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+
+known issues:
+
+ - negotiation is shite. I don't want to know about any failed
+ negotiations or failed prerolls.
+
+ - teardown sometimes fails.
+
+ - sharing a GL context among a bunch of elements that stomp all
+ over it is potential fail.
+
+
+intel driver:
+
+ - rendering to texture ignores the color matrix. This causes any
+ YUV->RGB conversion to fail.
+
+ - YUY2 and UYVY conversions in the driver use the wrong matrix.
+