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author | David Schleef <ds@schleef.org> | 2007-12-27 05:26:05 +0000 |
---|---|---|
committer | David Schleef <ds@schleef.org> | 2007-12-27 05:26:05 +0000 |
commit | f7bf973cc0fe86d1707981b8033f2429a834315d (patch) | |
tree | 4083a4f0af6ce6c86e25a434a3868ab11b91a27b /sys | |
parent | 2b704cae584bb3f0749389d57e52dddac32ab89f (diff) | |
download | gst-plugins-bad-f7bf973cc0fe86d1707981b8033f2429a834315d.tar.gz gst-plugins-bad-f7bf973cc0fe86d1707981b8033f2429a834315d.tar.bz2 gst-plugins-bad-f7bf973cc0fe86d1707981b8033f2429a834315d.zip |
sys/glsink/: Change glimagesink over to using GL buffers. This breaks glimagesink for normal operation, but should b...
Original commit message from CVS:
* sys/glsink/glimagesink.c:
* sys/glsink/gstglupload.c:
Change glimagesink over to using GL buffers. This breaks
glimagesink for normal operation, but should be fixed soon.
Diffstat (limited to 'sys')
-rw-r--r-- | sys/glsink/glimagesink.c | 119 | ||||
-rw-r--r-- | sys/glsink/gstglupload.c | 14 |
2 files changed, 107 insertions, 26 deletions
diff --git a/sys/glsink/glimagesink.c b/sys/glsink/glimagesink.c index 5f94c913..879790d7 100644 --- a/sys/glsink/glimagesink.c +++ b/sys/glsink/glimagesink.c @@ -27,6 +27,7 @@ #include <gst/interfaces/xoverlay.h> #include <gst/video/gstvideosink.h> #include <gst/video/video.h> +#include "gstglbuffer.h" #include <string.h> @@ -68,7 +69,7 @@ static gboolean gst_glimage_sink_interface_supported (GstImplementsInterface * static void gst_glimage_sink_implements_init (GstImplementsInterfaceClass * klass); -static void gst_glimage_sink_update_caps (GstGLImageSink * glimage_sink); +//static void gst_glimage_sink_update_caps (GstGLImageSink * glimage_sink); static const GstElementDetails gst_glimage_sink_details = GST_ELEMENT_DETAILS ("OpenGL video sink", @@ -82,13 +83,15 @@ GST_ELEMENT_DETAILS ("OpenGL video sink", #define YUV_CAPS #endif static GstStaticPadTemplate gst_glimage_sink_template = - GST_STATIC_PAD_TEMPLATE ("sink", +GST_STATIC_PAD_TEMPLATE ("sink", GST_PAD_SINK, GST_PAD_ALWAYS, - GST_STATIC_CAPS (GST_VIDEO_CAPS_RGBx ";" GST_VIDEO_CAPS_BGRx ";" - GST_VIDEO_CAPS_xRGB ";" GST_VIDEO_CAPS_xBGR YUV_CAPS) + GST_STATIC_CAPS (GST_GL_VIDEO_CAPS) ); +//GST_VIDEO_CAPS_RGBx ";" GST_VIDEO_CAPS_BGRx ";" +//GST_VIDEO_CAPS_xRGB ";" GST_VIDEO_CAPS_xBGR YUV_CAPS) + enum { ARG_0, @@ -150,7 +153,8 @@ gst_glimage_sink_class_init (GstGLImageSinkClass * klass) gstelement_class->change_state = gst_glimage_sink_change_state; - gstbasesink_class->get_caps = gst_glimage_sink_get_caps; + if (0) + gstbasesink_class->get_caps = gst_glimage_sink_get_caps; gstbasesink_class->set_caps = gst_glimage_sink_set_caps; gstbasesink_class->get_times = gst_glimage_sink_get_times; gstbasesink_class->preroll = gst_glimage_sink_render; @@ -166,7 +170,7 @@ gst_glimage_sink_init (GstGLImageSink * glimage_sink, { glimage_sink->display_name = NULL; - gst_glimage_sink_update_caps (glimage_sink); + //gst_glimage_sink_update_caps (glimage_sink); } static void @@ -282,12 +286,14 @@ static gboolean gst_glimage_sink_start (GstBaseSink * bsink) { GstGLImageSink *glimage_sink; - gboolean ret; + + //gboolean ret; GST_DEBUG ("start"); glimage_sink = GST_GLIMAGE_SINK (bsink); +#if 0 glimage_sink->display = gst_gl_display_new (); ret = gst_gl_display_connect (glimage_sink->display, glimage_sink->display_name); @@ -299,6 +305,7 @@ gst_glimage_sink_start (GstBaseSink * bsink) if (glimage_sink->window_id) { gst_gl_display_set_window (glimage_sink->display, glimage_sink->window_id); } +#endif GST_DEBUG ("start done"); @@ -375,42 +382,42 @@ static gboolean gst_glimage_sink_set_caps (GstBaseSink * bsink, GstCaps * caps) { GstGLImageSink *glimage_sink; - GstCaps *intersection; int width; int height; gboolean ok; int fps_n, fps_d; int par_n, par_d; GstVideoFormat format; + GstStructure *structure; GST_DEBUG ("set caps with %" GST_PTR_FORMAT, caps); glimage_sink = GST_GLIMAGE_SINK (bsink); - intersection = gst_caps_intersect (glimage_sink->caps, caps); - - if (gst_caps_is_empty (intersection)) { - return FALSE; + structure = gst_caps_get_structure (caps, 0); + if (0) { + ok = gst_video_format_parse_caps (caps, &format, &width, &height); + ok &= gst_video_parse_caps_framerate (caps, &fps_n, &fps_d); + ok &= gst_video_parse_caps_pixel_aspect_ratio (caps, &par_n, &par_d); + } else { + ok = gst_structure_get_int (structure, "width", &width); + ok &= gst_structure_get_int (structure, "height", &height); + ok &= gst_video_parse_caps_framerate (caps, &fps_n, &fps_d); + ok &= gst_video_parse_caps_pixel_aspect_ratio (caps, &par_n, &par_d); } - gst_caps_unref (intersection); - - ok = gst_video_format_parse_caps (caps, &format, &width, &height); - ok &= gst_video_parse_caps_framerate (caps, &fps_n, &fps_d); - ok &= gst_video_parse_caps_pixel_aspect_ratio (caps, &par_n, &par_d); - if (!ok) return FALSE; GST_VIDEO_SINK_WIDTH (glimage_sink) = width; GST_VIDEO_SINK_HEIGHT (glimage_sink) = height; - glimage_sink->format = format; + //glimage_sink->format = format; glimage_sink->fps_n = fps_n; glimage_sink->fps_d = fps_d; glimage_sink->par_n = par_n; glimage_sink->par_d = par_d; - glimage_sink->type = format; + //glimage_sink->type = format; #if 0 if (!glimage_sink->window) { @@ -425,15 +432,71 @@ static GstFlowReturn gst_glimage_sink_render (GstBaseSink * bsink, GstBuffer * buf) { GstGLImageSink *glimage_sink; + GstGLBuffer *gl_buffer = GST_GL_BUFFER (buf); + GstGLDisplay *display; GST_DEBUG ("render"); glimage_sink = GST_GLIMAGE_SINK (bsink); - gst_gl_display_draw_image (glimage_sink->display, - glimage_sink->type, GST_BUFFER_DATA (buf), - GST_VIDEO_SINK_WIDTH (glimage_sink), - GST_VIDEO_SINK_HEIGHT (glimage_sink)); + if (glimage_sink->display == NULL) { + glimage_sink->display = g_object_ref (gl_buffer->display); + if (glimage_sink->window_id) { + gst_gl_display_set_window (glimage_sink->display, + glimage_sink->window_id); + } + } else { + g_assert (gl_buffer->display == glimage_sink->display); + } + + display = gl_buffer->display; + + gst_gl_display_lock (display); + + /* FIXME polling causes a round-trip delay. This should be changed + * to catch structure events */ + gst_gl_display_update_attributes (display); + glViewport (0, 0, display->win_width, display->win_height); + + glClearColor (0.3, 0.3, 0.3, 1.0); + glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glMatrixMode (GL_PROJECTION); + glLoadIdentity (); + + glMatrixMode (GL_MODELVIEW); + glLoadIdentity (); + + glDisable (GL_CULL_FACE); + glEnableClientState (GL_TEXTURE_COORD_ARRAY); + + glColor4f (1, 1, 1, 1); + + glEnable (GL_TEXTURE_RECTANGLE_ARB); + glBindTexture (GL_TEXTURE_RECTANGLE_ARB, gl_buffer->texture); + glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP); + glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP); + glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + + glColor4f (1, 0, 1, 1); + + glBegin (GL_QUADS); + glNormal3f (0, 0, -1); + glTexCoord2f (gl_buffer->width, 0); + glVertex3f (1.0, 1.0, 0); + glTexCoord2f (0, 0); + glVertex3f (-1.0, 1.0, 0); + glTexCoord2f (0, gl_buffer->height); + glVertex3f (-1.0, -1.0, 0); + glTexCoord2f (gl_buffer->width, gl_buffer->height); + glVertex3f (1.0, -1.0, 0); + glEnd (); + + glXSwapBuffers (display->display, display->window); + + gst_gl_display_unlock (display); return GST_FLOW_OK; } @@ -464,7 +527,9 @@ gst_glimage_sink_set_xwindow_id (GstXOverlay * overlay, XID window_id) return; } glimage_sink->window_id = window_id; - gst_gl_display_set_window (glimage_sink->display, glimage_sink->window_id); + if (glimage_sink->display) { + gst_gl_display_set_window (glimage_sink->display, glimage_sink->window_id); + } } static void @@ -503,6 +568,7 @@ gst_glimage_sink_implements_init (GstImplementsInterfaceClass * klass) * helper functions */ +#if 0 static void gst_caps_set_all (GstCaps * caps, char *field, ...) { @@ -518,7 +584,9 @@ gst_caps_set_all (GstCaps * caps, char *field, ...) va_end (var_args); } } +#endif +#if 0 static void gst_glimage_sink_update_caps (GstGLImageSink * glimage_sink) { @@ -555,3 +623,4 @@ gst_glimage_sink_update_caps (GstGLImageSink * glimage_sink) gst_caps_replace (&glimage_sink->caps, caps); } +#endif diff --git a/sys/glsink/gstglupload.c b/sys/glsink/gstglupload.c index cab99359..2405d61f 100644 --- a/sys/glsink/gstglupload.c +++ b/sys/glsink/gstglupload.c @@ -214,10 +214,14 @@ gst_gl_upload_sink_setcaps (GstPad * pad, GstCaps * caps) int width; gboolean ret; GstCaps *srccaps; + int fps_n, fps_d; + int par_n, par_d; upload = GST_GL_UPLOAD (gst_pad_get_parent (pad)); ret = gst_video_format_parse_caps (caps, &video_format, &width, &height); + ret &= gst_video_parse_caps_framerate (caps, &fps_n, &fps_d); + if (!ret) return FALSE; @@ -227,8 +231,16 @@ gst_gl_upload_sink_setcaps (GstPad * pad, GstCaps * caps) GST_DEBUG ("setcaps %d %d %d", video_format, width, height); + par_n = 1; + par_d = 1; + gst_video_parse_caps_pixel_aspect_ratio (caps, &par_n, &par_d); + srccaps = gst_caps_new_simple ("video/x-raw-gl", - "width", G_TYPE_INT, width, "height", G_TYPE_INT, height, NULL); + "format", G_TYPE_INT, 0, + "width", G_TYPE_INT, width, "height", G_TYPE_INT, height, + "framerate", GST_TYPE_FRACTION, fps_n, fps_d, + "pixel-aspect-ratio", GST_TYPE_FRACTION, par_n, par_d, NULL); + ret = gst_pad_set_caps (upload->srcpad, srccaps); gst_caps_unref (srccaps); |