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diff --git a/src/progs/gtk/Controller.h b/src/progs/gtk/Controller.h
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--- a/src/progs/gtk/Controller.h
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-/* This file is part of Om. Copyright (C) 2006 Dave Robillard.
- *
- * Om is free software; you can redistribute it and/or modify it under the
- * terms of the GNU General Public License as published by the Free Software
- * Foundation; either version 2 of the License, or (at your option) any later
- * version.
- *
- * Om is distributed in the hope that it will be useful, but WITHOUT ANY
- * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef CONTROLLER_H
-#define CONTROLLER_H
-
-#include <cassert>
-#include <string>
-#include <list>
-#include <glibmm.h>
-#include "PluginModel.h"
-#include "OSCModelEngineInterface.h"
-
-namespace LibOmClient {
-class PatchModel;
-class NodeModel;
-class PatchLibrarian;
-}
-
-using std::string; using std::list;
-using namespace LibOmClient;
-
-namespace OmGtk {
-
-class PatchController;
-class Loader;
-
-
-/** Singleton engine controller for the entire app.
- *
- * This is hardly more than a trivial wrapper for OSCModelEngineInterface, suggesting something
- * needs a rethink around here..
- *
- * This needs to be either eliminated or the name changed to OmController. Probably
- * best to keep around in case multiple engine control support comes around?
- *
- * \ingroup OmGtk
- */
-class Controller : public OSCModelEngineInterface
-{
-public:
- ~Controller();
-
- void attach();
-
- //void register_client_and_wait();
-
- void set_engine_url(const string& url);
-
- void create_node_from_model(const NodeModel* nm);
-
- void load_patch(PatchModel* model, bool wait = true, bool merge = false);
- void save_patch(PatchModel* model, const string& filename, bool recursive);
-
- void create_patch_from_model(const PatchModel* pm);
-
- //void lash_restore_finished();
-
- void set_patch_path(const string& path);
-
- /*
- void push_added_node(NodeModel* nm) { m_added_nodes.push_back(nm); }
- NodeModel* yank_added_node(const string& path);
-
- void push_added_patch(PatchModel* pm) { m_added_patches.push_back(pm); }
- PatchModel* yank_added_patch(const string& path);
- */
-
- static void instantiate(const string& engine_url)
- { if (!_instance) _instance = new Controller(engine_url); }
-
- inline static Controller& instance() { assert(_instance); return *_instance; }
-
-private:
- Controller(const string& engine_url);
- static Controller* _instance;
-
- PatchLibrarian* m_patch_librarian;
- Loader* m_loader;
-
- /** Used to cache added nodes so client can remember some values when the
- * new node notification comes (location, etc). Used to prevent the node
- * jumping locations during the delay between new node and the module-x/y
- * metadata notifications */
- //list<NodeModel*> m_added_nodes;
-
- /** Used to cache added patches in the same was as m_added_nodes. Used to
- * rember filename so File->Save can work without prompting (filename can't
- * be sent to the server as metadata, because a client on another machine
- * doesn't want that information) */
- //list<PatchModel*> m_added_patches;
-};
-
-
-} // namespace OmGtk
-
-#endif // CONTROLLER_H