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-rw-r--r--src/libs/engine/Patch.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/libs/engine/Patch.cpp b/src/libs/engine/Patch.cpp
index b717142a..70f3b535 100644
--- a/src/libs/engine/Patch.cpp
+++ b/src/libs/engine/Patch.cpp
@@ -19,7 +19,7 @@
#include <cmath>
#include <iostream>
#include "ThreadManager.hpp"
-#include "Node.hpp"
+#include "NodeImpl.hpp"
#include "Patch.hpp"
#include "Plugin.hpp"
#include "Port.hpp"
@@ -59,7 +59,7 @@ Patch::~Patch()
delete _connections.erase(i);
}
- for (Raul::List<Node*>::iterator i = _nodes.begin(); i != _nodes.end(); ++i) {
+ for (Raul::List<NodeImpl*>::iterator i = _nodes.begin(); i != _nodes.end(); ++i) {
assert(!(*i)->activated());
delete (*i);
delete _nodes.erase(i);
@@ -74,7 +74,7 @@ Patch::activate()
{
NodeBase::activate();
- for (Raul::List<Node*>::iterator i = _nodes.begin(); i != _nodes.end(); ++i)
+ for (Raul::List<NodeImpl*>::iterator i = _nodes.begin(); i != _nodes.end(); ++i)
(*i)->activate();
assert(_activated);
@@ -88,7 +88,7 @@ Patch::deactivate()
NodeBase::deactivate();
- for (Raul::List<Node*>::iterator i = _nodes.begin(); i != _nodes.end(); ++i) {
+ for (Raul::List<NodeImpl*>::iterator i = _nodes.begin(); i != _nodes.end(); ++i) {
if ((*i)->activated())
(*i)->deactivate();
assert(!(*i)->activated());
@@ -113,7 +113,7 @@ Patch::prepare_internal_poly(uint32_t poly)
{
/* TODO: ports? internal/external poly? */
- for (Raul::List<Node*>::iterator i = _nodes.begin(); i != _nodes.end(); ++i)
+ for (Raul::List<NodeImpl*>::iterator i = _nodes.begin(); i != _nodes.end(); ++i)
(*i)->prepare_poly(poly);
for (Raul::List<Connection*>::iterator i = _connections.begin(); i != _connections.end(); ++i)
@@ -130,7 +130,7 @@ Patch::apply_internal_poly(Raul::Maid& maid, uint32_t poly)
{
/* TODO: ports? internal/external poly? */
- for (Raul::List<Node*>::iterator i = _nodes.begin(); i != _nodes.end(); ++i)
+ for (Raul::List<NodeImpl*>::iterator i = _nodes.begin(); i != _nodes.end(); ++i)
(*i)->apply_poly(maid, poly);
for (Raul::List<Connection*>::iterator i = _connections.begin(); i != _connections.end(); ++i)
@@ -248,7 +248,7 @@ Patch::set_buffer_size(size_t size)
NodeBase::set_buffer_size(size);
assert(_buffer_size == size);
- for (Raul::List<Node*>::iterator j = _nodes.begin(); j != _nodes.end(); ++j)
+ for (Raul::List<NodeImpl*>::iterator j = _nodes.begin(); j != _nodes.end(); ++j)
(*j)->set_buffer_size(size);
}
@@ -257,7 +257,7 @@ Patch::set_buffer_size(size_t size)
void
-Patch::add_node(Raul::ListNode<Node*>* ln)
+Patch::add_node(Raul::ListNode<NodeImpl*>* ln)
{
assert(ln != NULL);
assert(ln->elem() != NULL);
@@ -271,10 +271,10 @@ Patch::add_node(Raul::ListNode<Node*>* ln)
/** Remove a node.
* Realtime Safe. Preprocessing thread.
*/
-Raul::ListNode<Node*>*
+Raul::ListNode<NodeImpl*>*
Patch::remove_node(const string& name)
{
- for (Raul::List<Node*>::iterator i = _nodes.begin(); i != _nodes.end(); ++i)
+ for (Raul::List<NodeImpl*>::iterator i = _nodes.begin(); i != _nodes.end(); ++i)
if ((*i)->name() == name)
return _nodes.erase(i);
@@ -405,19 +405,19 @@ Patch::compile() const
CompiledPatch* const compiled_patch = new CompiledPatch();//_nodes.size());
- for (Raul::List<Node*>::const_iterator i = _nodes.begin(); i != _nodes.end(); ++i)
+ for (Raul::List<NodeImpl*>::const_iterator i = _nodes.begin(); i != _nodes.end(); ++i)
(*i)->traversed(false);
- for (Raul::List<Node*>::const_iterator i = _nodes.begin(); i != _nodes.end(); ++i) {
- Node* const node = (*i);
+ for (Raul::List<NodeImpl*>::const_iterator i = _nodes.begin(); i != _nodes.end(); ++i) {
+ NodeImpl* const node = (*i);
// Either a sink or connected to our output ports:
if ( ( ! node->traversed()) && node->dependants()->size() == 0)
compile_recursive(node, compiled_patch);
}
// Traverse any nodes we didn't hit yet
- for (Raul::List<Node*>::const_iterator i = _nodes.begin(); i != _nodes.end(); ++i) {
- Node* const node = (*i);
+ for (Raul::List<NodeImpl*>::const_iterator i = _nodes.begin(); i != _nodes.end(); ++i) {
+ NodeImpl* const node = (*i);
if ( ! node->traversed())
compile_recursive(node, compiled_patch);
}