diff options
author | Sébastien Moutte <sebastien@moutte.net> | 2006-01-05 23:17:44 +0000 |
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committer | Sébastien Moutte <sebastien@moutte.net> | 2006-01-05 23:17:44 +0000 |
commit | ce77e3b44bc291c54039918f2136dff8b44a4c9f (patch) | |
tree | 3b864c966f590ca4c7b5fb36d304b4943d83eee5 /win32/vs6 | |
parent | 18378238d823fc5712e0d8605531ad5f7f5d6c1c (diff) | |
download | gst-plugins-bad-ce77e3b44bc291c54039918f2136dff8b44a4c9f.tar.gz gst-plugins-bad-ce77e3b44bc291c54039918f2136dff8b44a4c9f.tar.bz2 gst-plugins-bad-ce77e3b44bc291c54039918f2136dff8b44a4c9f.zip |
added sys/directdraw added sys/directsound added win32/vs6/gst_plugins_bad.dsw added win32/vs6/libgstdirectsound.dsp ...
Original commit message from CVS:
2006-01-05 Sebastien Moutte <sebastien@moutte.net>
* added sys/directdraw
* added sys/directsound
* added win32/vs6/gst_plugins_bad.dsw
* added win32/vs6/libgstdirectsound.dsp
* added win32/vs6/libgstdirectdraw.dsp
* added win32/common/config.h
Diffstat (limited to 'win32/vs6')
-rw-r--r-- | win32/vs6/gst_plugins_bad.dsw | 41 | ||||
-rw-r--r-- | win32/vs6/libgstdirectdraw.dsp | 125 | ||||
-rw-r--r-- | win32/vs6/libgstdirectsound.dsp | 125 |
3 files changed, 291 insertions, 0 deletions
diff --git a/win32/vs6/gst_plugins_bad.dsw b/win32/vs6/gst_plugins_bad.dsw new file mode 100644 index 00000000..b84125b4 --- /dev/null +++ b/win32/vs6/gst_plugins_bad.dsw @@ -0,0 +1,41 @@ +Microsoft Developer Studio Workspace File, Format Version 6.00 +# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! + +############################################################################### + +Project: "libgstdirectdraw"=".\libgstdirectdraw.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "libgstdirectsound"=".\libgstdirectsound.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Global: + +Package=<5> +{{{ +}}} + +Package=<3> +{{{ +}}} + +############################################################################### + diff --git a/win32/vs6/libgstdirectdraw.dsp b/win32/vs6/libgstdirectdraw.dsp new file mode 100644 index 00000000..37432a96 --- /dev/null +++ b/win32/vs6/libgstdirectdraw.dsp @@ -0,0 +1,125 @@ +# Microsoft Developer Studio Project File - Name="libgstdirectdraw" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=libgstdirectdraw - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "libgstdirectdraw.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "libgstdirectdraw.mak" CFG="libgstdirectdraw - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "libgstdirectdraw - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "libgstdirectdraw - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "libgstdirectdraw - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTDIRECTDRAW_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../gst-libs" /I "../../../gstreamer" /I "../common" /I "../../../gstreamer/libs" /I "../../../gst-plugins-base/gst-libs" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTDIRECTDRAW_EXPORTS" /D "HAVE_CONFIG_H" /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x40c /d "NDEBUG" +# ADD RSC /l 0x40c /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 libgstreamer-0.10.lib libgstbase-0.10.lib libgstvideo-0.10.lib glib-2.0.lib gobject-2.0.lib user32.lib gdi32.lib ddraw.lib /nologo /dll /machine:I386 /libpath:"../../../gstreamer/win32/vs6/release" /libpath:"../../../gst-plugins-base/win32/vs6/release" /libpath:"./release" +# Begin Special Build Tool +TargetPath=.\Release\libgstdirectdraw.dll +SOURCE="$(InputPath)" +PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\lib\gstreamer-0.10 +# End Special Build Tool + +!ELSEIF "$(CFG)" == "libgstdirectdraw - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTDIRECTDRAW_EXPORTS" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../gst-libs" /I "../../../gstreamer" /I "../common" /I "../../../gstreamer/libs" /I "../../../gst-plugins-base/gst-libs" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTDIRECTDRAW_EXPORTS" /D "HAVE_CONFIG_H" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x40c /d "_DEBUG" +# ADD RSC /l 0x40c /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 libgstreamer-0.10.lib libgstbase-0.10.lib libgstvideo-0.10.lib glib-2.0D.lib gobject-2.0D.lib ddraw.lib user32.lib gdi32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"../../../gst-plugins-base/win32/vs6/debug" /libpath:"./debug" +# Begin Special Build Tool +TargetPath=.\Debug\libgstdirectdraw.dll +SOURCE="$(InputPath)" +PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\debug\lib\gstreamer-0.10 +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "libgstdirectdraw - Win32 Release" +# Name "libgstdirectdraw - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\sys\directdraw\gstdirectdrawplugin.c +# End Source File +# Begin Source File + +SOURCE=..\..\sys\directdraw\gstdirectdrawsink.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=..\..\sys\directdraw\gstdirectdrawsink.h +# End Source File +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/win32/vs6/libgstdirectsound.dsp b/win32/vs6/libgstdirectsound.dsp new file mode 100644 index 00000000..859dd7df --- /dev/null +++ b/win32/vs6/libgstdirectsound.dsp @@ -0,0 +1,125 @@ +# Microsoft Developer Studio Project File - Name="libgstdirectsound" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=libgstdirectsound - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "libgstdirectsound.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "libgstdirectsound.mak" CFG="libgstdirectsound - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "libgstdirectsound - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "libgstdirectsound - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "libgstdirectsound - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTDIRECTSOUND_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /O2 /I "../.." /I "../../gst-libs" /I "../../../gstreamer" /I "../common" /I "../../../gstreamer/libs" /I "../../../gst-plugins-base/gst-libs" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTDIRECTSOUND_EXPORTS" /D "HAVE_CONFIG_H" /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x40c /d "NDEBUG" +# ADD RSC /l 0x40c /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 libgstreamer-0.10.lib libgstbase-0.10.lib libgstaudio-0.10.lib glib-2.0.lib gobject-2.0.lib dsound.lib dxerr9.lib user32.lib /nologo /dll /machine:I386 /libpath:"../../../gstreamer/win32/vs6/release" /libpath:"../../../gst-plugins-base/win32/vs6/release" /libpath:"./release" +# Begin Special Build Tool +TargetPath=.\Release\libgstdirectsound.dll +SOURCE="$(InputPath)" +PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\lib\gstreamer-0.10 +# End Special Build Tool + +!ELSEIF "$(CFG)" == "libgstdirectsound - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTDIRECTSOUND_EXPORTS" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "../../gst-libs" /I "../../../gstreamer" /I "../common" /I "../../../gstreamer/libs" /I "../../../gst-plugins-base/gst-libs" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTDIRECTSOUND_EXPORTS" /D "HAVE_CONFIG_H" /FR /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x40c /d "_DEBUG" +# ADD RSC /l 0x40c /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 libgstreamer-0.10.lib libgstbase-0.10.lib libgstaudio-0.10.lib glib-2.0D.lib gobject-2.0D.lib dsound.lib dxerr9.lib user32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"../../../gst-plugins-base/win32/vs6/debug" /libpath:"./debug" +# Begin Special Build Tool +TargetPath=.\Debug\libgstdirectsound.dll +SOURCE="$(InputPath)" +PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\debug\lib\gstreamer-0.10 +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "libgstdirectsound - Win32 Release" +# Name "libgstdirectsound - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\sys\directsound\gstdirectsoundplugin.c +# End Source File +# Begin Source File + +SOURCE=..\..\sys\directsound\gstdirectsoundsink.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=..\..\sys\directsound\gstdirectsoundsink.h +# End Source File +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project |