutte.net>2006-07-24 21:43:06 +0000
committerJan Schmidt <thaytan@noraisin.net>2009-05-16 01:29:20 +0100
commit1474e93c7adf88e1f42a081fd6681c58e1a149a4 (patch)
treeb37844b3ba7de7ed33a18a1550ca2d37030ce47c /po
parent6cdf92aa3d9d01497aadf8fcb6acf2abd2133f9a (diff)
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[MOVED FROM GOOD] sys/directsound/gstdirectsoundsink.*: Add an attenuation property that will directly attenuate the directsound buffer.
Original commit message from CVS: * sys/directsound/gstdirectsoundsink.h: * sys/directsound/gstdirectsoundsink.c: Add an attenuation property that will directly attenuate the directsound buffer. Change the size of the directsound secondary buffer to a half second. Add more debug logs. Add a lock to protect dsound buffer write access. Fix a bad implementation of reset. * sys/directsound/gstdirectdrawsink.c: * sys/directsound/gstdirectdrawsink.h: Add a keep_aspect_ratio property. Do not use overlay if not supported. Add more debug logs. Remove overwrite of WM_ERASEBKGND message handling. It was not redrawing border when keep_aspect_ratio was enabled. * win32/common/config.h: update version waiting an auto-generated config.h
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