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author | David Robillard <d@drobilla.net> | 2022-04-22 18:16:49 -0400 |
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committer | David Robillard <d@drobilla.net> | 2022-04-23 21:19:22 -0400 |
commit | b0759696d15d24f9e82318d9c27cb794a4787c9c (patch) | |
tree | f3d01521770bb1195c940f0b32da4f81558e315b /examples/shaders/rect.frag | |
parent | 7feb9000f640d9d6f05f5d0f80a2177db920af49 (diff) | |
download | pugl-b0759696d15d24f9e82318d9c27cb794a4787c9c.tar.gz pugl-b0759696d15d24f9e82318d9c27cb794a4787c9c.tar.bz2 pugl-b0759696d15d24f9e82318d9c27cb794a4787c9c.zip |
Fix IWYU warnings
I suspect that using the same configuration across both C and C++ is starting
to wear a bit thin, but this will do for now.
Diffstat (limited to 'examples/shaders/rect.frag')
0 files changed, 0 insertions, 0 deletions