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Diffstat (limited to 'gst/modplug/libmodplug/modplug.h')
-rw-r--r--gst/modplug/libmodplug/modplug.h52
1 files changed, 26 insertions, 26 deletions
diff --git a/gst/modplug/libmodplug/modplug.h b/gst/modplug/libmodplug/modplug.h
index fd8ec02f..ead6d627 100644
--- a/gst/modplug/libmodplug/modplug.h
+++ b/gst/modplug/libmodplug/modplug.h
@@ -43,40 +43,40 @@ void ModPlug_Seek(ModPlugFile* file, int millisecond);
enum _ModPlug_Flags
{
- MODPLUG_ENABLE_OVERSAMPLING = 1 << 0, /* Enable oversampling (*highly* recommended) */
- MODPLUG_ENABLE_NOISE_REDUCTION = 1 << 1, /* Enable noise reduction */
- MODPLUG_ENABLE_REVERB = 1 << 2, /* Enable reverb */
- MODPLUG_ENABLE_MEGABASS = 1 << 3, /* Enable megabass */
- MODPLUG_ENABLE_SURROUND = 1 << 4 /* Enable surround sound. */
+ MODPLUG_ENABLE_OVERSAMPLING = 1 << 0, /* Enable oversampling (*highly* recommended) */
+ MODPLUG_ENABLE_NOISE_REDUCTION = 1 << 1, /* Enable noise reduction */
+ MODPLUG_ENABLE_REVERB = 1 << 2, /* Enable reverb */
+ MODPLUG_ENABLE_MEGABASS = 1 << 3, /* Enable megabass */
+ MODPLUG_ENABLE_SURROUND = 1 << 4 /* Enable surround sound. */
};
enum _ModPlug_ResamplingMode
{
- MODPLUG_RESAMPLE_NEAREST = 0, /* No interpolation (very fast, extremely bad sound quality) */
- MODPLUG_RESAMPLE_LINEAR = 1, /* Linear interpolation (fast, good quality) */
- MODPLUG_RESAMPLE_SPLINE = 2, /* Cubic spline interpolation (high quality) */
- MODPLUG_RESAMPLE_FIR = 3 /* 8-tap fir filter (extremely high quality) */
+ MODPLUG_RESAMPLE_NEAREST = 0, /* No interpolation (very fast, extremely bad sound quality) */
+ MODPLUG_RESAMPLE_LINEAR = 1, /* Linear interpolation (fast, good quality) */
+ MODPLUG_RESAMPLE_SPLINE = 2, /* Cubic spline interpolation (high quality) */
+ MODPLUG_RESAMPLE_FIR = 3 /* 8-tap fir filter (extremely high quality) */
};
typedef struct _ModPlug_Settings
{
- int mFlags; /* One or more of the MODPLUG_ENABLE_* flags above, bitwise-OR'ed */
-
- /* Note that ModPlug always decodes sound at 44100kHz, 32 bit, stereo and then
- * down-mixes to the settings you choose. */
- int mChannels; /* Number of channels - 1 for mono or 2 for stereo */
- int mBits; /* Bits per sample - 8, 16, or 32 */
- int mFrequency; /* Sampling rate - 11025, 22050, or 44100 */
- int mResamplingMode; /* One of MODPLUG_RESAMPLE_*, above */
-
- int mReverbDepth; /* Reverb level 0(quiet)-100(loud) */
- int mReverbDelay; /* Reverb delay in ms, usually 40-200ms */
- int mBassAmount; /* XBass level 0(quiet)-100(loud) */
- int mBassRange; /* XBass cutoff in Hz 10-100 */
- int mSurroundDepth; /* Surround level 0(quiet)-100(heavy) */
- int mSurroundDelay; /* Surround delay in ms, usually 5-40ms */
- int mLoopCount; /* Number of times to loop. Zero prevents looping.
- -1 loops forever. */
+ int mFlags; /* One or more of the MODPLUG_ENABLE_* flags above, bitwise-OR'ed */
+
+ /* Note that ModPlug always decodes sound at 44100kHz, 32 bit, stereo and then
+ * down-mixes to the settings you choose. */
+ int mChannels; /* Number of channels - 1 for mono or 2 for stereo */
+ int mBits; /* Bits per sample - 8, 16, or 32 */
+ int mFrequency; /* Sampling rate - 11025, 22050, or 44100 */
+ int mResamplingMode; /* One of MODPLUG_RESAMPLE_*, above */
+
+ int mReverbDepth; /* Reverb level 0(quiet)-100(loud) */
+ int mReverbDelay; /* Reverb delay in ms, usually 40-200ms */
+ int mBassAmount; /* XBass level 0(quiet)-100(loud) */
+ int mBassRange; /* XBass cutoff in Hz 10-100 */
+ int mSurroundDepth; /* Surround level 0(quiet)-100(heavy) */
+ int mSurroundDelay; /* Surround delay in ms, usually 5-40ms */
+ int mLoopCount; /* Number of times to loop. Zero prevents looping.
+ -1 loops forever. */
} ModPlug_Settings;
/* Get and set the mod decoder settings. All options, except for channels, bits-per-sample,