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author | David Robillard <d@drobilla.net> | 2020-03-09 21:50:03 +0100 |
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committer | David Robillard <d@drobilla.net> | 2020-03-09 22:17:44 +0100 |
commit | 5c02f37c8d1dd74f3b72f1fb0b2a77f4d1dc2da9 (patch) | |
tree | e65d93c60a4a6f28f5218753036425330c687519 /pugl/pugl_gl.h | |
parent | 7099dc568ccbe206ceb6f861263f49adc8e4aef3 (diff) | |
download | pugl-5c02f37c8d1dd74f3b72f1fb0b2a77f4d1dc2da9.tar.gz pugl-5c02f37c8d1dd74f3b72f1fb0b2a77f4d1dc2da9.tar.bz2 pugl-5c02f37c8d1dd74f3b72f1fb0b2a77f4d1dc2da9.zip |
Deprecate puglEnterContext() and puglLeaveContext()
These are prone to abuse, and have caused confusion with people who try to use
them like in other libraries that support explicit drawing in the main loop.
The drawing parameter was also wrong, and these were already just compatibility
veneers since the internal context API needs to be more expressive.
So, now that PUGL_CREATE and PUGL_DESTROY exist, they can be deprecated to
force clients to draw only at the correct time.
Diffstat (limited to 'pugl/pugl_gl.h')
0 files changed, 0 insertions, 0 deletions