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authorDavid Robillard <d@drobilla.net>2023-05-03 11:48:53 -0400
committerDavid Robillard <d@drobilla.net>2023-05-03 11:58:03 -0400
commitbedaf7d16c3537319bc1415a6c5977bd1fe079dc (patch)
tree6583d5764b0caeb72c8904d4622c6fa82d889d6d /examples/pugl_shader_demo.app/MacOS
parent9edad13229ded1f380d974d297df5e2ebfdbb13c (diff)
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Use consistent names for internal meson dependencies
Diffstat (limited to 'examples/pugl_shader_demo.app/MacOS')
-rw-r--r--examples/pugl_shader_demo.app/MacOS/meson.build2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/pugl_shader_demo.app/MacOS/meson.build b/examples/pugl_shader_demo.app/MacOS/meson.build
index ea35862..0731864 100644
--- a/examples/pugl_shader_demo.app/MacOS/meson.build
+++ b/examples/pugl_shader_demo.app/MacOS/meson.build
@@ -10,6 +10,6 @@ executable(
],
c_args: example_defines + example_c_args,
cpp_args: example_defines + example_cpp_args,
- dependencies: [pugl_dep, gl_backend_dep, dl_dep],
+ dependencies: [pugl_dep, pugl_gl_dep, dl_dep],
include_directories: include_directories('../../..'),
)