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authorDavid Robillard <d@drobilla.net>2006-06-10 01:52:02 +0000
committerDavid Robillard <d@drobilla.net>2006-06-10 01:52:02 +0000
commit98fe0e7056e6697396249531785d3899f94d79be (patch)
tree233319008d4bfb6c8bdc546bdf4a81b87ecf7f3a /src/libs/engine/ObjectSender.h
parent6c8eaee73b0ea66216744f49b452e22e26fe83e1 (diff)
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More juggling
git-svn-id: http://svn.drobilla.net/lad/grauph@15 a436a847-0d15-0410-975c-d299462d15a1
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+/* This file is part of Om. Copyright (C) 2006 Dave Robillard.
+ *
+ * Om is free software; you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License as published by the Free Software
+ * Foundation; either version 2 of the License, or (at your option) any later
+ * version.
+ *
+ * Om is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef OBJECTSENDER_H
+#define OBJECTSENDER_H
+
+namespace Om {
+
+namespace Shared {
+ class ClientInterface;
+} using Shared::ClientInterface;
+
+class Patch;
+class Node;
+class Port;
+
+
+/** Utility class for sending OmObjects to clients through ClientInterface.
+ *
+ * While ClientInterface is the direct low level message-based interface
+ * (protocol), this is used from the engine to easily send proper Objects
+ * with these messages (which is done in a few different parts of the code).
+ *
+ * Basically a serializer, except to calls on ClientInterface rather than
+ * eg a byte stream.
+ */
+class ObjectSender {
+public:
+
+ // FIXME: Make all object parameters const
+
+ static void send_all(ClientInterface* client);
+ static void send_patch(ClientInterface* client, const Patch* patch);
+ static void send_node(ClientInterface* client, const Node* node);
+ static void send_port(ClientInterface* client, const Port* port);
+ static void send_plugins(ClientInterface* client);
+};
+
+} // namespace Om
+
+#endif // OBJECTSENDER_H
+