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2023-01-14Add general string hint interfaceDavid Robillard1-2/+2
This replaces the window title and class name APIs with a more general one that can be easily extended to other things, like icon names, more detailed application hints, and so on.
2023-01-11Spread tests around the screenDavid Robillard1-1/+2
This makes it unlikely for tests to be completely obscured, which should hopefully make things a bit more consistent and reliable, especially when running all of the tests in parallel. It also makes things a bit less visually confusing.
2023-01-09Raise test windows initiallyDavid Robillard1-1/+1
This seems to make thing a bit more reliable, and matches what was happening before the addition of more precise show commands.
2023-01-08Add support for raising windowsDavid Robillard1-1/+1
2022-05-21Add a uniform API for setting size hintsDavid Robillard1-1/+1
This collapses many functions into one, which makes the API more easily extensible and reduces code size.
2022-05-21Set a title for all test windowsDavid Robillard1-0/+1
2022-05-20Use consistent class names and titles in tests and examplesDavid Robillard1-1/+1
2021-12-17Adopt REUSE machine-readable licensing standardDavid Robillard1-15/+2
See https://reuse.software/ for details.
2021-05-25Rename event structs in a more readable styleDavid Robillard1-2/+2
Aside from reading more naturally, this avoids clashes with types that are not events, like PuglEventFlags. This is also more consistent with the C++ bindings, where "EventExpose" would be quite strange, for example. Apologies for the noise. Aliases to the old names will be preserved in the deprecated API like other things for a short while.
2021-05-06Add basic test for OpenGL supportDavid Robillard1-0/+120