aboutsummaryrefslogtreecommitdiffstats
path: root/shaders/rect.vert
diff options
context:
space:
mode:
authorDavid Robillard <d@drobilla.net>2020-04-04 13:36:45 +0200
committerDavid Robillard <d@drobilla.net>2020-04-04 13:36:45 +0200
commitecc281c56a8c3c297cfd2f0b6d4671b2000efd9b (patch)
tree6cabb79d95f19da7fc89318fd2aacf5f18c0200e /shaders/rect.vert
parentac3036fd7343ce71377fbfecafd8ba672372a5b9 (diff)
downloadpugl-ecc281c56a8c3c297cfd2f0b6d4671b2000efd9b.tar.gz
pugl-ecc281c56a8c3c297cfd2f0b6d4671b2000efd9b.tar.bz2
pugl-ecc281c56a8c3c297cfd2f0b6d4671b2000efd9b.zip
Shader Demo: Factor out version-dependent GLSL header
Diffstat (limited to 'shaders/rect.vert')
-rw-r--r--shaders/rect.vert2
1 files changed, 0 insertions, 2 deletions
diff --git a/shaders/rect.vert b/shaders/rect.vert
index bf2e951..337f105 100644
--- a/shaders/rect.vert
+++ b/shaders/rect.vert
@@ -1,5 +1,3 @@
-#version 330 core
-
/* The vertex shader is trivial, but forwards scaled UV coordinates (in pixels)
to the fragment shader for drawing the border. */