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author | David Robillard <d@drobilla.net> | 2020-04-06 15:50:30 +0200 |
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committer | David Robillard <d@drobilla.net> | 2020-04-06 16:52:08 +0200 |
commit | 53d8fe0c19408a54165f6422319be8139758a5b2 (patch) | |
tree | 073eedb86a7b1bdbacfce9fd4ebed335781882ab /pugl/pugl.h | |
parent | 20fd80c8f20d0d6bda660bd9a273e0c4a78cb9ac (diff) | |
download | pugl-53d8fe0c19408a54165f6422319be8139758a5b2.tar.gz pugl-53d8fe0c19408a54165f6422319be8139758a5b2.tar.bz2 pugl-53d8fe0c19408a54165f6422319be8139758a5b2.zip |
Implement puglSetTransientFor() for Mac and Windows
Diffstat (limited to 'pugl/pugl.h')
-rw-r--r-- | pugl/pugl.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/pugl/pugl.h b/pugl/pugl.h index fbdf5db..84bfa98 100644 --- a/pugl/pugl.h +++ b/pugl/pugl.h @@ -1001,6 +1001,9 @@ puglSetParentWindow(PuglView* view, PuglNativeView parent); Set this for transient children like dialogs, to have them properly associated with their parent window. This should be called before puglRealize(). + + A view can either have a parent (for embedding) or a transient parent (for + top-level windows like dialogs), but not both. */ PUGL_API PuglStatus puglSetTransientFor(PuglView* view, PuglNativeView parent); |