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Ganv canvas widget
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2014-04-28
Fix comments for GIR.
David Robillard
5
-15
/
+14
2014-04-27
Fix gtk-doc comment format.
David Robillard
1
-2
/
+2
2014-04-27
Fix layout of nodes with partners.
David Robillard
2
-2
/
+8
2014-04-26
Clean up Ganv API.
David Robillard
13
-389
/
+572
2014-04-10
Fix dragging when modules and ports are both selected.
David Robillard
1
-1
/
+3
2014-04-08
Fix input port selection (regression in previous commit).
David Robillard
1
-11
/
+16
2014-04-07
Fix selecting input ports without controls.
David Robillard
1
-1
/
+2
2014-04-07
Hide invisible "partner" alignment edges in DOT export.
David Robillard
1
-1
/
+1
2014-03-31
Use the same padding for arrange and zoom to fit.
David Robillard
1
-4
/
+5
2014-03-31
Fix ganv_canvas_for_each_edge().
David Robillard
1
-2
/
+1
2014-03-30
Reimplement canvas zoom.
David Robillard
12
-231
/
+155
2014-03-16
Don't trigger layout when node is selected (fix #959).
David Robillard
1
-1
/
+1
2014-03-16
Allow user to enable or disable sprung layout.
David Robillard
1
-2
/
+29
2014-03-15
Clean up public canvas interface.
David Robillard
2
-190
/
+24
2014-03-15
Clean up public canvas interface.
David Robillard
8
-1012
/
+959
2014-01-18
Fix some minor issues found by clang.
David Robillard
1
-1
/
+0
2014-01-11
FDGL: Reduce oscillation.
David Robillard
2
-4
/
+4
2014-01-11
Stop layout while connect dragging.
David Robillard
2
-4
/
+5
2014-01-11
Merge GanvCanvasBase and GanvCanvas.
David Robillard
11
-1873
/
+1830
2014-01-11
Make some functions private.
David Robillard
4
-28
/
+14
2014-01-11
Move item implementation to item.c.
David Robillard
3
-779
/
+825
2014-01-07
Remove debug printf.
David Robillard
1
-1
/
+0
2014-01-07
Twiddle physics to reduce oscillation.
David Robillard
2
-5
/
+4
2014-01-04
Fix sizing of vertical modules with embedded widgets.
David Robillard
1
-6
/
+8
2014-01-04
Fix documentation pane.
David Robillard
1
-0
/
+4
2014-01-04
Fix control updating with animated canvas.
David Robillard
2
-1
/
+15
2014-01-04
Make only control inputs controllable by user.
David Robillard
3
-4
/
+18
2014-01-04
Fix select rectangle drag from bottom right to top left.
David Robillard
4
-70
/
+105
2014-01-03
Improve performance by avoiding unnecessary i2w conversions.
David Robillard
4
-7
/
+20
2014-01-03
Draw and layout performance improvements.
David Robillard
6
-90
/
+76
2014-01-03
Make graph input ports controllable outputs and remove double port kludge.
David Robillard
2
-1
/
+27
2014-01-03
Don't abuse show_label property for vertical/horizontal mode.
David Robillard
4
-36
/
+31
2013-12-31
FDGL: Make repelling forces directionally proportional to area for tighter sp...
David Robillard
2
-3
/
+5
2013-12-31
FDGL: Increase maximum simulation time to converge faster on larger graphs.
David Robillard
1
-4
/
+4
2013-12-31
FDGL: Tweak variables for better directional layout.
David Robillard
1
-4
/
+4
2013-12-31
Fix incorrect port offsets.
David Robillard
3
-51
/
+24
2013-12-30
Fix compiling against Graphviz 2.3*.
David Robillard
1
-43
/
+51
2013-12-30
Fix control sensitivity.
David Robillard
1
-5
/
+4
2013-12-27
Remove dead code.
David Robillard
3
-73
/
+1
2013-12-27
Performance improvements.
David Robillard
10
-176
/
+179
2013-12-25
Fix more const-correctness violations.
David Robillard
1
-2
/
+2
2013-12-21
FDGL: Make layout converge and stop chewing CPU when done again.
David Robillard
2
-12
/
+15
2013-12-20
FDGL: Use inverse cubic charge law and tide force to prevent graph explosion.
David Robillard
2
-17
/
+56
2013-12-19
FDGL: Improve flow-directed layout.
David Robillard
5
-45
/
+104
2013-12-18
FDGL: Only install layout handler as needed.
David Robillard
3
-16
/
+43
2013-12-18
FDGL: Add slight directional force to push sinks to the right/down.
David Robillard
1
-3
/
+11
2013-12-18
Shorter code.
David Robillard
2
-31
/
+25
2013-12-18
FDGL: Add spring between partners so interface modules line up in Patchage.
David Robillard
2
-8
/
+23
2013-12-18
Futher FDGL performance improvements.
David Robillard
2
-15
/
+19
2013-12-18
FDGL performance improvements.
David Robillard
2
-8
/
+24
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