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authorDavid Robillard <d@drobilla.net>2020-10-21 12:14:26 +0200
committerDavid Robillard <d@drobilla.net>2020-10-21 15:43:29 +0200
commit380edd6da07fb1fd6c89c046190dad3b7fd95386 (patch)
tree889969700d44e36ffbaafa053c293eec2a453bca /pugl/pugl_gl.hpp
parente78e00a46f84ec6e528a7435575e6434813ba67c (diff)
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Move includes to a separate directory
This is more conventional and directories named "include" are specially understood by some tooling like clang-tidy.
Diffstat (limited to 'pugl/pugl_gl.hpp')
-rw-r--r--pugl/pugl_gl.hpp60
1 files changed, 0 insertions, 60 deletions
diff --git a/pugl/pugl_gl.hpp b/pugl/pugl_gl.hpp
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--- a/pugl/pugl_gl.hpp
+++ /dev/null
@@ -1,60 +0,0 @@
-/*
- Copyright 2012-2020 David Robillard <d@drobilla.net>
-
- Permission to use, copy, modify, and/or distribute this software for any
- purpose with or without fee is hereby granted, provided that the above
- copyright notice and this permission notice appear in all copies.
-
- THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
- WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
- MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
- ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
- WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
- ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
- OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
-*/
-
-/**
- @file pugl_gl.hpp
- @brief OpenGL-specific C++ API.
-*/
-
-#ifndef PUGL_PUGL_GL_HPP
-#define PUGL_PUGL_GL_HPP
-
-#include "pugl/pugl.h"
-#include "pugl/pugl_gl.h"
-
-namespace pugl {
-
-/**
- @defgroup glxx OpenGL
- OpenGL graphics support.
- @ingroup pugl_cxx
- @{
-*/
-
-/// @copydoc PuglGlFunc
-using GlFunc = PuglGlFunc;
-
-/// @copydoc puglGetProcAddress
-static inline GlFunc
-getProcAddress(const char* name)
-{
- return puglGetProcAddress(name);
-}
-
-/// @copydoc puglGlBackend
-static inline const PuglBackend*
-glBackend()
-{
- return puglGlBackend();
-}
-
-/**
- @}
-*/
-
-} // namespace pugl
-
-#endif // PUGL_PUGL_GL_HPP