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-rw-r--r--src/libs/engine/events/CreateNodeEvent.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/libs/engine/events/CreateNodeEvent.cpp b/src/libs/engine/events/CreateNodeEvent.cpp
index a863e008..a0a8d08f 100644
--- a/src/libs/engine/events/CreateNodeEvent.cpp
+++ b/src/libs/engine/events/CreateNodeEvent.cpp
@@ -20,11 +20,11 @@
#include <raul/Path.hpp>
#include "CreateNodeEvent.hpp"
#include "Responder.hpp"
-#include "Patch.hpp"
+#include "PatchImpl.hpp"
#include "NodeImpl.hpp"
#include "PluginImpl.hpp"
#include "Engine.hpp"
-#include "Patch.hpp"
+#include "PatchImpl.hpp"
#include "NodeFactory.hpp"
#include "ClientBroadcaster.hpp"
#include "ObjectStore.hpp"
@@ -91,7 +91,7 @@ CreateNodeEvent::pre_process()
// This can be done here because the audio thread doesn't touch the
// node tree - just the process order array
- _patch->add_node(new Patch::Nodes::Node(_node));
+ _patch->add_node(new PatchImpl::Nodes::Node(_node));
//_node->add_to_store(_engine.object_store());
_engine.object_store()->add(_node);