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-rw-r--r--src/libs/engine/Event.hpp22
1 files changed, 4 insertions, 18 deletions
diff --git a/src/libs/engine/Event.hpp b/src/libs/engine/Event.hpp
index fe0112d3..5860da2a 100644
--- a/src/libs/engine/Event.hpp
+++ b/src/libs/engine/Event.hpp
@@ -22,12 +22,12 @@
#include <raul/SharedPtr.hpp>
#include <raul/Deletable.hpp>
#include "types.hpp"
-#include "ThreadManager.hpp"
namespace Ingen {
class Engine;
class Responder;
+class ProcessContext;
/** Base class for all events (both realtime and QueuedEvent).
@@ -47,27 +47,13 @@ public:
virtual ~Event() {}
/** Execute this event in the audio thread (MUST be realtime safe). */
- virtual void execute(SampleCount nframes, FrameTime start, FrameTime end)
- {
- assert(ThreadManager::current_thread_id() == THREAD_PROCESS);
- assert(!_executed);
- assert(_time <= end);
-
- // Missed the event, jitter, damnit.
- if (_time < start)
- _time = start;
-
- _executed = true;
- }
+ virtual void execute(ProcessContext& context);
/** Perform any actions after execution (ie send replies to commands)
* (no realtime requirements). */
- virtual void post_process()
- {
- assert(ThreadManager::current_thread_id() == THREAD_POST_PROCESS);
- }
+ virtual void post_process();
- inline SampleCount time() { return _time; }
+ inline SampleCount time() const { return _time; }
protected:
Event(Engine& engine, SharedPtr<Responder> responder, FrameTime time)