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author | David Robillard <d@drobilla.net> | 2019-11-18 19:37:12 +0100 |
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committer | David Robillard <d@drobilla.net> | 2019-11-18 19:40:45 +0100 |
commit | c3efbc6e434168c7f797d787f56c7f7d5fdbdb6f (patch) | |
tree | 6cb9a1e547795205cdea5865d000200f9af8b31c /pugl/detail/x11_gl.c | |
parent | 47beee70b04438f291ba00b6dc9d14ec4a54c662 (diff) | |
download | pugl-c3efbc6e434168c7f797d787f56c7f7d5fdbdb6f.tar.gz pugl-c3efbc6e434168c7f797d787f56c7f7d5fdbdb6f.tar.bz2 pugl-c3efbc6e434168c7f797d787f56c7f7d5fdbdb6f.zip |
Move puglGetProcAddress to pugl_gl_backend.h
This establishes a general pattern for backend-specific APIs, so that pugl.h
doesn't become a mess. The name of these headers, and the definition of
"backend", is a little fuzzy here, but it was before in reality anyway.
Diffstat (limited to 'pugl/detail/x11_gl.c')
0 files changed, 0 insertions, 0 deletions