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2023-01-14Windows: Add PUGL_DARK_FRAME hintDavid Robillard1-0/+20
2023-01-14Add general string hint interfaceDavid Robillard7-51/+133
2023-01-11MacOS: Avoid calling sendEvent in modulesreuk3-56/+33
2023-01-11Fix potential leakDavid Robillard1-7/+10
2023-01-11Guard against required hints explicitly being set to PUGL_DONT_CAREDavid Robillard1-0/+5
2023-01-11Clean up puglRealize() implementationsDavid Robillard4-27/+18
2023-01-11X11: Fix puglPostRedisplay() outside of event handlersDavid Robillard1-2/+4
2023-01-11X11: Make puglSendEvent() gracefully handle unrealized viewsDavid Robillard1-0/+3
2023-01-11Reduce duplicated codeDavid Robillard1-11/+1
2023-01-11X11: Avoid potentially unnecessary allocation in Vulkan backendDavid Robillard1-8/+12
2023-01-11X11: Fix positioning of top-level windows with decorationsDavid Robillard2-8/+68
2023-01-11Remove cached frame from viewDavid Robillard10-214/+364
2023-01-11Fix checks for invalid view positionsDavid Robillard3-3/+3
2023-01-11Center windows on their transient parent where possibleDavid Robillard3-16/+56
2023-01-10Add PUGL_CURSOR_ALL_SCROLLDavid Robillard3-0/+4
2023-01-10Fix inconsistent naming conventionDavid Robillard1-5/+5
2023-01-10Windows: Make puglGetScaleFactor always return a reasonable valueDavid Robillard1-4/+24
2023-01-08Prepare OpenGL context flags for OpenGL ES supportDavid Robillard4-11/+17
2023-01-08Windows: Fix OpenGL profile hint interpretationDavid Robillard1-2/+2
2023-01-08Use ensureHint pattern everywhereDavid Robillard6-60/+48
2023-01-08Add PUGL_SAMPLE_BUFFERS hintDavid Robillard4-14/+24
2023-01-08Add missing default hintDavid Robillard1-0/+1
2023-01-08Gracefully handle out of range hintsDavid Robillard1-3/+11
2023-01-08Remove branch cloneDavid Robillard1-2/+0
2023-01-08X11: Add support for _NET_WM_PING protocolDavid Robillard2-14/+56
2023-01-08Add support for raising windowsDavid Robillard3-8/+43
2023-01-07Replace map/unmap events with more expressive configure eventsDavid Robillard8-48/+36
2023-01-07Add support for special view types and stylesDavid Robillard7-106/+516
2023-01-07Support closing views by sending a close eventDavid Robillard4-4/+37
2023-01-07Rename create/destroy events to realize/unrealizeDavid Robillard5-34/+29
2023-01-07Replace visible flag with a more descriptive view "stage"David Robillard5-19/+46
2023-01-06MacOS: Fix repeated realize/unrealizeDavid Robillard1-1/+0
2023-01-04Add puglUnrealize()David Robillard4-23/+114
2023-01-04Clean up licensing metadataDavid Robillard1-0/+3
2023-01-02Move attributes to a separate headerDavid Robillard2-0/+2
2023-01-02X11: Create Cairo drawing surface with precisely the needed sizeDavid Robillard1-12/+11
2023-01-02X11: Factor out getCurrentConfigurationDavid Robillard1-11/+18
2023-01-02Ensure that views have an event handler setDavid Robillard1-0/+5
2023-01-02Factor out common realize checks and initializationDavid Robillard5-44/+49
2023-01-02Fix PUGL_NUM_CURSORSDavid Robillard1-3/+1
2023-01-02Remove dead codeDavid Robillard1-5/+0
2022-12-27Fix inconsistent initial window positioning across platformsDavid Robillard3-9/+17
2022-12-27Set transient parent when views are realized if necessaryDavid Robillard3-1/+8
2022-12-27Fail to set transient parent of views with a parent windowDavid Robillard2-0/+8
2022-12-27MacOS: Fix timestamps on systems with different clock ratesDavid Robillard2-5/+14
2022-12-24Fix weird/inconsistent control flow in puglSetSize()David Robillard1-3/+2
2022-12-24Add diagonal cursorsfalkTX3-9/+30
2022-10-30Add malloc attributes to allocating functionsDavid Robillard1-0/+2
2022-10-30Windows: Fix missing field initializers when building as C++falkTX1-4/+14
2022-10-07Suppress MinGW warningsDavid Robillard1-1/+1