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authorDavid Robillard <d@drobilla.net>2022-05-20 10:44:46 -0400
committerDavid Robillard <d@drobilla.net>2022-05-20 13:17:45 -0400
commitf906c379ba7c70c1cffb37db7b64e1db602fe2bd (patch)
treee3d84f0a0d350454a007700536707e564fde74df /test/test_gl.c
parent1118da579607bac768ae953fecadb6153818488d (diff)
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Use consistent class names and titles in tests and examples
Diffstat (limited to 'test/test_gl.c')
-rw-r--r--test/test_gl.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/test/test_gl.c b/test/test_gl.c
index 1c0e0a2..4b6ca80 100644
--- a/test/test_gl.c
+++ b/test/test_gl.c
@@ -79,7 +79,7 @@ main(int argc, char** argv)
PuglTest test = {world, view, opts, false};
// Set up and show view
- puglSetClassName(test.world, "Pugl OpenGL Test");
+ puglSetClassName(test.world, "PuglTest");
puglSetHandle(test.view, &test);
puglSetBackend(test.view, puglGlBackend());
puglSetEventFunc(test.view, onEvent);