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-rw-r--r--src/engine/events/CreateNodeEvent.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/engine/events/CreateNodeEvent.cpp b/src/engine/events/CreateNodeEvent.cpp
index e4663799..c38d24ad 100644
--- a/src/engine/events/CreateNodeEvent.cpp
+++ b/src/engine/events/CreateNodeEvent.cpp
@@ -1,15 +1,15 @@
/* This file is part of Ingen.
* Copyright (C) 2007 Dave Robillard <http://drobilla.net>
- *
+ *
* Ingen is free software; you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
- *
+ *
* Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for details.
- *
+ *
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
@@ -78,18 +78,18 @@ CreateNodeEvent::pre_process()
: _engine.node_factory()->plugin(_plugin_type, _plugin_lib, _plugin_label);
if (_patch && plugin) {
-
+
_node = plugin->instantiate(_path.name(), _polyphonic, _patch, _engine);
-
+
if (_node != NULL) {
_node->activate();
-
+
// This can be done here because the audio thread doesn't touch the
// node tree - just the process order array
_patch->add_node(new PatchImpl::Nodes::Node(_node));
//_node->add_to_store(_engine.engine_store());
_engine.engine_store()->add(_node);
-
+
// FIXME: not really necessary to build process order since it's not connected,
// just append to the list
if (_patch->enabled())