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authorDavid Robillard <d@drobilla.net>2023-01-12 10:30:10 -0500
committerDavid Robillard <d@drobilla.net>2023-01-14 11:53:28 -0500
commitbd4f79646f623e929e6aa22bea028952b515aeef (patch)
treee2dcc2635bb2b12b9c552755b35a0343005ce88a /examples/pugl_shader_demo.c
parent786a28e4a2bc9fce95a8d2e6cd1a4c76d2ae1a0f (diff)
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Add general string hint interface
This replaces the window title and class name APIs with a more general one that can be easily extended to other things, like icon names, more detailed application hints, and so on.
Diffstat (limited to 'examples/pugl_shader_demo.c')
-rw-r--r--examples/pugl_shader_demo.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/pugl_shader_demo.c b/examples/pugl_shader_demo.c
index 6c2fcd6..5773a9d 100644
--- a/examples/pugl_shader_demo.c
+++ b/examples/pugl_shader_demo.c
@@ -245,8 +245,8 @@ setupPugl(PuglTestApp* app)
app->rects = makeRects(app->numRects);
// Set up world and view
- puglSetClassName(app->world, "PuglShaderDemo");
- puglSetWindowTitle(app->view, "Pugl OpenGL Shader Demo");
+ puglSetWorldString(app->world, PUGL_CLASS_NAME, "PuglShaderDemo");
+ puglSetViewString(app->view, PUGL_WINDOW_TITLE, "Pugl OpenGL Shader Demo");
puglSetSizeHint(app->view, PUGL_DEFAULT_SIZE, defaultSpan, defaultSpan);
puglSetSizeHint(app->view, PUGL_MIN_SIZE, 128, 128);
puglSetSizeHint(app->view, PUGL_MAX_SIZE, 2048, 2048);