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author | Sébastien Moutte <sebastien@moutte.net> | 2007-02-11 15:26:49 +0000 |
---|---|---|
committer | Jan Schmidt <thaytan@noraisin.net> | 2009-05-16 01:29:21 +0100 |
commit | 1a6cb2aa91d791e7b03bcf89b1e8bc257b0d7bb0 (patch) | |
tree | f516eccde6ebdfbcbf23b5759e421d181039b198 /win32/vs6 | |
parent | 0a5a6f200d0783b59c92ed726a5593ab7a1966d7 (diff) | |
download | gst-plugins-bad-1a6cb2aa91d791e7b03bcf89b1e8bc257b0d7bb0.tar.gz gst-plugins-bad-1a6cb2aa91d791e7b03bcf89b1e8bc257b0d7bb0.tar.bz2 gst-plugins-bad-1a6cb2aa91d791e7b03bcf89b1e8bc257b0d7bb0.zip |
[MOVED FROM GOOD] Makefile.am: Add win32 MANIFEST
Original commit message from CVS:
* Makefile.am:
Add win32 MANIFEST
* sys/directdraw/gstdirectdrawsink.c:
* sys/directdraw/gstdirectdrawsink.h:
Clear unused code and add comments.
Remove yuv from template caps, it only supports RGB
actually.
Implement XOverlay interface and remove window and fullscreen
properties.
Add debug logs.
Test for blit capabilities to return only the current colorspace if
the hardware can't blit for one colorspace to another.
* sys/directsound/gstdirectsoundsink.c:
Add some debugs.
* win32/MANIFEST:
Add VS7 project files and solution.
* win32/vs6/gst_plugins_bad.dsw:
* win32/vs6/libgstdirectdraw.dsp:
* win32/vs6/libgstdirectsound.dsp:
* win32/vs6/libgstqtdemux.dsp:
Update project files.
Diffstat (limited to 'win32/vs6')
-rw-r--r-- | win32/vs6/libgstdirectdraw.dsp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/win32/vs6/libgstdirectdraw.dsp b/win32/vs6/libgstdirectdraw.dsp index 799c12b3..2def6753 100644 --- a/win32/vs6/libgstdirectdraw.dsp +++ b/win32/vs6/libgstdirectdraw.dsp @@ -53,7 +53,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 -# ADD LINK32 glib-2.0.lib gobject-2.0.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstvideo-0.10.lib ddraw.lib user32.lib gdi32.lib Rpcrt4.lib /nologo /dll /machine:I386 /libpath:"../../../gstreamer/win32/vs6/release" /libpath:"../../../gst-plugins-base/win32/vs6/release" /libpath:"./release" +# ADD LINK32 glib-2.0.lib gobject-2.0.lib libgstinterfaces-0.10.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstvideo-0.10.lib ddraw.lib user32.lib gdi32.lib Rpcrt4.lib dxguid.lib /nologo /dll /machine:I386 /libpath:"../../../gstreamer/win32/vs6/release" /libpath:"../../../gst-plugins-base/win32/vs6/release" /libpath:"./release" # Begin Special Build Tool TargetPath=.\Release\libgstdirectdraw.dll SOURCE="$(InputPath)" @@ -84,7 +84,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept -# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstvideo-0.10.lib ddraw.lib user32.lib gdi32.lib Rpcrt4.lib dxguid.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"../../../gst-plugins-base/win32/vs6/debug" /libpath:"./debug" +# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib libgstinterfaces-0.10.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstvideo-0.10.lib ddraw.lib user32.lib gdi32.lib Rpcrt4.lib dxguid.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"../../../gst-plugins-base/win32/vs6/debug" /libpath:"./debug" # Begin Special Build Tool TargetPath=.\Debug\libgstdirectdraw.dll SOURCE="$(InputPath)" |