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authorDavid Robillard <d@drobilla.net>2023-01-08 12:54:56 -0500
committerDavid Robillard <d@drobilla.net>2023-01-08 22:31:51 -0500
commitf1524acbd3e708d1764b7f1533d707b22254ae95 (patch)
tree83a0a08ca2a7360abaca32e2717090e07b21f0aa /src/mac_gl.m
parent1e8431373a494c27c74e34bfa7ab0247e3c29677 (diff)
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Add PUGL_SAMPLE_BUFFERS hint
Towards a more direct and explicit mapping to platform hints, and more consistent behaviour across platforms. OpenGL applications are generally expected to be explicit about hints like this.
Diffstat (limited to 'src/mac_gl.m')
-rw-r--r--src/mac_gl.m3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mac_gl.m b/src/mac_gl.m
index 53daf97..69acde7 100644
--- a/src/mac_gl.m
+++ b/src/mac_gl.m
@@ -40,6 +40,9 @@
if (puglview->hints[PUGL_SAMPLES] == PUGL_DONT_CARE) {
puglview->hints[PUGL_SAMPLES] = 1;
}
+ if (puglview->hints[PUGL_SAMPLE_BUFFERS] == PUGL_DONT_CARE) {
+ puglview->hints[PUGL_SAMPLE_BUFFERS] = puglview->hints[PUGL_SAMPLES] > 0;
+ }
if (puglview->hints[PUGL_DOUBLE_BUFFER] == PUGL_DONT_CARE) {
puglview->hints[PUGL_DOUBLE_BUFFER] = 1;
}