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author | David Robillard <d@drobilla.net> | 2023-01-12 10:30:10 -0500 |
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committer | David Robillard <d@drobilla.net> | 2023-01-14 11:53:28 -0500 |
commit | bd4f79646f623e929e6aa22bea028952b515aeef (patch) | |
tree | e2dcc2635bb2b12b9c552755b35a0343005ce88a /examples/pugl_shader_demo.c | |
parent | 786a28e4a2bc9fce95a8d2e6cd1a4c76d2ae1a0f (diff) | |
download | pugl-bd4f79646f623e929e6aa22bea028952b515aeef.tar.gz pugl-bd4f79646f623e929e6aa22bea028952b515aeef.tar.bz2 pugl-bd4f79646f623e929e6aa22bea028952b515aeef.zip |
Add general string hint interface
This replaces the window title and class name APIs with a more general one that
can be easily extended to other things, like icon names, more detailed
application hints, and so on.
Diffstat (limited to 'examples/pugl_shader_demo.c')
-rw-r--r-- | examples/pugl_shader_demo.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/pugl_shader_demo.c b/examples/pugl_shader_demo.c index 6c2fcd6..5773a9d 100644 --- a/examples/pugl_shader_demo.c +++ b/examples/pugl_shader_demo.c @@ -245,8 +245,8 @@ setupPugl(PuglTestApp* app) app->rects = makeRects(app->numRects); // Set up world and view - puglSetClassName(app->world, "PuglShaderDemo"); - puglSetWindowTitle(app->view, "Pugl OpenGL Shader Demo"); + puglSetWorldString(app->world, PUGL_CLASS_NAME, "PuglShaderDemo"); + puglSetViewString(app->view, PUGL_WINDOW_TITLE, "Pugl OpenGL Shader Demo"); puglSetSizeHint(app->view, PUGL_DEFAULT_SIZE, defaultSpan, defaultSpan); puglSetSizeHint(app->view, PUGL_MIN_SIZE, 128, 128); puglSetSizeHint(app->view, PUGL_MAX_SIZE, 2048, 2048); |