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authorDavid Robillard <d@drobilla.net>2021-04-17 21:20:05 -0400
committerDavid Robillard <d@drobilla.net>2021-04-18 12:03:58 -0400
commit27c91a71d43ea295cac0d6346ba18ba5a67529e9 (patch)
tree1fcfbd3b89de57fb55a1043e163ead03a654eeed /examples/cube_view.h
parente315b35531e070846f8613c34ee0776435c7bdd9 (diff)
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Improve cube rendering in example programs
Diffstat (limited to 'examples/cube_view.h')
-rw-r--r--examples/cube_view.h26
1 files changed, 13 insertions, 13 deletions
diff --git a/examples/cube_view.h b/examples/cube_view.h
index bdef1f1..27d1a44 100644
--- a/examples/cube_view.h
+++ b/examples/cube_view.h
@@ -42,7 +42,7 @@ static const float cubeStripVertices[] = {
-1.0f, -1.0f, -1.0f, // Back bottom left
1.0f, -1.0f, -1.0f, // Back bottom right
-1.0f, 1.0f, -1.0f, // Back top left
- 1.0f, 1.0f, -1.0f // Back top right
+ 1.0f, 1.0f, -1.0f, // Back top right
};
static const float cubeStripColorVertices[] = {
@@ -59,7 +59,7 @@ static const float cubeStripColorVertices[] = {
0.25f, 0.25f, 0.25f, // Back bottom left
0.75f, 0.25f, 0.25f, // Back bottom right
0.25f, 0.75f, 0.25f, // Back top left
- 0.75f, 0.75f, 0.25f // Back top right
+ 0.75f, 0.75f, 0.25f, // Back top right
};
static const float cubeFrontLineLoop[] = {
@@ -87,7 +87,7 @@ static const float cubeBackLineLoopColors[] = {
0.25f, 0.75f, 0.25f, // Back top left
0.75f, 0.75f, 0.25f, // Back top right
0.75f, 0.25f, 0.25f, // Back bottom right
- 0.25f, 0.25f, 0.25f // Back bottom left
+ 0.25f, 0.25f, 0.25f, // Back bottom left
};
static const float cubeSideLines[] = {
@@ -97,24 +97,24 @@ static const float cubeSideLines[] = {
-1.0f, -1.0f, 1.0f, // Front bottom left
-1.0f, -1.0f, -1.0f, // Back bottom left
- 1.0f, 1.0f, 1.0f, // Front top right
- 1.0f, 1.0f, -1.0f, // Back top right
+ 1.0f, 1.0f, 1.0f, // Front top right
+ 1.0f, 1.0f, -1.0f, // Back top right
- 1.0f, -1.0f, 1.0f, // Front bottom right
- 1.0f, -1.0f, -1.0f, // Back bottom right
+ 1.0f, -1.0f, 1.0f, // Front bottom right
+ 1.0f, -1.0f, -1.0f, // Back bottom right
};
static const float cubeSideLineColors[] = {
- 0.25f, 0.75f, 0.75f, // Front top left
- 0.25f, 0.75f, 0.25f, // Back top left
+ 0.25f, 0.75f, 0.75f, // Front top left
+ 0.25f, 0.75f, 0.25f, // Back top left
- 0.25f, 0.25f, 0.75f, // Front bottom left
+ 0.25f, 0.25f, 0.75f, // Front bottom left
0.25f, 0.25f, 0.25f, // Back bottom left
- 0.75f, 0.75f, 0.75f, // Front top right
- 0.75f, 0.75f, 0.25f, // Back top right
+ 0.75f, 0.75f, 0.75f, // Front top right
+ 0.75f, 0.75f, 0.25f, // Back top right
- 0.75f, 0.25f, 0.75f, // Front bottom right
+ 0.75f, 0.25f, 0.75f, // Front bottom right
0.75f, 0.25f, 0.25f, // Back bottom right
};