summaryrefslogtreecommitdiffstats
path: root/win32/vs6/libgstdirectsound.dsp
diff options
context:
space:
mode:
Diffstat (limited to 'win32/vs6/libgstdirectsound.dsp')
-rw-r--r--win32/vs6/libgstdirectsound.dsp126
1 files changed, 0 insertions, 126 deletions
diff --git a/win32/vs6/libgstdirectsound.dsp b/win32/vs6/libgstdirectsound.dsp
deleted file mode 100644
index e6c37370..00000000
--- a/win32/vs6/libgstdirectsound.dsp
+++ /dev/null
@@ -1,126 +0,0 @@
-# Microsoft Developer Studio Project File - Name="libgstdirectsound" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-
-CFG=libgstdirectsound - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "libgstdirectsound.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "libgstdirectsound.mak" CFG="libgstdirectsound - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "libgstdirectsound - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "libgstdirectsound - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-MTL=midl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "libgstdirectsound - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTDIRECTSOUND_EXPORTS" /YX /FD /c
-# ADD CPP /nologo /MD /W3 /O2 /I "../.." /I "../../gst-libs" /I "../../../gstreamer" /I "../common" /I "../../../gstreamer/libs" /I "../../../gst-plugins-base/gst-libs" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTDIRECTSOUND_EXPORTS" /D "HAVE_CONFIG_H" /YX /FD /c
-# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x40c /d "NDEBUG"
-# ADD RSC /l 0x40c /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
-# ADD LINK32 glib-2.0.lib gobject-2.0.lib libgstaudio-0.10.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstinterfaces-0.10.lib dsound.lib dxerr9.lib user32.lib /nologo /dll /machine:I386 /libpath:"../../../gstreamer/win32/vs6/release" /libpath:"../../../gst-plugins-base/win32/vs6/release" /libpath:"./release"
-# Begin Special Build Tool
-TargetPath=.\Release\libgstdirectsound.dll
-SOURCE="$(InputPath)"
-PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\lib\gstreamer-0.10
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "libgstdirectsound - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTDIRECTSOUND_EXPORTS" /YX /FD /GZ /c
-# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "../../gst-libs" /I "../../../gstreamer" /I "../common" /I "../../../gstreamer/libs" /I "../../../gst-plugins-base/gst-libs" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTDIRECTSOUND_EXPORTS" /D "HAVE_CONFIG_H" /FR /YX /FD /GZ /c
-# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x40c /d "_DEBUG"
-# ADD RSC /l 0x40c /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib libgstaudio-0.10.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstinterfaces-0.10.lib dsound.lib dxerr9.lib user32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"../../../gst-plugins-base/win32/vs6/debug" /libpath:"./debug"
-# SUBTRACT LINK32 /incremental:no
-# Begin Special Build Tool
-TargetPath=.\Debug\libgstdirectsound.dll
-SOURCE="$(InputPath)"
-PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\debug\lib\gstreamer-0.10
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "libgstdirectsound - Win32 Release"
-# Name "libgstdirectsound - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\..\sys\directsound\gstdirectsoundplugin.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sys\directsound\gstdirectsoundsink.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# Begin Source File
-
-SOURCE=..\..\sys\directsound\gstdirectsoundsink.h
-# End Source File
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project