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authorDavid Robillard <d@drobilla.net>2009-11-14 20:44:40 +0000
committerDavid Robillard <d@drobilla.net>2009-11-14 20:44:40 +0000
commit6ae2018e81e7e81e4906e62dc6224ad34298d9c2 (patch)
tree11286438977c4f975b5148dc93b5f4dfafabdbdc /src/engine/Context.hpp
parentcfec427867f42d7aa7bea6dfbb0736b5ce99e9e2 (diff)
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Object extension.
Port resize extension. Sensible extension(s) implementation design for Ingen. Replace string port extension support in Ingen with Object port extension. Implement port resize extension in Ingen. Some test plugins for this stuff. git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2260 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/engine/Context.hpp')
-rw-r--r--src/engine/Context.hpp25
1 files changed, 22 insertions, 3 deletions
diff --git a/src/engine/Context.hpp b/src/engine/Context.hpp
index db19d5f9..8d3085b8 100644
--- a/src/engine/Context.hpp
+++ b/src/engine/Context.hpp
@@ -18,6 +18,8 @@
#ifndef CONTEXT_H
#define CONTEXT_H
+#include "EventSink.hpp"
+
namespace Ingen {
class Engine;
@@ -33,15 +35,32 @@ public:
Context(Engine& engine, ID id)
: _id(id)
, _engine(engine)
+ , _event_sink(engine, 1024) // FIXME: size?
+ , _start(0)
+ , _realtime(true)
{}
virtual ~Context() {}
- inline Engine& engine() const { return _engine; }
+ ID id() const { return _id; }
+
+ void locate(FrameTime s) { _start = s; }
+
+ inline Engine& engine() const { return _engine; }
+ inline FrameTime start() const { return _start; }
+ inline bool realtime() const { return _realtime; }
+
+ inline const EventSink& event_sink() const { return _event_sink; }
+ inline EventSink& event_sink() { return _event_sink; }
protected:
- ID _id; ///< Fast ID for this context
- Engine& _engine; ///< Engine we're running in
+ ID _id; ///< Fast ID for this context
+ Engine& _engine; ///< Engine we're running in
+
+private:
+ EventSink _event_sink; ///< Sink for events generated in a realtime context
+ FrameTime _start; ///< Start frame of this cycle, timeline relative
+ bool _realtime; ///< True iff context is hard realtime
};