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Pugl GUI library
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2020-02-11
X11: Fix XMoveResizeWindow error check
Zoƫ Sparks
1
-3
/
+3
2020-02-02
Only resize backend when necessary
David Robillard
2
-17
/
+26
2020-02-02
X11: Dispatch exposures from event callbacks in the same iteration
David Robillard
2
-1
/
+16
2020-02-02
X11: Avoid calculating expose rect if view is not visible
David Robillard
1
-10
/
+10
2020-02-02
X11: Factor out adding a pending exposure
David Robillard
1
-14
/
+22
2019-12-09
Mac: Fix missing NSWindowStyleMask type on 10.11
Hanspeter Portner
2
-3
/
+9
2019-12-09
Cleanup: Fix whitespace
David Robillard
1
-1
/
+1
2019-11-21
Rename "backend" headers
David Robillard
16
-161
/
+230
2019-11-21
Use consistent include guards
David Robillard
5
-15
/
+15
2019-11-21
X11: Remove libGL dependency from GL backend
David Robillard
1
-3
/
+0
2019-11-20
Mac: Move puglGetProcAddress() to mac_gl.m
David Robillard
2
-17
/
+17
2019-11-20
Mac: Fix unused parameter warning
David Robillard
1
-1
/
+1
2019-11-18
Cleanup: Remove unnecessary includes
David Robillard
1
-1
/
+0
2019-11-18
Move puglGetProcAddress to pugl_gl_backend.h
David Robillard
2
-11
/
+11
2019-11-17
X11: Don't select on server socket if events are already queued
osch
1
-1
/
+3
2019-11-17
X11: Support pasting (almost) arbitrarily long text
David Robillard
1
-1
/
+1
2019-11-17
X11: Don't send expose events to invisible windows
David Robillard
1
-1
/
+3
2019-11-17
X11: Track visibility via system events
David Robillard
1
-3
/
+8
2019-11-17
Use typedefs for flag types
David Robillard
1
-72
/
+82
2019-11-17
Cleanup: Use consistent formatting for field documentation
David Robillard
1
-141
/
+141
2019-11-09
Fix various clang-tidy warnings
David Robillard
4
-17
/
+17
2019-11-09
Add puglStrerror() and improve test program error reporting
David Robillard
2
-0
/
+26
2019-11-03
Remove redisplay flag and add puglPostRedisplayRect()
David Robillard
5
-30
/
+53
2019-11-03
X11: Only merge expose events if they intersect
David Robillard
1
-13
/
+45
2019-11-03
Add puglGetNativeWorld()
David Robillard
4
-0
/
+28
2019-11-03
Windows: Do not require backends to have a surface
David Robillard
1
-1
/
+1
2019-11-03
Expose functional stub backend
David Robillard
4
-1
/
+79
2019-11-03
Move platform stub configuration code to platform headers
David Robillard
4
-33
/
+43
2019-11-03
Add stub implementations of backend functions
David Robillard
5
-63
/
+115
2019-11-03
Fix puglFreeView() crashes when window creation failed
Jordan Halase
3
-14
/
+28
2019-11-03
Cleanup: Fix whitespace
David Robillard
1
-1
/
+1
2019-11-03
Windows: Fix GL context flags
David Robillard
1
-0
/
+1
2019-10-15
Mac: Remove unused method declaration
David Robillard
1
-1
/
+0
2019-09-16
Fix memory leak
David Robillard
1
-0
/
+1
2019-09-14
Windows: Fix Cairo backend build
David Robillard
1
-18
/
+18
2019-09-14
Add support for using a debug OpenGL context
David Robillard
3
-1
/
+8
2019-09-14
Wrap deprecated declarations in PUGL_DISABLE_DEPRECATED
David Robillard
1
-0
/
+4
2019-09-07
Improve documentation and use LV2 documentation style
David Robillard
2
-24
/
+29
2019-09-07
Clean up error handling
David Robillard
12
-114
/
+123
2019-09-07
Add clipboard support
David Robillard
8
-0
/
+321
2019-09-07
Cleanup: Fix whitespace
David Robillard
1
-13
/
+13
2019-09-07
Windows: Fix library leak during world creation
David Robillard
1
-0
/
+2
2019-09-03
Windows: Fix puglGetProcAddress() for OpenGL 1.1 functions
David Robillard
1
-1
/
+9
2019-09-03
Make almost everything return a status
David Robillard
5
-37
/
+60
2019-09-03
Make event handler return a status
David Robillard
1
-1
/
+1
2019-09-03
Reorganize header and documentation into coherent sections
David Robillard
1
-96
/
+98
2019-09-03
Add puglSetWindowTitle()
David Robillard
7
-9
/
+65
2019-09-03
Rename remaining init functions
David Robillard
2
-22
/
+63
2019-09-03
Add puglSetClassName()
David Robillard
6
-26
/
+47
2019-09-03
Replace puglInitTransientFor() with puglSetTransientFor()
David Robillard
3
-15
/
+34
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