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Pugl GUI library
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2020-03-16
Only send update events when the view is visible
David Robillard
3
-3
/
+11
2020-03-15
Cleanup: Fix documentation links
David Robillard
1
-2
/
+2
2020-03-15
Unify event loop functions as puglUpdate()
David Robillard
5
-71
/
+151
2020-03-15
X11: Factor out flushing pending exposures
David Robillard
1
-16
/
+22
2020-03-15
Add type and flags to world
David Robillard
6
-8
/
+42
2020-03-15
Cleanup: Add puglDispatchSimpleEvent() internal utility
David Robillard
5
-14
/
+21
2020-03-15
Cleanup: Fix misleading variable name
David Robillard
1
-2
/
+2
2020-03-15
Cleanup: Remove redundant PUGL_API declarations
David Robillard
3
-3
/
+3
2020-03-15
X11: Simplify implementation slightly
David Robillard
1
-6
/
+2
2020-03-15
X11: Read from server if necessary in puglDispatchEvents()
David Robillard
1
-3
/
+3
2020-03-15
X11: Don't use CAIRO_OPERATOR_SOURCE for blitting
David Robillard
1
-1
/
+0
2020-03-15
X11: Only enter drawing context if an expose is pending
David Robillard
1
-2
/
+2
2020-03-15
X11: Update frame immediately on ConfigureNotify
David Robillard
1
-0
/
+4
2020-03-15
X11: Factor out selection event handling
David Robillard
1
-40
/
+69
2020-03-15
Move configure shortcut and frame update to common implementation
David Robillard
3
-36
/
+23
2020-03-15
Remove backend resize method
David Robillard
12
-43
/
+6
2020-03-15
Windows: Use ephemeral Cairo surface for drawing
David Robillard
1
-38
/
+37
2020-03-15
Mac: Remove unnecessary resize handler in GL backend
David Robillard
1
-12
/
+2
2020-03-14
Add logging API
David Robillard
7
-18
/
+104
2020-03-13
Strengthen warnings
David Robillard
2
-10
/
+12
2020-03-09
Deprecate puglEnterContext() and puglLeaveContext()
David Robillard
2
-29
/
+37
2020-03-09
Add PuglEventClient and puglSendEvent()
David Robillard
5
-6
/
+120
2020-03-09
X11: Factor out converting PuglEventExpose to XExposeEvent
David Robillard
1
-16
/
+50
2020-03-09
X11: Only send configure events if something has changed
David Robillard
3
-13
/
+27
2020-03-09
Add create, destroy, map, and unmap events
David Robillard
5
-16
/
+66
2020-03-09
Windows: Configure and redraw only when window is shown, not hidden
David Robillard
1
-3
/
+5
2020-03-09
Windows: Remove unused stores of rect
David Robillard
1
-2
/
+2
2020-03-09
Cleanup: Remove unnecessary includes
David Robillard
1
-1
/
+0
2020-03-09
Fix build with unknown C compilers
David Robillard
1
-2
/
+2
2020-03-08
Enable double buffering by default
David Robillard
1
-1
/
+1
2020-03-08
Make PUGL_DONT_CARE the default for PUGL_SWAP_INTERVAL
David Robillard
1
-1
/
+1
2020-03-08
Windows: Implement PUGL_DONT_CARE for PUGL_SWAP_INTERVAL
David Robillard
1
-2
/
+3
2020-03-08
X11: Implement PUGL_SWAP_INTERVAL
David Robillard
1
-0
/
+9
2020-03-08
X11: Use function typedefs in glxext.h
David Robillard
1
-6
/
+4
2020-03-08
Add a user data handle to the world
David Robillard
3
-1
/
+36
2020-03-08
Windows: Fix initial frame size
David Robillard
1
-0
/
+1
2020-03-08
Windows: Prevent input in one window from stalling another
David Robillard
1
-4
/
+21
2020-03-08
Mac: Prevent indefinite blocking of puglDispatchEvents
David Robillard
1
-0
/
+9
2020-03-08
Mac: Do not dispatch expose events if window is invisible
David Robillard
1
-0
/
+4
2020-03-08
Mac: Make windows initially invisible as on other platforms
David Robillard
1
-0
/
+1
2020-03-08
Mac: Fix stub backend
David Robillard
2
-17
/
+96
2020-03-08
Link event types to the corresponding struct
David Robillard
1
-14
/
+14
2020-03-08
Remove redundant PuglEventClose
David Robillard
2
-13
/
+1
2020-03-08
Cleanup: Remove use of GL defines in X11 backend
David Robillard
1
-3
/
+4
2020-03-08
Cleanup: Fix typo
David Robillard
1
-1
/
+1
2020-03-08
Cleanup: Fix some conversion warnings
David Robillard
2
-8
/
+8
2020-03-07
Fix overly long line
David Robillard
1
-2
/
+2
2020-03-07
Organize documentation into groups
David Robillard
5
-14
/
+58
2020-03-07
Improve documentation
David Robillard
1
-82
/
+184
2020-03-07
Fix broken link in documentation
David Robillard
1
-1
/
+1
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