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2020-03-01Put PuglEventAny member of PuglEvent first for easy initializationDavid Robillard2-7/+4
2020-03-01Add PUGL_BEGIN_DECLS and PUGL_END_DECLS macrosDavid Robillard1-6/+2
2020-02-18X11: Use ephemeral Cairo surfaces for drawingDavid Robillard1-51/+66
2020-02-18Pass expose event to backend enter and leave functionsDavid Robillard10-62/+61
2020-02-18Remove immediate dispatch of exposed rectsDavid Robillard1-30/+2
2020-02-18X11: Use a single Cairo contextDavid Robillard1-22/+20
2020-02-18Fix recursive context entryDavid Robillard1-2/+0
2020-02-11X11: Fix XMoveResizeWindow error checkZoƫ Sparks1-3/+3
2020-02-02Only resize backend when necessaryDavid Robillard2-17/+26
2020-02-02X11: Dispatch exposures from event callbacks in the same iterationDavid Robillard2-1/+16
2020-02-02X11: Avoid calculating expose rect if view is not visibleDavid Robillard1-10/+10
2020-02-02X11: Factor out adding a pending exposureDavid Robillard1-14/+22
2019-12-09Mac: Fix missing NSWindowStyleMask type on 10.11Hanspeter Portner2-3/+9
2019-11-21Rename "backend" headersDavid Robillard9-13/+13
2019-11-21X11: Remove libGL dependency from GL backendDavid Robillard1-3/+0
2019-11-20Mac: Move puglGetProcAddress() to mac_gl.mDavid Robillard2-17/+17
2019-11-20Mac: Fix unused parameter warningDavid Robillard1-1/+1
2019-11-18Cleanup: Remove unnecessary includesDavid Robillard1-1/+0
2019-11-17X11: Don't select on server socket if events are already queuedosch1-1/+3
2019-11-17X11: Support pasting (almost) arbitrarily long textDavid Robillard1-1/+1
2019-11-17X11: Don't send expose events to invisible windowsDavid Robillard1-1/+3
2019-11-17X11: Track visibility via system eventsDavid Robillard1-3/+8
2019-11-09Fix various clang-tidy warningsDavid Robillard4-17/+17
2019-11-09Add puglStrerror() and improve test program error reportingDavid Robillard1-0/+19
2019-11-03Remove redisplay flag and add puglPostRedisplayRect()David Robillard4-29/+46
2019-11-03X11: Only merge expose events if they intersectDavid Robillard1-13/+45
2019-11-03Add puglGetNativeWorld()David Robillard3-0/+18
2019-11-03Windows: Do not require backends to have a surfaceDavid Robillard1-1/+1
2019-11-03Expose functional stub backendDavid Robillard3-0/+68
2019-11-03Move platform stub configuration code to platform headersDavid Robillard4-33/+43
2019-11-03Add stub implementations of backend functionsDavid Robillard4-63/+12
2019-11-03Fix puglFreeView() crashes when window creation failedJordan Halase3-14/+28
2019-11-03Cleanup: Fix whitespaceDavid Robillard1-1/+1
2019-11-03Windows: Fix GL context flagsDavid Robillard1-0/+1
2019-10-15Mac: Remove unused method declarationDavid Robillard1-1/+0
2019-09-16Fix memory leakDavid Robillard1-0/+1
2019-09-14Windows: Fix Cairo backend buildDavid Robillard1-18/+18
2019-09-14Add support for using a debug OpenGL contextDavid Robillard2-1/+7
2019-09-07Clean up error handlingDavid Robillard11-107/+113
2019-09-07Add clipboard supportDavid Robillard7-0/+294
2019-09-07Cleanup: Fix whitespaceDavid Robillard1-13/+13
2019-09-07Windows: Fix library leak during world creationDavid Robillard1-0/+2
2019-09-03Windows: Fix puglGetProcAddress() for OpenGL 1.1 functionsDavid Robillard1-1/+9
2019-09-03Make almost everything return a statusDavid Robillard4-27/+50
2019-09-03Add puglSetWindowTitle()David Robillard6-9/+55
2019-09-03Rename remaining init functionsDavid Robillard1-7/+10
2019-09-03Add puglSetClassName()David Robillard5-20/+26
2019-09-03Replace puglInitTransientFor() with puglSetTransientFor()David Robillard2-6/+13
2019-09-03Replace size and aspect ratio init functions with dynamic onesDavid Robillard4-20/+94
2019-09-03Move trivial deprecated implementations to headerDavid Robillard1-41/+0