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author | David Robillard <d@drobilla.net> | 2010-01-05 03:51:50 +0000 |
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committer | David Robillard <d@drobilla.net> | 2010-01-05 03:51:50 +0000 |
commit | c67392abf59b500fe405101d7ad896d9da869e47 (patch) | |
tree | 53b5d5b27d4389caa123c5deb2a1e0aadf180ec7 /src/engine/LV2Node.hpp | |
parent | 4c32f20699db0ede850a9485271dfda779761fac (diff) | |
download | ingen-c67392abf59b500fe405101d7ad896d9da869e47.tar.gz ingen-c67392abf59b500fe405101d7ad896d9da869e47.tar.bz2 ingen-c67392abf59b500fe405101d7ad896d9da869e47.zip |
Realtime safe buffer reference handling.
Turns out that dropping a shared_ptr is not realtime safe, even if you use
a realtime safe deleter. Instead, instrusive_ptr is used for buffer
references, so a buffer reference may safely be dropped in the audio
thread (in which case it will be recycled by the BufferFactory).
Faster, cleaner, better.
git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2341 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/engine/LV2Node.hpp')
-rw-r--r-- | src/engine/LV2Node.hpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/engine/LV2Node.hpp b/src/engine/LV2Node.hpp index 64b74315..7f1714f1 100644 --- a/src/engine/LV2Node.hpp +++ b/src/engine/LV2Node.hpp @@ -20,6 +20,7 @@ #include <string> #include "slv2/slv2.h" +#include "raul/IntrusivePtr.hpp" #include "contexts.lv2/contexts.h" #include "types.hpp" #include "NodeBase.hpp" @@ -58,7 +59,7 @@ public: void process(ProcessContext& context); - void set_port_buffer(uint32_t voice, uint32_t port_num, SharedPtr<Buffer> buf); + void set_port_buffer(uint32_t voice, uint32_t port_num, IntrusivePtr<Buffer> buf); protected: LV2Plugin* _lv2_plugin; |