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authorDavid Robillard <d@drobilla.net>2020-08-01 22:41:11 +0200
committerDavid Robillard <d@drobilla.net>2020-08-02 01:48:48 +0200
commitc0f567d3232cbe165e56cb2684cda52df7cfb90f (patch)
tree3ffbe6df3f2056fd579a954e00f0bea49b47104e /include/ingen/filesystem.hpp
parent9eadae8edc7a35f87499f58c3e3b9cec68f74a80 (diff)
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Move public headers to a separate include directory
This is more conventional and probably best practice (since it avoids polluting the include path with non-headers), and is supported by the clang-tidy llvm-header-guard check.
Diffstat (limited to 'include/ingen/filesystem.hpp')
-rw-r--r--include/ingen/filesystem.hpp85
1 files changed, 85 insertions, 0 deletions
diff --git a/include/ingen/filesystem.hpp b/include/ingen/filesystem.hpp
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+/*
+ This file is part of Ingen.
+ Copyright 2007-2017 David Robillard <http://drobilla.net/>
+
+ Ingen is free software: you can redistribute it and/or modify it under the
+ terms of the GNU Affero General Public License as published by the Free
+ Software Foundation, either version 3 of the License, or any later version.
+
+ Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
+ WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
+ A PARTICULAR PURPOSE. See the GNU Affero General Public License for details.
+
+ You should have received a copy of the GNU Affero General Public License
+ along with Ingen. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef INGEN_FILESYSTEM_HPP
+#define INGEN_FILESYSTEM_HPP
+
+#define _BSD_SOURCE 1
+#define _DEFAULT_SOURCE 1
+
+#include "ingen/FilePath.hpp"
+
+#ifdef _WIN32
+# include <windows.h>
+# include <io.h>
+# define F_OK 0
+# define mkdir(path, flags) _mkdir(path)
+#endif
+
+#include <cerrno>
+#include <climits>
+#include <cstdlib>
+#include <memory>
+#include <sys/stat.h>
+#include <sys/types.h>
+#include <vector>
+
+/* A minimal subset of the std::filesystem API from C++17. */
+
+namespace ingen {
+namespace filesystem {
+
+inline bool exists(const FilePath& path)
+{
+ return !access(path.c_str(), F_OK);
+}
+
+inline bool is_directory(const FilePath& path)
+{
+ struct stat info{};
+ stat(path.c_str(), &info);
+ return S_ISDIR(info.st_mode);
+}
+
+inline bool create_directories(const FilePath& path)
+{
+ std::vector<FilePath> paths;
+ for (FilePath p = path; p != path.root_directory(); p = p.parent_path()) {
+ paths.emplace_back(p);
+ }
+
+ for (auto p = paths.rbegin(); p != paths.rend(); ++p) {
+ if (mkdir(p->c_str(), 0755) && errno != EEXIST) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+inline FilePath current_path()
+{
+ struct Freer { void operator()(char* const ptr) { free(ptr); } };
+
+ std::unique_ptr<char, Freer> cpath(realpath(".", nullptr));
+
+ return FilePath(cpath.get());
+}
+
+} // namespace filesystem
+} // namespace ingen
+
+#endif // INGEN_FILESYSTEM_HPP