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Pugl GUI library
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2023-05-12
Make examples continuous by default
David Robillard
1
-5
/
+5
2023-05-03
Replace strict option with new meson warning level
David Robillard
1
-7
/
+8
2023-05-03
Use consistent names for internal meson dependencies
David Robillard
1
-5
/
+5
2023-05-03
Fix mismatched format specifiers
David Robillard
1
-1
/
+1
2023-01-14
Allow applications to specify the Vulkan library path
David Robillard
1
-1
/
+1
2023-01-14
Windows: Add PUGL_DARK_FRAME hint
David Robillard
1
-0
/
+2
2023-01-14
Add general string hint interface
David Robillard
18
-40
/
+41
2023-01-11
Remove dead code
David Robillard
1
-14
/
+0
2023-01-11
Run inline build tests for the sake of completeness
David Robillard
1
-10
/
+18
2023-01-11
Add smoke test for puglSetCursor()
David Robillard
2
-0
/
+76
2023-01-11
Improve test coverage
David Robillard
4
-6
/
+13
2023-01-11
Test redisplay outside of event handlers
David Robillard
1
-1
/
+10
2023-01-11
Fix coverage of puglStrerror test
David Robillard
1
-1
/
+1
2023-01-11
Avoid running clipboard tests in parallel
David Robillard
1
-2
/
+20
2023-01-11
Relax timer test slightly and make it run for less time
David Robillard
1
-2
/
+2
2023-01-11
Spread tests around the screen
David Robillard
16
-19
/
+34
2023-01-09
Raise test windows initially
David Robillard
11
-12
/
+12
2023-01-08
Add support for OpenGL ES 3.2 in pugl_shader_demo
David Robillard
1
-1
/
+23
2023-01-08
Prepare OpenGL context flags for OpenGL ES support
David Robillard
3
-13
/
+18
2023-01-08
Add PUGL_SAMPLE_BUFFERS hint
David Robillard
2
-0
/
+4
2023-01-08
Gracefully handle out of range hints
David Robillard
1
-0
/
+6
2023-01-08
Add support for raising windows
David Robillard
12
-13
/
+13
2023-01-07
Replace map/unmap events with more expressive configure events
David Robillard
4
-26
/
+14
2023-01-07
Add support for special view types and styles
David Robillard
1
-6
/
+43
2023-01-07
Rename create/destroy events to realize/unrealize
David Robillard
5
-29
/
+29
2023-01-04
Add puglUnrealize()
David Robillard
1
-13
/
+30
2023-01-04
Clean up licensing metadata
David Robillard
1
-0
/
+3
2023-01-04
Improve reliability of remote copy/paste test
David Robillard
1
-0
/
+2
2022-11-24
Use 0BSD for trivial "public domain intent" things
David Robillard
1
-1
/
+1
2022-11-05
Fix meson warnings on MacOS
David Robillard
1
-1
/
+1
2022-10-07
Use uppercase integer literal suffixes
David Robillard
6
-7
/
+7
2022-10-07
Simplify clang-tidy configuration
David Robillard
1
-8
/
+1
2022-10-07
Suppress new warnings in clang-tidy 14
David Robillard
1
-0
/
+2
2022-10-07
Clean up meson definitions
David Robillard
1
-33
/
+59
2022-08-31
Fix non-strict MacOS build
David Robillard
1
-1
/
+1
2022-06-28
Simplify clang-tidy configuration
David Robillard
1
-2
/
+0
2022-06-08
Use consistent terminology for native views
David Robillard
1
-2
/
+2
2022-06-08
Separate private and public function implementations
David Robillard
2
-5
/
+7
2022-06-07
Use a consistent scheme for enum sizes
David Robillard
1
-3
/
+1
2022-06-07
Remove unnecessary forward-compatibility code
David Robillard
1
-10
/
+0
2022-06-07
Make puglRealize() always gracefully fail with a bad configuration
David Robillard
1
-1
/
+5
2022-05-28
Clean up and strengthen warning flags
David Robillard
2
-14
/
+18
2022-05-23
Add rich clipboard support
David Robillard
3
-12
/
+70
2022-05-21
Use consistent integer types for view positions and sizes
David Robillard
2
-21
/
+24
2022-05-21
Add a uniform API for setting size hints
David Robillard
16
-23
/
+24
2022-05-21
Rename PUGL_UNSUPPORTED_TYPE to be more generic
David Robillard
1
-1
/
+1
2022-05-21
Set a title for all test windows
David Robillard
5
-0
/
+6
2022-05-20
Use consistent class names and titles in tests and examples
David Robillard
17
-19
/
+19
2022-05-03
Fix crash when destroying OpenGL views that haven't been realized
Jean Pierre Cimalando
2
-1
/
+63
2022-04-23
Put unit tests in a "unit" suite
David Robillard
1
-4
/
+8
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