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authorDavid Robillard <d@drobilla.net>2016-07-28 15:26:47 -0400
committerDavid Robillard <d@drobilla.net>2016-07-28 15:26:47 -0400
commit7f04b9b003cbc3889c4cf904fce96499a633799c (patch)
tree91f844be431bd8854386eb9786d6123b4d986377 /pugl/pugl_x11.c
parent0b6bbe7bce9e25e4e99f58ab271070586638d5b0 (diff)
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Fix flickering and laggy window resize
Diffstat (limited to 'pugl/pugl_x11.c')
-rw-r--r--pugl/pugl_x11.c81
1 files changed, 64 insertions, 17 deletions
diff --git a/pugl/pugl_x11.c b/pugl/pugl_x11.c
index bed1512..26e52b8 100644
--- a/pugl/pugl_x11.c
+++ b/pugl/pugl_x11.c
@@ -42,6 +42,15 @@
#include "pugl/event.h"
#include "pugl/pugl_internal.h"
+#ifndef MIN
+# define MIN(a, b) (((a) < (b)) ? (a) : (b))
+#endif
+
+#ifndef MAX
+# define MAX(a, b) (((a) > (b)) ? (a) : (b))
+#endif
+
+
struct PuglInternalsImpl {
Display* display;
int screen;
@@ -152,6 +161,12 @@ puglEnterContext(PuglView* view)
glXMakeCurrent(view->impl->display, view->impl->win, view->impl->ctx);
}
#endif
+#ifdef PUGL_HAVE_CAIRO
+ if (view->ctx_type == PUGL_CAIRO) {
+ cairo_set_source_rgb(view->impl->cr, 0, 0, 0);
+ cairo_paint(view->impl->cr);
+ }
+#endif
}
void
@@ -189,8 +204,6 @@ puglCreateWindow(PuglView* view, const char* title)
XSetWindowAttributes attr;
memset(&attr, 0, sizeof(XSetWindowAttributes));
- attr.background_pixel = BlackPixel(impl->display, impl->screen);
- attr.border_pixel = BlackPixel(impl->display, impl->screen);
attr.colormap = cmap;
attr.event_mask = (ExposureMask | StructureNotifyMask |
EnterWindowMask | LeaveWindowMask |
@@ -201,7 +214,7 @@ puglCreateWindow(PuglView* view, const char* title)
impl->win = XCreateWindow(
impl->display, xParent,
0, 0, view->width, view->height, 0, vi->depth, InputOutput, vi->visual,
- CWBackPixel | CWBorderPixel | CWColormap | CWEventMask, &attr);
+ CWColormap | CWEventMask, &attr);
createContext(view, vi);
@@ -502,10 +515,28 @@ puglWaitForEvent(PuglView* view)
return PUGL_SUCCESS;
}
+static void
+merge_draw_events(PuglEvent* dst, const PuglEvent* src)
+{
+ if (!dst->type) {
+ *dst = *src;
+ } else {
+ dst->expose.x = MIN(dst->expose.x, src->expose.x);
+ dst->expose.y = MIN(dst->expose.y, src->expose.y);
+ dst->expose.width = MAX(dst->expose.width, src->expose.width);
+ dst->expose.height = MAX(dst->expose.height, src->expose.height);
+ }
+}
+
PuglStatus
puglProcessEvents(PuglView* view)
{
- XEvent xevent;
+ /* Maintain a single expose/configure event to execute after all pending
+ events. This avoids redundant drawing/configuration which prevents a
+ series of window resizes in the same loop from being laggy. */
+ PuglEvent expose_event = { 0 };
+ PuglEvent config_event = { 0 };
+ XEvent xevent;
while (XPending(view->impl->display) > 0) {
XNextEvent(view->impl->display, &xevent);
if (xevent.type == ClientMessage) {
@@ -540,27 +571,43 @@ puglProcessEvents(PuglView* view)
// Translate X11 event to Pugl event
const PuglEvent event = translateEvent(view, xevent);
+ if (event.type == PUGL_EXPOSE) {
+ // Expand expose event to be dispatched after loop
+ merge_draw_events(&expose_event, &event);
+ } else if (event.type == PUGL_CONFIGURE) {
+ // Expand configure event to be dispatched after loop
+ merge_draw_events(&config_event, &event);
+ } else {
+ // Dispatch event to application immediately
+ puglDispatchEvent(view, &event);
+ }
+ }
+
+ if (config_event.type) {
#ifdef PUGL_HAVE_CAIRO
- if (event.type == PUGL_CONFIGURE && view->ctx_type == PUGL_CAIRO) {
+ if (view->ctx_type == PUGL_CAIRO) {
// Resize surfaces/contexts before dispatching
- cairo_xlib_surface_set_size(view->impl->surface,
- event.configure.width,
- event.configure.height);
view->redisplay = true;
+ cairo_xlib_surface_set_size(view->impl->surface,
+ config_event.configure.width,
+ config_event.configure.height);
}
#endif
-
- // Dispatch event to application
- if (!(view->redisplay && event.type == PUGL_EXPOSE)) {
- puglDispatchEvent(view, &event);
- }
+ puglDispatchEvent(view, (const PuglEvent*)&config_event);
}
if (view->redisplay) {
- const PuglEventExpose expose = {
- PUGL_EXPOSE, view, true, 0, 0, view->width, view->height, 0
- };
- puglDispatchEvent(view, (const PuglEvent*)&expose);
+ expose_event.expose.type = PUGL_EXPOSE;
+ expose_event.expose.view = view;
+ expose_event.expose.send_event = true;
+ expose_event.expose.x = 0;
+ expose_event.expose.y = 0;
+ expose_event.expose.width = view->width;
+ expose_event.expose.height = view->height;
+ }
+
+ if (expose_event.type) {
+ puglDispatchEvent(view, (const PuglEvent*)&expose_event);
}
return PUGL_SUCCESS;