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authorDavid Robillard <d@drobilla.net>2020-05-16 21:17:56 +0200
committerDavid Robillard <d@drobilla.net>2020-05-16 21:17:56 +0200
commitc30e11788ef669b3e66788d8823696af902c7951 (patch)
treea5366f85af4391751b5edf117707afbc70b61850 /examples/pugl_shader_demo.c
parent8fffa8f1f596b9553b291d4caa9f0c4de6f311b2 (diff)
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Fix redisplay test on MacOS
This does two things: posts the redisplay when an update event is received (which is correct pattern for this now), and uses larger even numbers for the redisplay region so they make it through the pixel/point conversion process without loss.
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