summaryrefslogtreecommitdiffstats
path: root/gst/modplug/libmodplug/README
diff options
context:
space:
mode:
Diffstat (limited to 'gst/modplug/libmodplug/README')
-rw-r--r--gst/modplug/libmodplug/README22
1 files changed, 0 insertions, 22 deletions
diff --git a/gst/modplug/libmodplug/README b/gst/modplug/libmodplug/README
deleted file mode 100644
index ea1d59f1..00000000
--- a/gst/modplug/libmodplug/README
+++ /dev/null
@@ -1,22 +0,0 @@
-libmodplug v0.7 - A library for decoding MOD-like music formats.
- Based on the ModPlug sound engine by Olivier Lapicque <olivierl@jps.net>
- Ported to Unix by Kenton Varda <temporal@gauge3d.org>
- Additional modifications by Markus Fick <marf@gmx.net> and
- Adam Goode <adam@evdebs.org>
- Placed in the public domain in October, 2001
-
-
-All the documentation needed can be found in the comments in modplug.h.
-This library should be perfectly accessible from C, although it is written
-in C++. Just #include <modplug.h> to use it, and link against
-libmodplug.so.
-
-This library has been known to compile fine in Windows using MinGW32 (A
-GCC-based compiler). Windows is not yet officially supported, however.
-(With about half an hour of hacking, any decent programmer should be able
-to convince WinAmp to play mods using this library. ;) )
-
-I need a maintainer for this. I have too many other projects I am working
-on, and ModPlug has dropped low on the list. If you would like to be the
-new maintainer, please e-mail me at <temporal@gauge3d.org> and tell me why
-you think you would be the right person for the job. :) \ No newline at end of file