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-rw-r--r--src/libs/client/OSCModelEngineInterface.h13
1 files changed, 3 insertions, 10 deletions
diff --git a/src/libs/client/OSCModelEngineInterface.h b/src/libs/client/OSCModelEngineInterface.h
index a2172e23..f600fb8f 100644
--- a/src/libs/client/OSCModelEngineInterface.h
+++ b/src/libs/client/OSCModelEngineInterface.h
@@ -21,7 +21,7 @@
#include <lo/lo.h>
#include "util/Semaphore.h"
#include "interface/EngineInterface.h"
-#include "OSCEngineInterface.h"
+#include "OSCEngineSender.h"
#include "ModelEngineInterface.h"
using std::string;
@@ -34,29 +34,22 @@ namespace Client {
class NodeModel;
class PresetModel;
class PatchModel;
-class OSCListener;
class ModelClientInterface;
/** Old model-based OSC engine command interface.
*
* This is an old class from before when the well-defined interfaces between
- * engine and client were defined. I've wrapped it around OSCEngineInterface
+ * engine and client were defined. I've wrapped it around OSCEngineSender
* so all the common functions are implemented there, and implemented the
* remaining functions using those, for compatibility. Hopefully something
* better gets figured out and this can go away completely, but for now this
* gets the existing clients working through EngineInterface in the easiest
* way possible. This class needs to die.
*
- * Old comment:
- * Handles all OSC communication on the "control band". For the time being,
- * manages the OSCListener which handles the "notification band", but this
- * will change in the future (for complete separation). See OSC namespace
- * documentation for more details.
- *
* \ingroup IngenClient
*/
-class OSCModelEngineInterface : public OSCEngineInterface, public ModelEngineInterface
+class OSCModelEngineInterface : public OSCEngineSender, public ModelEngineInterface
{
public:
//OSCModelEngineInterface(ModelClientInterface* const client_hooks, const string& engine_url);