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-rw-r--r--sys/glsink/gstgl_nvimage.c404
1 files changed, 404 insertions, 0 deletions
diff --git a/sys/glsink/gstgl_nvimage.c b/sys/glsink/gstgl_nvimage.c
new file mode 100644
index 00000000..e7ee1b62
--- /dev/null
+++ b/sys/glsink/gstgl_nvimage.c
@@ -0,0 +1,404 @@
+#include "config.h"
+
+#include <gst/gst.h>
+/* gcc -ansi -pedantic on GNU/Linux causes warnings and errors
+ * unless this is defined:
+ * warning: #warning "Files using this header must be compiled with _SVID_SOURCE or _XOPEN_SOURCE"
+ */
+#ifndef _XOPEN_SOURCE
+# define _XOPEN_SOURCE 1
+#endif
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <sys/types.h>
+
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <GL/glx.h>
+#include <GL/gl.h>
+//#include <GL/glext.h>
+#include <GL/glu.h>
+#include <string.h>
+#include <math.h>
+
+// too lazy to write an API for this ;)
+#include "regcomb_yuvrgb.c"
+
+#include "gstglsink.h"
+
+typedef struct _GstGLImageConnection GstGLImageConnection;
+struct _GstGLImageConnection {
+ GstImageConnection conn;
+ Display *dpy;
+ gint w, h;
+ gint bpp;
+
+ int ytex_id;
+ int uvtex_id;
+ int septex_id;
+ unsigned char *m_memory;
+ int m_bufslots[4];
+};
+
+#define TEX_XSIZE 1024
+#define TEX_YSIZE 1024
+#define YUVTEX_SIZE ((TEX_XSIZE * TEX_YSIZE) * 3 /2)
+
+#define AGP_BUFSLOTS 4
+
+typedef struct _GstNvImage GstNvImage;
+struct _GstNvImage
+{
+ GstImageData data;
+ int slot; // < AGP_BUFSLOTS: allocated from AGP mem, otherwise from CPU mem
+ GstGLImageConnection *conn;
+};
+
+static GstGLImageInfo * gst_gl_nvimage_info (GstImageInfo *info);
+static GstGLImageConnection * gst_gl_nvimage_connection (GstImageConnection *conn);
+static gboolean gst_gl_nvimage_check_xvideo ();
+
+static GstCaps * gst_gl_nvimage_get_caps (GstImageInfo *info);
+static GstImageConnection * gst_gl_nvimage_set_caps (GstImageInfo *info, GstCaps *caps);
+static GstImageData * gst_gl_nvimage_get_image (GstImageInfo *info, GstImageConnection *conn);
+static void gst_gl_nvimage_put_image (GstImageInfo *info, GstImageData *image);
+static void gst_gl_nvimage_free_image (GstImageData *image);
+static void gst_gl_nvimage_open_conn (GstImageConnection *conn, GstImageInfo *info);
+static void gst_gl_nvimage_close_conn (GstImageConnection *conn, GstImageInfo *info);
+static void gst_gl_nvimage_free_conn (GstImageConnection *conn);
+
+GstImagePlugin* get_gl_nvimage_plugin(void)
+{
+ static GstImagePlugin plugin = { gst_gl_nvimage_get_caps,
+ gst_gl_nvimage_set_caps,
+ gst_gl_nvimage_get_image,
+ gst_gl_nvimage_put_image,
+ gst_gl_nvimage_free_image};
+
+ return &plugin;
+}
+
+
+static GstGLImageInfo *
+gst_gl_nvimage_info (GstImageInfo *info)
+{
+ if (info == NULL || info->id != GST_MAKE_FOURCC ('X', 'l', 'i', 'b'))
+ {
+ return NULL;
+ }
+ return (GstGLImageInfo *) info;
+}
+
+static GstGLImageConnection *
+gst_gl_nvimage_connection (GstImageConnection *conn)
+{
+ if (conn == NULL || conn->free_conn != gst_gl_nvimage_free_conn)
+ return NULL;
+ return (GstGLImageConnection *) conn;
+}
+
+gboolean
+gst_gl_nvimage_check_xvideo ()
+{
+ //int ver, rel, req, ev, err;
+
+ if (!GL_ARB_multitexture_Init()) return FALSE;
+ if (!GL_EXT_paletted_texture_Init()) return FALSE;
+ if (!GL_NV_register_combiners_Init()) return FALSE;
+
+#if 0
+ if (display == NULL)
+ return FALSE;
+ if (Success == XvQueryExtension (display,&ver,&rel,&req,&ev,&err))
+ return TRUE;
+#endif
+
+ return TRUE;
+}
+
+static GstCaps *
+gst_gl_nvimage_get_caps (GstImageInfo *info)
+{
+ //gint i;
+ //int adaptors;
+ //int formats;
+ GstCaps *caps = NULL;
+ GstGLImageInfo *xinfo = gst_gl_nvimage_info (info);
+
+ g_warning("nvimage get caps called !\n");
+ /* we don't handle these image information */
+ if (xinfo == NULL) return NULL;
+
+ if (gst_gl_nvimage_check_xvideo () == FALSE)
+ {
+ g_warning("GL_NVImage: Server has no NVidia extension support\n");
+ return NULL;
+ }
+
+ caps = gst_caps_append (caps, GST_CAPS_NEW (
+ "xvimage_caps",
+ "video/x-raw-yuv",
+ "format", GST_PROPS_FOURCC (GST_MAKE_FOURCC ('Y', 'V', '1', '2')),
+ "width", GST_PROPS_INT_RANGE (0, 1024),
+ "height", GST_PROPS_INT_RANGE (0, 1024))
+ );
+ g_warning("nvimage returns caps !\n");
+ return caps;
+}
+
+static GstImageConnection *
+gst_gl_nvimage_set_caps (GstImageInfo *info, GstCaps *caps)
+{
+ //gint i, j = 0;
+ //int adaptors;
+ //int formats;
+ GstGLImageConnection *conn;
+ GstGLImageInfo *xinfo = gst_gl_nvimage_info (info);
+ guint32 format;
+
+ /* we don't handle these image information */
+ if (xinfo == NULL) return NULL;
+
+ conn = g_new0 (GstGLImageConnection, 1);
+ conn->conn.open_conn = gst_gl_nvimage_open_conn;
+ conn->conn.close_conn = gst_gl_nvimage_close_conn;
+ conn->conn.free_conn = gst_gl_nvimage_free_conn;
+
+ gst_caps_get (caps,
+ "width", &conn->w,
+ "height", &conn->h,
+ "format", &format,
+ NULL);
+
+ // maybe I should a bit more checking here, e.g. maximum size smaller than maximum texture extents
+ if (format != GST_MAKE_FOURCC ('Y', 'V', '1', '2'))
+ {
+ GST_DEBUG ("GL_NVImage: Format is invalid !\n");
+ return NULL;
+ }
+ if (0) //conn->port == (XvPortID) -1)
+ {
+ /* this happens if the plugin can't handle the caps, so no warning */
+ g_free (conn);
+ return NULL;
+ }
+
+ GST_DEBUG ("GL_NVImage: caps %p are ok, creating image", caps);
+ return (GstImageConnection *) conn;
+}
+
+static GstImageData *
+gst_gl_nvimage_get_image (GstImageInfo *info, GstImageConnection *conn)
+{
+ GstNvImage *image;
+ GstGLImageInfo *xinfo = gst_gl_nvimage_info (info);
+ GstGLImageConnection *nvconn = gst_gl_nvimage_connection (conn);
+
+ /* checks */
+ if (xinfo == NULL) return NULL;
+ if (nvconn == NULL) return NULL;
+
+ // I should also check the current GLX context !
+ // Ah, Don't have to, I am guarantueed to always be in the same thread
+
+ image = g_new0(GstNvImage, 1);
+
+ image->data.size = nvconn->w * nvconn->h * 3/2;
+
+ //g_warning("Allocating %d bytes from main memory !", image->data.size);
+ image->data.data = g_malloc(image->data.size);
+ //image->slot = AGP_BUFSLOTS; // no AGP slot
+
+ image->conn = nvconn;
+
+ if (image->data.data == NULL)
+ {
+ g_warning ("GL_NvImage: data allocation failed!");
+ g_free (image);
+ return NULL;
+ }
+
+ return (GstImageData *) image;
+}
+
+static void
+gst_gl_nvimage_put_image (GstImageInfo *info, GstImageData *image)
+{
+ GstNvImage *im = (GstNvImage *) image;
+ GstGLImageInfo *xinfo = gst_gl_nvimage_info (info);
+
+ int img_width = im->conn->w;
+ int img_height = im->conn->h;
+ int uv_width = img_width >> 1;
+ int uv_height = img_height >> 1;
+
+ unsigned char *buf_y = im->data.data;
+ unsigned char *buf_v = (buf_y + img_width * img_height);
+ unsigned char *buf_u = buf_v + ((img_width/2) * (img_height/2));
+
+ /* checks omitted for speed (and lazyness), do we need them? */
+ g_assert (xinfo != NULL);
+
+ // both upload the video, and redraw the screen
+ glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0, 0.0, -25.0);
+ glEnable(GL_TEXTURE_2D);
+
+ if (xinfo->info.demo)
+ {
+
+ glRotatef(180.0*sin(xinfo->rotX),1,0,0);
+ glRotatef(180.0*cos(xinfo->rotY),0,1,0);
+
+ xinfo->rotX += 0.01;
+ xinfo->rotY -= 0.015;
+ float zoom = xinfo->zoom;
+ glScalef(zoom,zoom,zoom);
+ //glScalef(0.1,0.1,0.1);
+
+ if (xinfo->zoom > 1.0)
+ xinfo->zoomdir = -0.01;
+
+ if (xinfo->zoom < 0.5)
+ xinfo->zoomdir = 0.01;
+
+ xinfo->zoom += xinfo->zoomdir;
+ }
+
+ //Draws the surface rectangle
+
+ if (Ywidth != im->conn->w || Yheight != im->conn->h)
+ {
+ Ywidth = im->conn->w; Yheight = im->conn->h; UVwidth = im->conn->w/2; UVheight = im->conn->h/2;
+ Initialize_Backend(Ywidth,Yheight,UVwidth,UVheight,GL_LINEAR);
+ }
+
+ LoadYUVPlanes(Yhandle,Uhandle,Vhandle,img_width,img_height,uv_width,uv_height,buf_y,buf_u,buf_v);
+ float xmax = (float)(im->conn->w-1)/tex_xsize;
+ float ymax = (float)(im->conn->h-1)/tex_ysize;
+
+ /* Upload the texture here */
+ //g_warning("PUTTING IMAGE %f %f %d %d\n", xmax, ymax, tex_xsize, tex_ysize);
+
+ //glColor4f(1,1,1,1); // do NOT set a color here ! Done by Initialize_Backend, or actually SetConst !
+ glBegin(GL_QUADS);
+
+ float aspect = img_width/(float)img_height;
+ float hor = 4 * aspect;
+
+ glNormal3f(0, -1, 0);
+ glMultiTexCoord2fARB(GL_TEXTURE0_ARB,0,0);
+ glMultiTexCoord2fARB(GL_TEXTURE1_ARB,0,0);
+ glMultiTexCoord2fARB(GL_TEXTURE2_ARB,0,0);
+ glVertex3f(-hor,4,0);
+
+ glMultiTexCoord2fARB(GL_TEXTURE0_ARB,0,ymax);
+ glMultiTexCoord2fARB(GL_TEXTURE1_ARB,0,ymax);
+ glMultiTexCoord2fARB(GL_TEXTURE2_ARB,0,ymax);
+ glVertex3f(-hor,-4,0);
+
+ glMultiTexCoord2fARB(GL_TEXTURE0_ARB,xmax,ymax);
+ glMultiTexCoord2fARB(GL_TEXTURE1_ARB,xmax,ymax);
+ glMultiTexCoord2fARB(GL_TEXTURE2_ARB,xmax,ymax);
+ glVertex3f(hor,-4,0);
+
+ glMultiTexCoord2fARB(GL_TEXTURE0_ARB,xmax,0);
+ glMultiTexCoord2fARB(GL_TEXTURE1_ARB,xmax,0);
+ glMultiTexCoord2fARB(GL_TEXTURE2_ARB,xmax,0);
+ glVertex3f(hor,4,0);
+
+ glEnd();
+
+ if (xinfo->info.dumpvideo)
+ {
+ static int framenr = 0;
+ char capfilename[255];
+ static guint8 *cap_image_data = NULL, *cap_image_data2 = NULL;
+ int i;
+
+ // hmmmm, is this reentrant ?!
+ if (cap_image_data == NULL)
+ cap_image_data = (guint8 *)malloc(img_width * img_height * 3);
+
+ if (cap_image_data2 == NULL)
+ cap_image_data2 = (guint8 *)malloc(img_width * img_height * 3);
+
+ printf("Recording frame #%d\n", framenr);
+ glReadPixels(0,0,img_width,img_height,GL_RGB,GL_UNSIGNED_BYTE,cap_image_data);
+ // invert the pixels
+ for (i = 0; i < img_height; i++)
+ memcpy(cap_image_data2 + i * img_width * 3, cap_image_data + (img_height-1-i) * img_width * 3, img_width*3);
+
+ sprintf(capfilename, "cap%04d.ppm", framenr);
+ FILE *outfile = fopen(capfilename, "wb");
+ if (outfile != NULL)
+ {
+ fprintf(outfile, "P6\n");
+ fprintf(outfile,"# created by raw_zb\n");
+ fprintf(outfile,"%d %d\n",img_width,img_height);
+ fprintf(outfile,"255\n");
+ fwrite(cap_image_data2, sizeof(char), img_width*img_height*3, outfile);
+ fclose(outfile);
+ }
+ framenr++;
+ }
+
+
+ glXSwapBuffers(xinfo->dpy, xinfo->win);
+}
+
+static void
+gst_gl_nvimage_free_image (GstImageData *image)
+{
+ GstNvImage *im = (GstNvImage *) image;
+ g_return_if_fail (im != NULL);
+ GstGLImageConnection *nvconn = im->conn;
+
+ if (im->slot < AGP_BUFSLOTS)
+ {
+ nvconn->m_bufslots[im->slot] = 0;
+ }
+ else
+ g_free(im->data.data);
+
+ g_free (im);
+}
+
+static void
+gst_gl_nvimage_open_conn (GstImageConnection *conn, GstImageInfo *info)
+{
+ //GstGLImageInfo *xinfo = gst_gl_nvimage_info (info);
+ //GstGLImageConnection *xconn = gst_gl_nvimage_connection (conn);
+
+ g_print("Opening NVidia connection; OpenGL on Nvidia, using register combiners.\n");
+ {
+ Ywidth = TEX_XSIZE; Yheight = TEX_YSIZE; UVwidth = TEX_XSIZE/2; UVheight = TEX_YSIZE/2;
+ Initialize_Backend(Ywidth,Yheight,UVwidth,UVheight,GL_LINEAR);
+ }
+}
+
+static void
+gst_gl_nvimage_close_conn (GstImageConnection *conn, GstImageInfo *info)
+{
+ GstGLImageConnection *xconn = gst_gl_nvimage_connection (conn);
+ //GstGLImageInfo *xinfo = gst_gl_nvimage_info (info);
+
+ // anything needed in here ? Oh, maybe drawing de-init, or something
+ glDeleteTextures(1, &xconn->ytex_id);
+ glDeleteTextures(1, &xconn->uvtex_id);
+ glDeleteTextures(1, &xconn->septex_id);
+}
+
+static void
+gst_gl_nvimage_free_conn (GstImageConnection *conn)
+{
+ GstGLImageConnection *nvconn = gst_gl_nvimage_connection (conn);
+
+ g_free (nvconn);
+}
+