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-rw-r--r--src/libs/engine/Patch.hpp136
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diff --git a/src/libs/engine/Patch.hpp b/src/libs/engine/Patch.hpp
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+/* This file is part of Ingen.
+ * Copyright (C) 2007 Dave Robillard <http://drobilla.net>
+ *
+ * Ingen is free software; you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License as published by the Free Software
+ * Foundation; either version 2 of the License, or (at your option) any later
+ * version.
+ *
+ * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef PATCH_H
+#define PATCH_H
+
+#include <cstdlib>
+#include <string>
+#include <raul/List.hpp>
+#include "NodeBase.hpp"
+#include "Plugin.hpp"
+#include "DataType.hpp"
+
+using std::string;
+
+template <typename T> class Array;
+
+namespace Ingen {
+
+class Connection;
+class InternalNode;
+namespace Shared {
+ class ClientInterface;
+} using Shared::ClientInterface;
+
+
+/** A group of nodes in a graph, possibly polyphonic.
+ *
+ * Note that this is also a Node, just one which contains Nodes.
+ * Therefore infinite subpatching is possible, of polyphonic
+ * patches of polyphonic nodes etc. etc.
+ *
+ * \ingroup engine
+ */
+class Patch : public NodeBase
+{
+public:
+ Patch(const string& name, size_t poly, Patch* parent, SampleRate srate, size_t buffer_size, size_t local_poly);
+ virtual ~Patch();
+
+ void activate();
+ void deactivate();
+
+ void process(SampleCount nframes, FrameTime start, FrameTime end);
+
+ void set_buffer_size(size_t size);
+
+ void add_to_store(ObjectStore* store);
+ void remove_from_store();
+
+ void set_path(const Path& new_path);
+
+ // Patch specific stuff not inherited from Node
+
+ void add_node(Raul::ListNode<Node*>* tn);
+ Raul::ListNode<Node*>* remove_node(const string& name);
+
+ Raul::List<Node*>& nodes() { return _nodes; }
+ Raul::List<Connection*>& connections() { return _connections; }
+
+ const Raul::List<Node*>& nodes() const { return _nodes; }
+ const Raul::List<Connection*>& connections() const { return _connections; }
+
+ size_t num_ports() const;
+
+ Port* create_port(const string& name, DataType type, size_t buffer_size, bool is_output);
+ void add_input(Raul::ListNode<Port*>* port) { _input_ports.push_back(port); } ///< Preprocesser thread
+ void add_output(Raul::ListNode<Port*>* port) { _output_ports.push_back(port); } ///< Preprocessor thread
+ Raul::ListNode<Port*>* remove_port(const string& name);
+
+ void add_connection(Raul::ListNode<Connection*>* c) { _connections.push_back(c); }
+ Raul::ListNode<Connection*>* remove_connection(const Port* src_port, const Port* dst_port);
+
+ Raul::Array<Node*>* process_order() { return _process_order; }
+ void process_order(Raul::Array<Node*>* po) { _process_order = po; }
+
+ Raul::Array<Port*>* external_ports() { return _ports; }
+ void external_ports(Raul::Array<Port*>* pa) { _ports = pa; }
+
+ Raul::Array<Node*>* build_process_order() const;
+ Raul::Array<Port*>* build_ports_array() const;
+
+ /** Whether to run this patch's DSP bits in the audio thread */
+ bool enabled() const { return _process; }
+ void enable() { _process = true; }
+ void disable();
+
+ size_t internal_poly() const { return _internal_poly; }
+
+private:
+ inline void build_process_order_recursive(Node* n, Raul::Array<Node*>* order) const;
+
+ size_t _internal_poly;
+ Raul::Array<Node*>* _process_order; ///< Accessed in audio thread only
+ Raul::List<Connection*> _connections; ///< Accessed in audio thread only
+ Raul::List<Port*> _input_ports; ///< Accessed in preprocessing thread only
+ Raul::List<Port*> _output_ports; ///< Accessed in preprocessing thread only
+ Raul::List<Node*> _nodes; ///< Accessed in preprocessing thread only
+ bool _process;
+};
+
+
+
+/** Private helper for build_process_order */
+inline void
+Patch::build_process_order_recursive(Node* n, Raul::Array<Node*>* order) const
+{
+ if (n == NULL || n->traversed()) return;
+ n->traversed(true);
+ assert(order != NULL);
+
+ for (Raul::List<Node*>::iterator i = n->providers()->begin(); i != n->providers()->end(); ++i)
+ if ( ! (*i)->traversed() )
+ build_process_order_recursive((*i), order);
+
+ order->push_back(n);
+}
+
+
+} // namespace Ingen
+
+#endif // PATCH_H